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feat: better orb rewards
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@@ -32,7 +32,7 @@ public class GridFightRoleComponent(GridFightInstance inst) : BaseGridFightCompo
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// get first empty pos
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var usedPos = Data.Roles.Select(x => x.Pos).ToHashSet();
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for (var i = initialPos; i <= PrepareAreaPos + 9; i++)
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for (var i = initialPos; i <= PrepareAreaPos + 999; i++) // temp store area
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{
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if (usedPos.Contains(i)) continue;
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pos = i;
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