feat: update to game 3.2.0

This commit is contained in:
StopWuyu
2025-04-19 11:45:24 +08:00
parent ddf67bc499
commit 22ed9ea00c
810 changed files with 15848 additions and 79111 deletions

View File

@@ -24,22 +24,22 @@ namespace EggLink.DanhengServer.Proto {
static SceneEntityInfoReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"ChVTY2VuZUVudGl0eUluZm8ucHJvdG8aE1NjZW5lUHJvcEluZm8ucHJvdG8a",
"GVNjZW5lTnBjTW9uc3RlckluZm8ucHJvdG8aFFNjZW5lQWN0b3JJbmZvLnBy",
"b3RvGhBNb3Rpb25JbmZvLnByb3RvGhJTY2VuZU5wY0luZm8ucHJvdG8aGVNj",
"ZW5lU3VtbW9uVW5pdEluZm8ucHJvdG8iqAIKD1NjZW5lRW50aXR5SW5mbxIg",
"CgVBY3RvchgPIAEoCzIPLlNjZW5lQWN0b3JJbmZvSAASKgoKTnBjTW9uc3Rl",
"chgHIAEoCzIULlNjZW5lTnBjTW9uc3RlckluZm9IABIcCgNOcGMYDCABKAsy",
"DS5TY2VuZU5wY0luZm9IABIeCgRQcm9wGAggASgLMg4uU2NlbmVQcm9wSW5m",
"b0gAEioKClN1bW1vblVuaXQYDSABKAsyFC5TY2VuZVN1bW1vblVuaXRJbmZv",
"SAASGwoGTW90aW9uGAEgASgLMgsuTW90aW9uSW5mbxIQCghFbnRpdHlJZBgO",
"IAEoDRIOCgZJbnN0SWQYAiABKA0SDwoHR3JvdXBJZBgFIAEoDUINCgtlbnRp",
"dHlDYXNlX0IeqgIbRWdnTGluay5EYW5oZW5nU2VydmVyLlByb3RvYgZwcm90",
"bzM="));
"ChVTY2VuZUVudGl0eUluZm8ucHJvdG8aEE1vdGlvbkluZm8ucHJvdG8aE1Nj",
"ZW5lUHJvcEluZm8ucHJvdG8aFFNjZW5lQWN0b3JJbmZvLnByb3RvGhlTY2Vu",
"ZVN1bW1vblVuaXRJbmZvLnByb3RvGhJTY2VuZU5wY0luZm8ucHJvdG8aGVNj",
"ZW5lTnBjTW9uc3RlckluZm8ucHJvdG8isQIKD1NjZW5lRW50aXR5SW5mbxIb",
"CgZtb3Rpb24YASABKAsyCy5Nb3Rpb25JbmZvEhEKCWVudGl0eV9pZBgOIAEo",
"DRIPCgdpbnN0X2lkGAIgASgNEhAKCGdyb3VwX2lkGAUgASgNEiAKBWFjdG9y",
"GA8gASgLMg8uU2NlbmVBY3RvckluZm9IABIrCgtucGNfbW9uc3RlchgHIAEo",
"CzIULlNjZW5lTnBjTW9uc3RlckluZm9IABIcCgNucGMYDCABKAsyDS5TY2Vu",
"ZU5wY0luZm9IABIeCgRwcm9wGAggASgLMg4uU2NlbmVQcm9wSW5mb0gAEisK",
"C3N1bW1vbl91bml0GA0gASgLMhQuU2NlbmVTdW1tb25Vbml0SW5mb0gAQhEK",
"D0VudGl0eU9uZW9mQ2FzZUIeqgIbRWdnTGluay5EYW5oZW5nU2VydmVyLlBy",
"b3RvYgZwcm90bzM="));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { global::EggLink.DanhengServer.Proto.ScenePropInfoReflection.Descriptor, global::EggLink.DanhengServer.Proto.SceneNpcMonsterInfoReflection.Descriptor, global::EggLink.DanhengServer.Proto.SceneActorInfoReflection.Descriptor, global::EggLink.DanhengServer.Proto.MotionInfoReflection.Descriptor, global::EggLink.DanhengServer.Proto.SceneNpcInfoReflection.Descriptor, global::EggLink.DanhengServer.Proto.SceneSummonUnitInfoReflection.Descriptor, },
new pbr::FileDescriptor[] { global::EggLink.DanhengServer.Proto.MotionInfoReflection.Descriptor, global::EggLink.DanhengServer.Proto.ScenePropInfoReflection.Descriptor, global::EggLink.DanhengServer.Proto.SceneActorInfoReflection.Descriptor, global::EggLink.DanhengServer.Proto.SceneSummonUnitInfoReflection.Descriptor, global::EggLink.DanhengServer.Proto.SceneNpcInfoReflection.Descriptor, global::EggLink.DanhengServer.Proto.SceneNpcMonsterInfoReflection.Descriptor, },
new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::EggLink.DanhengServer.Proto.SceneEntityInfo), global::EggLink.DanhengServer.Proto.SceneEntityInfo.Parser, new[]{ "Actor", "NpcMonster", "Npc", "Prop", "SummonUnit", "Motion", "EntityId", "InstId", "GroupId" }, new[]{ "EntityCase" }, null, null, null)
new pbr::GeneratedClrTypeInfo(typeof(global::EggLink.DanhengServer.Proto.SceneEntityInfo), global::EggLink.DanhengServer.Proto.SceneEntityInfo.Parser, new[]{ "Motion", "EntityId", "InstId", "GroupId", "Actor", "NpcMonster", "Npc", "Prop", "SummonUnit" }, new[]{ "EntityOneofCase" }, null, null, null)
