From 7eace7598f0652fbf4ca35abcf2689eb3c149aad Mon Sep 17 00:00:00 2001 From: Somebody Date: Sat, 4 May 2024 20:27:55 +0800 Subject: [PATCH] also a bug --- GameServer/Game/Inventory/InventoryManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/GameServer/Game/Inventory/InventoryManager.cs b/GameServer/Game/Inventory/InventoryManager.cs index 53444981..6674c208 100644 --- a/GameServer/Game/Inventory/InventoryManager.cs +++ b/GameServer/Game/Inventory/InventoryManager.cs @@ -355,7 +355,7 @@ namespace EggLink.DanhengServer.Game.Inventory { // switch equipAvatar.EquipId = oldItem.UniqueId; - oldItem.EquipAvatar = equipAvatar.GetAvatarId(); + oldItem.EquipAvatar = equipAvatar.GetBaseAvatarId(); Player.SendPacket(new PacketPlayerSyncScNotify(equipAvatar, oldItem)); } } else @@ -365,7 +365,7 @@ namespace EggLink.DanhengServer.Game.Inventory oldItem.EquipAvatar = 0; } } - itemData.EquipAvatar = avatarData.GetAvatarId(); + itemData.EquipAvatar = avatarData.GetBaseAvatarId(); avatarData.EquipId = itemData.UniqueId; // save DatabaseHelper.Instance!.UpdateInstance(Data);