}));
}
#endregion
@@ -85,20 +85,20 @@ namespace EggLink.DanhengServer.Proto {
entityId_ = other.entityId_;
instId_ = other.instId_;
groupId_ = other.groupId_;
switch (other.EntityCaseCase) {
case EntityCaseOneofCase.Actor:
switch (other.EntityOneofCaseCase) {
case EntityOneofCaseOneofCase.Actor:
Actor = other.Actor.Clone();
break;
case EntityCaseOneofCase.NpcMonster:
case EntityOneofCaseOneofCase.NpcMonster:
NpcMonster = other.NpcMonster.Clone();
break;
case EntityCaseOneofCase.Npc:
case EntityOneofCaseOneofCase.Npc:
Npc = other.Npc.Clone();
break;
case EntityCaseOneofCase.Prop:
case EntityOneofCaseOneofCase.Prop:
Prop = other.Prop.Clone();
break;
case EntityCaseOneofCase.SummonUnit:
case EntityOneofCaseOneofCase.SummonUnit:
SummonUnit = other.SummonUnit.Clone();
break;
}
@@ -112,67 +112,7 @@ namespace EggLink.DanhengServer.Proto {
return new SceneEntityInfo(this);
}
/// <summary>Field number for the "Actor" field.</summary>
public const int ActorFieldNumber = 15;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::EggLink.DanhengServer.Proto.SceneActorInfo Actor {
get { return entityCaseCase_ == EntityCaseOneofCase.Actor ? (global::EggLink.DanhengServer.Proto.SceneActorInfo) entityCase_ : null; }
set {
entityCase_ = value;
entityCaseCase_ = value == null ? EntityCaseOneofCase.None : EntityCaseOneofCase.Actor;
}
}
/// <summary>Field number for the "NpcMonster" field.</summary>
public const int NpcMonsterFieldNumber = 7;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::EggLink.DanhengServer.Proto.SceneNpcMonsterInfo NpcMonster {
get { return entityCaseCase_ == EntityCaseOneofCase.NpcMonster ? (global::EggLink.DanhengServer.Proto.SceneNpcMonsterInfo) entityCase_ : null; }
set {
entityCase_ = value;
entityCaseCase_ = value == null ? EntityCaseOneofCase.None : EntityCaseOneofCase.NpcMonster;
}
}
/// <summary>Field number for the "Npc" field.</summary>
public const int NpcFieldNumber = 12;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::EggLink.DanhengServer.Proto.SceneNpcInfo Npc {
get { return entityCaseCase_ == EntityCaseOneofCase.Npc ? (global::EggLink.DanhengServer.Proto.SceneNpcInfo) entityCase_ : null; }
set {
entityCase_ = value;
entityCaseCase_ = value == null ? EntityCaseOneofCase.None : EntityCaseOneofCase.Npc;
}
}
/// <summary>Field number for the "Prop" field.</summary>
public const int PropFieldNumber = 8;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::EggLink.DanhengServer.Proto.ScenePropInfo Prop {
get { return entityCaseCase_ == EntityCaseOneofCase.Prop ? (global::EggLink.DanhengServer.Proto.ScenePropInfo) entityCase_ : null; }
set {
entityCase_ = value;
entityCaseCase_ = value == null ? EntityCaseOneofCase.None : EntityCaseOneofCase.Prop;
}
}
/// <summary>Field number for the "SummonUnit" field.</summary>
public const int SummonUnitFieldNumber = 13;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::EggLink.DanhengServer.Proto.SceneSummonUnitInfo SummonUnit {
get { return entityCaseCase_ == EntityCaseOneofCase.SummonUnit ? (global::EggLink.DanhengServer.Proto.SceneSummonUnitInfo) entityCase_ : null; }
set {
entityCase_ = value;
entityCaseCase_ = value == null ? EntityCaseOneofCase.None : EntityCaseOneofCase.SummonUnit;
}
}
/// <summary>Field number for the "Motion" field.</summary>
/// <summary>Field number for the "motion" field.</summary>
public const int MotionFieldNumber = 1;
private global::EggLink.DanhengServer.Proto.MotionInfo motion_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
@@ -184,7 +124,7 @@ namespace EggLink.DanhengServer.Proto {
}
}
/// <summary>Field number for the "EntityId" field.</summary>
/// <summary>Field number for the "entity_id" field.</summary>
public const int EntityIdFieldNumber = 14;
private uint entityId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
@@ -196,7 +136,7 @@ namespace EggLink.DanhengServer.Proto {
}
}
/// <summary>Field number for the "InstId" field.</summary>
/// <summary>Field number for the "inst_id" field.</summary>
public const int InstIdFieldNumber = 2;
private uint instId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
@@ -208,7 +148,7 @@ namespace EggLink.DanhengServer.Proto {
}
}
/// <summary>Field number for the "GroupId" field.</summary>
/// <summary>Field number for the "group_id" field.</summary>
public const int GroupIdFieldNumber = 5;
private uint groupId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
@@ -220,9 +160,69 @@ namespace EggLink.DanhengServer.Proto {
}
}
private object entityCase_;
/// <summary>Enum of possible cases for the "entityCase_" oneof.</summary>
public enum EntityCaseOneofCase {
/// <summary>Field number for the "actor" field.</summary>
public const int ActorFieldNumber = 15;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::EggLink.DanhengServer.Proto.SceneActorInfo Actor {
get { return entityOneofCaseCase_ == EntityOneofCaseOneofCase.Actor ? (global::EggLink.DanhengServer.Proto.SceneActorInfo) entityOneofCase_ : null; }
set {
entityOneofCase_ = value;
entityOneofCaseCase_ = value == null ? EntityOneofCaseOneofCase.None : EntityOneofCaseOneofCase.Actor;
}
}
/// <summary>Field number for the "npc_monster" field.</summary>
public const int NpcMonsterFieldNumber = 7;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::EggLink.DanhengServer.Proto.SceneNpcMonsterInfo NpcMonster {
get { return entityOneofCaseCase_ == EntityOneofCaseOneofCase.NpcMonster ? (global::EggLink.DanhengServer.Proto.SceneNpcMonsterInfo) entityOneofCase_ : null; }
set {
entityOneofCase_ = value;
entityOneofCaseCase_ = value == null ? EntityOneofCaseOneofCase.None : EntityOneofCaseOneofCase.NpcMonster;
}
}
/// <summary>Field number for the "npc" field.</summary>
public const int NpcFieldNumber = 12;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::EggLink.DanhengServer.Proto.SceneNpcInfo Npc {
get { return entityOneofCaseCase_ == EntityOneofCaseOneofCase.Npc ? (global::EggLink.DanhengServer.Proto.SceneNpcInfo) entityOneofCase_ : null; }
set {
entityOneofCase_ = value;
entityOneofCaseCase_ = value == null ? EntityOneofCaseOneofCase.None : EntityOneofCaseOneofCase.Npc;
}
}
/// <summary>Field number for the "prop" field.</summary>
public const int PropFieldNumber = 8;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::EggLink.DanhengServer.Proto.ScenePropInfo Prop {
get { return entityOneofCaseCase_ == EntityOneofCaseOneofCase.Prop ? (global::EggLink.DanhengServer.Proto.ScenePropInfo) entityOneofCase_ : null; }
set {
entityOneofCase_ = value;
entityOneofCaseCase_ = value == null ? EntityOneofCaseOneofCase.None : EntityOneofCaseOneofCase.Prop;
}
}
/// <summary>Field number for the "summon_unit" field.</summary>
public const int SummonUnitFieldNumber = 13;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::EggLink.DanhengServer.Proto.SceneSummonUnitInfo SummonUnit {
get { return entityOneofCaseCase_ == EntityOneofCaseOneofCase.SummonUnit ? (global::EggLink.DanhengServer.Proto.SceneSummonUnitInfo) entityOneofCase_ : null; }
set {
entityOneofCase_ = value;
entityOneofCaseCase_ = value == null ? EntityOneofCaseOneofCase.None : EntityOneofCaseOneofCase.SummonUnit;
}
}
private object entityOneofCase_;
/// <summary>Enum of possible cases for the "EntityOneofCase" oneof.</summary>
public enum EntityOneofCaseOneofCase {
None = 0,
Actor = 15,
NpcMonster = 7,
@@ -230,18 +230,18 @@ namespace EggLink.DanhengServer.Proto {
Prop = 8,
SummonUnit = 13,
}
private EntityCaseOneofCase entityCaseCase_ = EntityCaseOneofCase.None;
private EntityOneofCaseOneofCase entityOneofCaseCase_ = EntityOneofCaseOneofCase.None;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public EntityCaseOneofCase EntityCaseCase {
get { return entityCaseCase_; }
public EntityOneofCaseOneofCase EntityOneofCaseCase {
get { return entityOneofCaseCase_; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void ClearEntityCase() {
entityCaseCase_ = EntityCaseOneofCase.None;
entityCase_ = null;
public void ClearEntityOneofCase() {
entityOneofCaseCase_ = EntityOneofCaseOneofCase.None;
entityOneofCase_ = null;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
@@ -259,16 +259,16 @@ namespace EggLink.DanhengServer.Proto {
if (ReferenceEquals(other, this)) {
return true;
}
if (!object.Equals(Motion, other.Motion)) return false;
if (EntityId != other.EntityId) return false;
if (InstId != other.InstId) return false;
if (GroupId != other.GroupId) return false;
if (!object.Equals(Actor, other.Actor)) return false;
if (!object.Equals(NpcMonster, other.NpcMonster)) return false;
if (!object.Equals(Npc, other.Npc)) return false;
if (!object.Equals(Prop, other.Prop)) return false;
if (!object.Equals(SummonUnit, other.SummonUnit)) return false;
if (!object.Equals(Motion, other.Motion)) return false;
if (EntityId != other.EntityId) return false;
if (InstId != other.InstId) return false;
if (GroupId != other.GroupId) return false;
if (EntityCaseCase != other.EntityCaseCase) return false;
if (EntityOneofCaseCase != other.EntityOneofCaseCase) return false;
return Equals(_unknownFields, other._unknownFields);
}
@@ -276,16 +276,16 @@ namespace EggLink.DanhengServer.Proto {
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override int GetHashCode() {
int hash = 1;
if (entityCaseCase_ == EntityCaseOneofCase.Actor) hash ^= Actor.GetHashCode();
if (entityCaseCase_ == EntityCaseOneofCase.NpcMonster) hash ^= NpcMonster.GetHashCode();
if (entityCaseCase_ == EntityCaseOneofCase.Npc) hash ^= Npc.GetHashCode();
if (entityCaseCase_ == EntityCaseOneofCase.Prop) hash ^= Prop.GetHashCode();
if (entityCaseCase_ == EntityCaseOneofCase.SummonUnit) hash ^= SummonUnit.GetHashCode();
if (motion_ != null) hash ^= Motion.GetHashCode();
if (EntityId != 0) hash ^= EntityId.GetHashCode();
if (InstId != 0) hash ^= InstId.GetHashCode();
if (GroupId != 0) hash ^= GroupId.GetHashCode();
hash ^= (int) entityCaseCase_;
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Actor) hash ^= Actor.GetHashCode();
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.NpcMonster) hash ^= NpcMonster.GetHashCode();
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Npc) hash ^= Npc.GetHashCode();
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Prop) hash ^= Prop.GetHashCode();
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.SummonUnit) hash ^= SummonUnit.GetHashCode();
hash ^= (int) entityOneofCaseCase_;
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
@@ -316,19 +316,19 @@ namespace EggLink.DanhengServer.Proto {
output.WriteRawTag(40);
output.WriteUInt32(GroupId);
}
if (entityCaseCase_ == EntityCaseOneofCase.NpcMonster) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.NpcMonster) {
output.WriteRawTag(58);
output.WriteMessage(NpcMonster);
}
if (entityCaseCase_ == EntityCaseOneofCase.Prop) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Prop) {
output.WriteRawTag(66);
output.WriteMessage(Prop);
}
if (entityCaseCase_ == EntityCaseOneofCase.Npc) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Npc) {
output.WriteRawTag(98);
output.WriteMessage(Npc);
}
if (entityCaseCase_ == EntityCaseOneofCase.SummonUnit) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.SummonUnit) {
output.WriteRawTag(106);
output.WriteMessage(SummonUnit);
}
@@ -336,7 +336,7 @@ namespace EggLink.DanhengServer.Proto {
output.WriteRawTag(112);
output.WriteUInt32(EntityId);
}
if (entityCaseCase_ == EntityCaseOneofCase.Actor) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Actor) {
output.WriteRawTag(122);
output.WriteMessage(Actor);
}
@@ -362,19 +362,19 @@ namespace EggLink.DanhengServer.Proto {
output.WriteRawTag(40);
output.WriteUInt32(GroupId);
}
if (entityCaseCase_ == EntityCaseOneofCase.NpcMonster) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.NpcMonster) {
output.WriteRawTag(58);
output.WriteMessage(NpcMonster);
}
if (entityCaseCase_ == EntityCaseOneofCase.Prop) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Prop) {
output.WriteRawTag(66);
output.WriteMessage(Prop);
}
if (entityCaseCase_ == EntityCaseOneofCase.Npc) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Npc) {
output.WriteRawTag(98);
output.WriteMessage(Npc);
}
if (entityCaseCase_ == EntityCaseOneofCase.SummonUnit) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.SummonUnit) {
output.WriteRawTag(106);
output.WriteMessage(SummonUnit);
}
@@ -382,7 +382,7 @@ namespace EggLink.DanhengServer.Proto {
output.WriteRawTag(112);
output.WriteUInt32(EntityId);
}
if (entityCaseCase_ == EntityCaseOneofCase.Actor) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Actor) {
output.WriteRawTag(122);
output.WriteMessage(Actor);
}
@@ -396,21 +396,6 @@ namespace EggLink.DanhengServer.Proto {
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int CalculateSize() {
int size = 0;
if (entityCaseCase_ == EntityCaseOneofCase.Actor) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(Actor);
}
if (entityCaseCase_ == EntityCaseOneofCase.NpcMonster) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(NpcMonster);
}
if (entityCaseCase_ == EntityCaseOneofCase.Npc) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(Npc);
}
if (entityCaseCase_ == EntityCaseOneofCase.Prop) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(Prop);
}
if (entityCaseCase_ == EntityCaseOneofCase.SummonUnit) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(SummonUnit);
}
if (motion_ != null) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(Motion);
}
@@ -423,6 +408,21 @@ namespace EggLink.DanhengServer.Proto {
if (GroupId != 0) {
size += 1 + pb::CodedOutputStream.ComputeUInt32Size(GroupId);
}
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Actor) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(Actor);
}
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.NpcMonster) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(NpcMonster);
}
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Npc) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(Npc);
}
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Prop) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(Prop);
}
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.SummonUnit) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(SummonUnit);
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
@@ -450,32 +450,32 @@ namespace EggLink.DanhengServer.Proto {
if (other.GroupId != 0) {
GroupId = other.GroupId;
}
switch (other.EntityCaseCase) {
case EntityCaseOneofCase.Actor:
switch (other.EntityOneofCaseCase) {
case EntityOneofCaseOneofCase.Actor:
if (Actor == null) {
Actor = new global::EggLink.DanhengServer.Proto.SceneActorInfo();
}
Actor.MergeFrom(other.Actor);
break;
case EntityCaseOneofCase.NpcMonster:
case EntityOneofCaseOneofCase.NpcMonster:
if (NpcMonster == null) {
NpcMonster = new global::EggLink.DanhengServer.Proto.SceneNpcMonsterInfo();
}
NpcMonster.MergeFrom(other.NpcMonster);
break;
case EntityCaseOneofCase.Npc:
case EntityOneofCaseOneofCase.Npc:
if (Npc == null) {
Npc = new global::EggLink.DanhengServer.Proto.SceneNpcInfo();
}
Npc.MergeFrom(other.Npc);
break;
case EntityCaseOneofCase.Prop:
case EntityOneofCaseOneofCase.Prop:
if (Prop == null) {
Prop = new global::EggLink.DanhengServer.Proto.ScenePropInfo();
}
Prop.MergeFrom(other.Prop);
break;
case EntityCaseOneofCase.SummonUnit:
case EntityOneofCaseOneofCase.SummonUnit:
if (SummonUnit == null) {
SummonUnit = new global::EggLink.DanhengServer.Proto.SceneSummonUnitInfo();
}
@@ -515,7 +515,7 @@ namespace EggLink.DanhengServer.Proto {
}
case 58: {
global::EggLink.DanhengServer.Proto.SceneNpcMonsterInfo subBuilder = new global::EggLink.DanhengServer.Proto.SceneNpcMonsterInfo();
if (entityCaseCase_ == EntityCaseOneofCase.NpcMonster) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.NpcMonster) {
subBuilder.MergeFrom(NpcMonster);
}
input.ReadMessage(subBuilder);
@@ -524,7 +524,7 @@ namespace EggLink.DanhengServer.Proto {
}
case 66: {
global::EggLink.DanhengServer.Proto.ScenePropInfo subBuilder = new global::EggLink.DanhengServer.Proto.ScenePropInfo();
if (entityCaseCase_ == EntityCaseOneofCase.Prop) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Prop) {
subBuilder.MergeFrom(Prop);
}
input.ReadMessage(subBuilder);
@@ -533,7 +533,7 @@ namespace EggLink.DanhengServer.Proto {
}
case 98: {
global::EggLink.DanhengServer.Proto.SceneNpcInfo subBuilder = new global::EggLink.DanhengServer.Proto.SceneNpcInfo();
if (entityCaseCase_ == EntityCaseOneofCase.Npc) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Npc) {
subBuilder.MergeFrom(Npc);
}
input.ReadMessage(subBuilder);
@@ -542,7 +542,7 @@ namespace EggLink.DanhengServer.Proto {
}
case 106: {
global::EggLink.DanhengServer.Proto.SceneSummonUnitInfo subBuilder = new global::EggLink.DanhengServer.Proto.SceneSummonUnitInfo();
if (entityCaseCase_ == EntityCaseOneofCase.SummonUnit) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.SummonUnit) {
subBuilder.MergeFrom(SummonUnit);
}
input.ReadMessage(subBuilder);
@@ -555,7 +555,7 @@ namespace EggLink.DanhengServer.Proto {
}
case 122: {
global::EggLink.DanhengServer.Proto.SceneActorInfo subBuilder = new global::EggLink.DanhengServer.Proto.SceneActorInfo();
if (entityCaseCase_ == EntityCaseOneofCase.Actor) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Actor) {
subBuilder.MergeFrom(Actor);
}
input.ReadMessage(subBuilder);
@@ -594,7 +594,7 @@ namespace EggLink.DanhengServer.Proto {
}
case 58: {
global::EggLink.DanhengServer.Proto.SceneNpcMonsterInfo subBuilder = new global::EggLink.DanhengServer.Proto.SceneNpcMonsterInfo();
if (entityCaseCase_ == EntityCaseOneofCase.NpcMonster) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.NpcMonster) {
subBuilder.MergeFrom(NpcMonster);
}
input.ReadMessage(subBuilder);
@@ -603,7 +603,7 @@ namespace EggLink.DanhengServer.Proto {
}
case 66: {
global::EggLink.DanhengServer.Proto.ScenePropInfo subBuilder = new global::EggLink.DanhengServer.Proto.ScenePropInfo();
if (entityCaseCase_ == EntityCaseOneofCase.Prop) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Prop) {
subBuilder.MergeFrom(Prop);
}
input.ReadMessage(subBuilder);
@@ -612,7 +612,7 @@ namespace EggLink.DanhengServer.Proto {
}
case 98: {
global::EggLink.DanhengServer.Proto.SceneNpcInfo subBuilder = new global::EggLink.DanhengServer.Proto.SceneNpcInfo();
if (entityCaseCase_ == EntityCaseOneofCase.Npc) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Npc) {
subBuilder.MergeFrom(Npc);
}
input.ReadMessage(subBuilder);
@@ -621,7 +621,7 @@ namespace EggLink.DanhengServer.Proto {
}
case 106: {
global::EggLink.DanhengServer.Proto.SceneSummonUnitInfo subBuilder = new global::EggLink.DanhengServer.Proto.SceneSummonUnitInfo();
if (entityCaseCase_ == EntityCaseOneofCase.SummonUnit) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.SummonUnit) {
subBuilder.MergeFrom(SummonUnit);
}
input.ReadMessage(subBuilder);
@@ -634,7 +634,7 @@ namespace EggLink.DanhengServer.Proto {
}
case 122: {
global::EggLink.DanhengServer.Proto.SceneActorInfo subBuilder = new global::EggLink.DanhengServer.Proto.SceneActorInfo();
if (entityCaseCase_ == EntityCaseOneofCase.Actor) {
if (entityOneofCaseCase_ == EntityOneofCaseOneofCase.Actor) {
subBuilder.MergeFrom(Actor);
}
input.ReadMessage(subBuilder);