From 0d923cb81b5f7b4b3f07a35270015c1b9fbd7d5c Mon Sep 17 00:00:00 2001 From: Somebody Date: Tue, 23 Jul 2024 13:39:10 +0800 Subject: [PATCH] Format Code: Adjust Namespace --- Command/Command/Cmd/CommandAccount.cs | 2 +- Command/Command/Cmd/CommandAvatar.cs | 4 +- Command/Command/Cmd/CommandGive.cs | 2 +- Command/Command/Cmd/CommandGiveall.cs | 4 +- Command/Command/Cmd/CommandHelp.cs | 2 +- Command/Command/Cmd/CommandHero.cs | 4 +- Command/Command/Cmd/CommandKick.cs | 6 +-- Command/Command/Cmd/CommandLineup.cs | 6 +-- Command/Command/Cmd/CommandMission.cs | 3 +- Command/Command/Cmd/CommandRelic.cs | 2 +- Command/Command/Cmd/CommandReload.cs | 2 +- Command/Command/Cmd/CommandRogue.cs | 4 +- Command/Command/Cmd/CommandScene.cs | 4 +- Command/Command/Cmd/CommandUnlockAll.cs | 5 +- Command/Command/CommandArg.cs | 4 +- Command/Command/CommandManager.cs | 4 +- Common/Data/Config/GroupInfo.cs | 1 + Common/Data/Config/MissionInfo.cs | 1 + Common/Data/Excel/MainMissionExcel.cs | 1 + Common/Database/Mission/MissionData.cs | 1 + Common/Enums/Mission/ConditionTypeEnum.cs | 2 +- Common/Enums/Mission/FinishActionTypeEnum.cs | 2 +- Common/Enums/Mission/MissionFinishTypeEnum.cs | 2 +- Common/Enums/Mission/MissionPhaseEnum.cs | 2 +- Common/Enums/Mission/MissionTakeTypeEnum.cs | 2 +- Common/Enums/SessionStateEnum.cs | 2 +- GameServer/Command/PlayerCommandSender.cs | 4 +- GameServer/Game/Activity/ActivityManager.cs | 4 +- GameServer/Game/Avatar/AvatarManager.cs | 8 ++-- GameServer/Game/BasePlayerManager.cs | 4 +- GameServer/Game/Battle/BattleEventInstance.cs | 2 +- GameServer/Game/Battle/BattleInstance.cs | 8 ++-- GameServer/Game/Battle/BattleManager.cs | 14 +++--- GameServer/Game/Battle/MazeBuff.cs | 4 +- .../Battle/Skill/Action/MazeAddMazeBuff.cs | 6 +-- .../Skill/Action/MazeSetTargetMonsterDie.cs | 6 +-- .../Game/Battle/Skill/IMazeSkillAction.cs | 6 +-- GameServer/Game/Battle/Skill/MazeSkill.cs | 8 ++-- .../Game/Battle/Skill/MazeSkillManager.cs | 2 +- .../Game/Challenge/ChallengeEntityLoader.cs | 8 ++-- .../Game/Challenge/ChallengeInstance.cs | 13 +++-- GameServer/Game/Challenge/ChallengeManager.cs | 6 +-- .../ChessRogue/Cell/ChessRogueCellInstance.cs | 2 +- .../ChessRogue/Cell/ChessRogueEntityLoader.cs | 8 ++-- .../Game/ChessRogue/ChessRogueInstance.cs | 18 +++---- .../Game/ChessRogue/ChessRogueManager.cs | 8 ++-- .../ChessRogue/Dice/ChessRogueDiceInstance.cs | 2 +- GameServer/Game/Drop/DropService.cs | 2 +- GameServer/Game/Friend/FriendManager.cs | 8 ++-- GameServer/Game/Gacha/GachaManager.cs | 6 +-- GameServer/Game/Inventory/InventoryManager.cs | 9 ++-- GameServer/Game/Lineup/LineupManager.cs | 8 ++-- GameServer/Game/Mail/MailManager.cs | 3 +- GameServer/Game/Message/MessageManager.cs | 7 +-- .../Handler/MissionHandlerAddMissionItem.cs | 5 +- .../MissionHandlerAddRecoverMissionItem.cs | 5 +- .../Handler/MissionHandlerChangeLineup.cs | 5 +- .../Handler/MissionHandlerChangeStoryLine.cs | 4 +- .../Handler/MissionHandlerDelMission.cs | 5 +- .../Handler/MissionHandlerDelMissionItem.cs | 4 +- .../Handler/MissionHandlerDelSubMission.cs | 5 +- .../MissionHandlerEnterEntryIfNotThere.cs | 4 +- .../MissionHandlerSetFloorSavedValue.cs | 5 +- .../MissionFinishActionAttribute.cs | 3 +- .../MissionFinishActionHandler.cs | 4 +- .../Handler/MissionHandlerBuyShopGoods.cs | 4 +- .../Handler/MissionHandlerDelTrialAvatar.cs | 5 +- .../Handler/MissionHandlerEnterFloor.cs | 5 +- .../MissionHandlerEnterMapByEntrance.cs | 5 +- .../Handler/MissionHandlerEnterPlane.cs | 4 +- .../Handler/MissionHandlerEnterRaidScene.cs | 5 +- .../Handler/MissionHandlerFinishMission.cs | 5 +- .../Handler/MissionHandlerFloorSavedValue.cs | 4 +- .../Handler/MissionHandlerGetItem.cs | 4 +- .../Handler/MissionHandlerGetTrialAvatar.cs | 5 +- ...ndlerHeartDialDialoguePerformanceFinish.cs | 4 +- .../MissionHandlerHeartDialScriptListStep.cs | 4 +- .../Handler/MissionHandlerItemNum.cs | 4 +- .../Handler/MissionHandlerKillMonster.cs | 7 +-- .../Handler/MissionHandlerLeaveFloor.cs | 4 +- ...ssionHandlerMessagePerformSectionFinish.cs | 5 +- .../MissionHandlerMessageSectionFinish.cs | 5 +- .../Handler/MissionHandlerNotInFloor.cs | 5 +- .../Handler/MissionHandlerNotInPlane.cs | 4 +- .../Handler/MissionHandlerPlayerLevel.cs | 4 +- .../Handler/MissionHandlerPropState.cs | 7 +-- .../Handler/MissionHandlerRaidFinishCnt.cs | 5 +- .../MissionHandlerSubMissionFinishCnt.cs | 5 +- .../Handler/MissionHandlerTeamLeaderChange.cs | 4 +- .../Handler/MissionHandlerUseItem.cs | 4 +- .../FinishType/MissionFinishTypeAttribute.cs | 3 +- .../FinishType/MissionFinishTypeHandler.cs | 4 +- GameServer/Game/Mission/MissionManager.cs | 17 +++---- .../Game/Mission/StoryLineEntityLoader.cs | 4 +- GameServer/Game/Mission/StoryLineManager.cs | 6 +-- GameServer/Game/Player/PlayerInstance.cs | 47 +++++++++---------- GameServer/Game/Raid/RaidManager.cs | 6 +-- GameServer/Game/Rogue/BaseRogueInstance.cs | 19 ++++---- .../Game/Rogue/Buff/RogueBuffInstance.cs | 4 +- .../Game/Rogue/Buff/RogueBuffSelectMenu.cs | 2 +- .../EventHandlerCostHpCurrentPercent.cs | 4 +- .../EventHandlerCostHpSpToPercent.cs | 4 +- .../EventHandlerCostItemPercent.cs | 2 +- .../CostHandler/EventHandlerCostItemValue.cs | 2 +- .../EventHandlerEnhanceRogueBuff.cs | 2 +- .../EventHandlerGetAllRogueBuffInGroup.cs | 2 +- ...HandlerGetAllRogueBuffInGroupAndGetItem.cs | 2 +- .../EffectHandler/EventHandlerGetItem.cs | 2 +- .../EffectHandler/EventHandlerGetRogueBuff.cs | 2 +- .../EventHandlerGetRogueMiracle.cs | 2 +- .../EventHandlerTriggerDialogueEventList.cs | 2 +- .../EventHandlerTriggerRandomEventList.cs | 2 +- .../EventHandlerTriggerRogueBuffSelect.cs | 2 +- .../EventHandlerTriggerRogueMiracleSelect.cs | 2 +- .../Game/Rogue/Event/RogueEventAttribute.cs | 2 +- .../Game/Rogue/Event/RogueEventCostHandler.cs | 2 +- .../Rogue/Event/RogueEventEffectHandler.cs | 2 +- .../Game/Rogue/Event/RogueEventInstance.cs | 4 +- .../Game/Rogue/Event/RogueEventManager.cs | 5 +- .../Rogue/Miracle/RogueMiracleInstance.cs | 6 +-- .../Rogue/Miracle/RogueMiracleSelectMenu.cs | 2 +- GameServer/Game/Rogue/RogueActionInstance.cs | 6 +-- GameServer/Game/Rogue/RogueInstance.cs | 14 +++--- GameServer/Game/Rogue/RogueManager.cs | 8 ++-- .../Game/Rogue/Scene/Entity/RogueNpc.cs | 10 ++-- .../Game/Rogue/Scene/Entity/RogueProp.cs | 6 +-- .../Game/Rogue/Scene/RogueEntityLoader.cs | 10 ++-- .../Game/Rogue/Scene/RogueRoomInstance.cs | 2 +- GameServer/Game/Scene/Entity/EntityMonster.cs | 7 +-- GameServer/Game/Scene/Entity/EntityNpc.cs | 4 +- GameServer/Game/Scene/Entity/EntityProp.cs | 6 +-- GameServer/Game/Scene/Entity/IGameEntity.cs | 4 +- GameServer/Game/Scene/SceneBuff.cs | 2 +- GameServer/Game/Scene/SceneEntityLoader.cs | 7 +-- GameServer/Game/Scene/SceneInstance.cs | 16 +++---- GameServer/Game/Shop/ShopService.cs | 5 +- GameServer/Game/Task/LevelTask.cs | 5 +- GameServer/Game/Task/MissionTaskTrigger.cs | 2 +- GameServer/Game/Task/PerformanceTrigger.cs | 4 +- GameServer/Game/Task/SceneTaskTrigger.cs | 2 +- GameServer/Game/Task/TaskManager.cs | 4 +- GameServer/KcpSharp/ArrayMemoryOwner.cs | 2 +- GameServer/KcpSharp/AsyncAutoResetEvent.cs | 2 +- .../DefaultArrayPoolBufferAllocator.cs | 2 +- GameServer/KcpSharp/IKcpBufferPool.cs | 2 +- GameServer/KcpSharp/IKcpConversation.cs | 2 +- ...KcpConversationUpdateNotificationSource.cs | 2 +- GameServer/KcpSharp/IKcpExceptionProducer.cs | 2 +- .../KcpSharp/IKcpMultiplexConnection.cs | 3 +- .../KcpSharp/IKcpMultiplexConnectionOfT.cs | 3 +- GameServer/KcpSharp/IKcpTransport.cs | 2 +- GameServer/KcpSharp/IKcpTransportOfT.cs | 2 +- GameServer/KcpSharp/KcpAcknowledgeList.cs | 2 +- GameServer/KcpSharp/KcpBuffer.cs | 2 +- .../KcpSharp/KcpBufferPoolRentOptions.cs | 2 +- GameServer/KcpSharp/KcpCommand.cs | 2 +- ...KcpConversation.FlushAsyncMethodBuilder.cs | 2 +- GameServer/KcpSharp/KcpConversation.cs | 7 ++- GameServer/KcpSharp/KcpConversationOptions.cs | 4 +- .../KcpSharp/KcpConversationReceiveResult.cs | 2 +- .../KcpConversationUpdateActivation.cs | 2 +- .../KcpConversationUpdateNotification.cs | 2 +- .../KcpExceptionProducerExtensions.cs | 2 +- GameServer/KcpSharp/KcpGlobalVars.cs | 2 +- GameServer/KcpSharp/KcpKeepAliveOptions.cs | 2 +- GameServer/KcpSharp/KcpMultiplexConnection.cs | 3 +- GameServer/KcpSharp/KcpPacketHeader.cs | 2 +- GameServer/KcpSharp/KcpProbeType.cs | 2 +- GameServer/KcpSharp/KcpRawChannel.cs | 3 +- GameServer/KcpSharp/KcpRawChannelOptions.cs | 2 +- GameServer/KcpSharp/KcpRawReceiveQueue.cs | 6 +-- GameServer/KcpSharp/KcpRawSendOperation.cs | 2 +- GameServer/KcpSharp/KcpReceiveQueue.cs | 6 +-- .../KcpReceiveWindowNotificationOptions.cs | 2 +- GameServer/KcpSharp/KcpRentedBuffer.cs | 2 +- GameServer/KcpSharp/KcpSendQueue.cs | 4 +- .../KcpSharp/KcpSendReceiveBufferItem.cs | 2 +- .../KcpSharp/KcpSendReceiveBufferItemCache.cs | 6 +-- .../KcpSharp/KcpSendReceiveQueueItemCache.cs | 6 +-- GameServer/KcpSharp/KcpSendSegmentStats.cs | 2 +- GameServer/KcpSharp/KcpSocketTransport.cs | 3 +- .../KcpSocketTransportForConversation.cs | 3 +- ...cpSocketTransportForMultiplexConnection.cs | 2 +- .../KcpSocketTransportForRawChannel.cs | 2 +- GameServer/KcpSharp/KcpSocketTransportOfT.cs | 4 +- GameServer/KcpSharp/KcpStream.cs | 4 +- GameServer/KcpSharp/ThrowHelper.cs | 2 +- GameServer/Plugin/Constructor/IPlugin.cs | 2 +- GameServer/Plugin/Constructor/PluginInfo.cs | 2 +- GameServer/Plugin/Event/PluginEvent.cs | 6 +-- GameServer/Plugin/PluginManager.cs | 4 +- GameServer/Server/Connection.cs | 10 ++-- GameServer/Server/Listener.cs | 6 +-- GameServer/Server/Packet/BasePacket.cs | 2 +- GameServer/Server/Packet/CmdIds.cs | 2 +- GameServer/Server/Packet/Handler.cs | 2 +- GameServer/Server/Packet/HandlerManager.cs | 2 +- GameServer/Server/Packet/Opcode.cs | 2 +- .../HandlerGetActivityScheduleConfigCsReq.cs | 4 +- .../Recv/Avatar/HandlerAvatarExpUpCsReq.cs | 6 +-- .../Recv/Avatar/HandlerDressAvatarCsReq.cs | 2 +- .../Avatar/HandlerDressRelicAvatarCsReq.cs | 2 +- .../Recv/Avatar/HandlerExpUpEquipmentCsReq.cs | 6 +-- .../Recv/Avatar/HandlerExpUpRelicCsReq.cs | 6 +-- .../Avatar/HandlerGetAssistHistoryCsReq.cs | 4 +- .../Recv/Avatar/HandlerGetAssistListCsReq.cs | 4 +- .../Recv/Avatar/HandlerGetAvatarDataCsReq.cs | 4 +- .../Recv/Avatar/HandlerGetCurAssistCsReq.cs | 2 +- .../HandlerGetHeroBasicTypeInfoCsReq.cs | 4 +- .../Recv/Avatar/HandlerPromoteAvatarCsReq.cs | 2 +- .../Avatar/HandlerPromoteEquipmentCsReq.cs | 2 +- .../Recv/Avatar/HandlerRankUpAvatarCsReq.cs | 2 +- .../Avatar/HandlerRankUpEquipmentCsReq.cs | 2 +- .../Avatar/HandlerSetAssistAvatarCsReq.cs | 6 +-- .../Avatar/HandlerSetDisplayAvatarCsReq.cs | 6 +-- .../Avatar/HandlerTakeOffEquipmentCsReq.cs | 2 +- .../Recv/Avatar/HandlerTakeOffRelicCsReq.cs | 2 +- .../Avatar/HandlerTakePromotionRewardCsReq.cs | 8 ++-- .../Avatar/HandlerUnlockSkilltreeCsReq.cs | 6 +-- .../Battle/HandlerGetCurBattleInfoCsReq.cs | 2 +- .../HandlerGetFarmStageGachaInfoCsReq.cs | 6 +-- .../Battle/HandlerPVEBattleResultCsReq.cs | 2 +- .../Recv/Battle/HandlerQuitBattleCsReq.cs | 2 +- .../Recv/Battle/HandlerSceneCastSkillCsReq.cs | 6 +-- .../Battle/HandlerSceneEnterStageCsReq.cs | 2 +- .../Battle/HandlerStartCocoonStageCsReq.cs | 2 +- .../Challenge/HandlerGetChallengeCsReq.cs | 4 +- .../Challenge/HandlerGetCurChallengeCsReq.cs | 4 +- .../Challenge/HandlerLeaveChallengeCsReq.cs | 2 +- .../Challenge/HandlerStartChallengeCsReq.cs | 2 +- .../HandlerTakeChallengeRewardCsReq.cs | 6 +-- .../HandlerChessRogueConfirmRollCsReq.cs | 2 +- .../HandlerChessRogueEnterCellCsReq.cs | 6 +-- .../HandlerChessRogueEnterNextLayerCsReq.cs | 2 +- .../ChessRogue/HandlerChessRogueLeaveCsReq.cs | 2 +- .../HandlerChessRogueNousEditDiceCsReq.cs | 6 +-- .../ChessRogue/HandlerChessRogueQueryCsReq.cs | 4 +- .../ChessRogue/HandlerChessRogueQuitCsReq.cs | 2 +- .../HandlerChessRogueRollDiceCsReq.cs | 2 +- .../ChessRogue/HandlerChessRogueStartCsReq.cs | 2 +- ...andlerGetChessRogueBuffEnhanceInfoCsReq.cs | 4 +- .../HandlerGetChessRogueNousStoryInfoCsReq.cs | 4 +- .../Recv/Friend/HandlerApplyFriendCsReq.cs | 6 +-- .../HandlerGetChatFriendHistoryCsReq.cs | 2 +- .../HandlerGetFriendApplyListInfoCsReq.cs | 4 +- .../Friend/HandlerGetFriendListInfoCsReq.cs | 4 +- .../Friend/HandlerGetPlayerDetailInfoCsReq.cs | 4 +- .../HandlerGetPrivateChatHistoryCsReq.cs | 6 +-- .../Recv/Friend/HandlerHandleFriendCsReq.cs | 4 +- .../Recv/Friend/HandlerSearchPlayerCsReq.cs | 4 +- .../Packet/Recv/Friend/HandlerSendMsgCsReq.cs | 2 +- .../Packet/Recv/Gacha/HandlerDoGachaCsReq.cs | 6 +-- .../Recv/Gacha/HandlerGetGachaInfoCsReq.cs | 4 +- .../HandlerChangeScriptEmotionCsReq.cs | 2 - ...erFinishEmotionDialoguePerformanceCsReq.cs | 3 +- .../HeartDial/HandlerGetHeartDialInfoCsReq.cs | 2 - .../HandlerSubmitEmotionItemCsReq.cs | 2 - .../Lineup/HandlerChangeLineupLeaderCsReq.cs | 5 +- .../Lineup/HandlerGetAllLineupDataCsReq.cs | 4 +- .../Lineup/HandlerGetCurLineupDataCsReq.cs | 4 +- .../Lineup/HandlerGetLineupAvatarDataCsReq.cs | 4 +- .../Recv/Lineup/HandlerReplaceLineupCsReq.cs | 2 +- .../HandlerSceneCastSkillCostMpCsReq.cs | 6 +-- .../Lineup/HandlerSwitchLineupIndexCsReq.cs | 6 +-- .../Packet/Recv/Mail/HandlerGetMailCsReq.cs | 2 - .../Recv/Mail/HandlerMarkReadMailCsReq.cs | 2 - .../Mission/HandlerAcceptMainMissionCsReq.cs | 6 +-- .../HandlerFinishCosumeItemMissionCsReq.cs | 6 +-- .../Recv/Mission/HandlerFinishItemIdCsReq.cs | 6 +-- .../HandlerFinishPerformSectionIdCsReq.cs | 6 +-- .../Mission/HandlerFinishSectionIdCsReq.cs | 6 +-- .../Mission/HandlerFinishTalkMissionCsReq.cs | 6 +-- .../Mission/HandlerGetFirstTalkNpcCsReq.cs | 5 +- .../HandlerGetMainMissionCustomValueCsReq.cs | 6 +-- .../Mission/HandlerGetMissionDataCsReq.cs | 4 +- .../Mission/HandlerGetMissionStatusCsReq.cs | 6 +-- .../Mission/HandlerGetNpcMessageGroupCsReq.cs | 6 +-- .../Recv/Mission/HandlerGetNpcStatusCsReq.cs | 4 +- .../Recv/Mission/HandlerGetRndOptionCsReq.cs | 5 +- .../Mission/HandlerGetStoryLineInfoCsReq.cs | 2 - .../HandlerUpdateTrackMainMissionIdCsReq.cs | 2 - .../Others/HandlerGetSecretKeyInfoCsReq.cs | 4 +- .../Others/HandlerGetVideoVersionKeyCsReq.cs | 4 +- .../Recv/Player/HandlerDeployRotaterCsReq.cs | 6 +-- .../Recv/Player/HandlerGetArchiveDataCsReq.cs | 4 +- .../Packet/Recv/Player/HandlerGetBagCsReq.cs | 4 +- .../Recv/Player/HandlerGetBasicInfoCsReq.cs | 4 +- .../Recv/Player/HandlerGetJukeboxDataCsReq.cs | 4 +- .../Recv/Player/HandlerGetPhoneDataCsReq.cs | 4 +- .../Player/HandlerGetPlayerBoardDataCsReq.cs | 4 +- .../Player/HandlerInteractChargerCsReq.cs | 6 +-- .../Player/HandlerPlayBackGroundMusicCsReq.cs | 6 +-- .../Recv/Player/HandlerPlayerGetTokenCsReq.cs | 10 ++-- .../Player/HandlerPlayerHeartBeatCsReq.cs | 6 +-- .../Recv/Player/HandlerPlayerLoginCsReq.cs | 6 +-- .../Player/HandlerPlayerLoginFinishCsReq.cs | 2 +- .../Recv/Player/HandlerPlayerLogoutCsReq.cs | 2 +- .../Player/HandlerSelectChatBubbleCsReq.cs | 4 +- .../Player/HandlerSelectPhoneThemeCsReq.cs | 4 +- .../Player/HandlerSetClientPausedCsReq.cs | 8 ++-- .../Player/HandlerSetGameplayBirthdayCsReq.cs | 6 +-- .../Recv/Player/HandlerSetHeadIconCsReq.cs | 6 +-- .../Player/HandlerSetHeroBasicTypeCsReq.cs | 6 +-- .../Recv/Player/HandlerSetNicknameCsReq.cs | 6 +-- .../Recv/Player/HandlerSetPlayerInfoCsReq.cs | 4 +- .../Recv/Player/HandlerSetSignatureCsReq.cs | 6 +-- .../Packet/Recv/Player/HandlerUseItemCsReq.cs | 2 +- .../Recv/Quest/HandlerGetQuestDataCsReq.cs | 4 +- .../Recv/Raid/HandlerGetAllSaveRaidCsReq.cs | 2 - .../Recv/Raid/HandlerGetRaidInfoCsReq.cs | 2 - .../Recv/Raid/HandlerGetSaveRaidCsReq.cs | 2 - .../Packet/Recv/Raid/HandlerLeaveRaidCsReq.cs | 2 - .../Packet/Recv/Raid/HandlerStartRaidCsReq.cs | 2 - .../Rogue/HandlerChessRogueCheatRollCsReq.cs | 2 +- .../Rogue/HandlerChessRogueReRollDiceCsReq.cs | 2 +- .../Rogue/HandlerChessRogueSelectCellCsReq.cs | 2 +- .../HandlerEnhanceChessRogueBuffCsReq.cs | 6 +-- .../Rogue/HandlerEnhanceRogueBuffCsReq.cs | 6 +-- .../Rogue/HandlerEnterRogueMapRoomCsReq.cs | 6 +-- .../HandlerFinishRogueCommonDialogueCsReq.cs | 2 +- .../HandlerGetRogueBuffEnhanceInfoCsReq.cs | 4 +- .../Rogue/HandlerGetRogueHandbookDataCsReq.cs | 4 +- .../Recv/Rogue/HandlerGetRogueInfoCsReq.cs | 4 +- .../Rogue/HandlerGetRogueInitialScoreCsReq.cs | 4 +- .../HandlerGetRogueScoreRewardInfoCsReq.cs | 4 +- .../Rogue/HandlerGetRogueTalentInfoCsReq.cs | 4 +- ...dlerHandleRogueCommonPendingActionCsReq.cs | 2 +- .../Recv/Rogue/HandlerLeaveRogueCsReq.cs | 4 +- .../Recv/Rogue/HandlerQuitRogueCsReq.cs | 4 +- .../Rogue/HandlerRogueNpcDisappearCsReq.cs | 2 +- ...lerSelectRogueCommonDialogueOptionCsReq.cs | 2 +- .../Recv/Rogue/HandlerStartRogueCsReq.cs | 2 +- .../Scene/HandlerActivateFarmElementCsReq.cs | 6 +-- .../HandlerContentPackageGetDataCsReq.cs | 2 - .../HandlerDeactivateFarmElementCsReq.cs | 6 +-- .../HandlerEnterMapRotationRegionCsReq.cs | 6 +-- .../Recv/Scene/HandlerEnterSceneCsReq.cs | 2 +- .../Recv/Scene/HandlerEnterSectionCsReq.cs | 2 +- .../Recv/Scene/HandlerGetCurSceneInfoCsReq.cs | 4 +- .../Recv/Scene/HandlerGetEnteredSceneCsReq.cs | 4 +- ...andlerGetFirstTalkByPerformanceNpcCsReq.cs | 6 +-- .../Scene/HandlerGetNpcTakenRewardCsReq.cs | 6 +-- .../Recv/Scene/HandlerGetSceneMapInfoCsReq.cs | 6 +-- .../Scene/HandlerGetUnlockTeleportCsReq.cs | 6 +-- .../Recv/Scene/HandlerInteractPropCsReq.cs | 6 +-- .../HandlerLeaveMapRotationRegionCsReq.cs | 2 +- .../Recv/Scene/HandlerSceneEntityMoveCsReq.cs | 2 +- .../Scene/HandlerSceneEntityTeleportCsReq.cs | 6 +-- .../HandlerSetGroupCustomSaveDataCsReq.cs | 6 +-- .../Packet/Recv/Shop/HandlerBuyGoodsCsReq.cs | 6 +-- .../Recv/Shop/HandlerComposeItemCsReq.cs | 6 +-- .../Shop/HandlerDoGachaInRollShopCsReq.cs | 4 +- .../Recv/Shop/HandlerGetRollShopInfoCsReq.cs | 6 +-- .../Recv/Shop/HandlerGetShopListCsReq.cs | 6 +-- .../Packet/Recv/Shop/HandlerSellItemCsReq.cs | 6 +-- .../Tutorial/HandlerFinishTutorialCsReq.cs | 6 +-- .../HandlerFinishTutorialGuideCsReq.cs | 6 +-- .../Recv/Tutorial/HandlerGetTutorialCsReq.cs | 6 +-- .../Tutorial/HandlerGetTutorialGuideCsReq.cs | 4 +- .../Tutorial/HandlerUnlockTutorialCsReq.cs | 4 +- .../HandlerUnlockTutorialGuideCsReq.cs | 4 +- .../PacketGetActivityScheduleConfigScRsp.cs | 4 +- .../Send/Avatar/PacketAddAvatarScNotify.cs | 2 +- .../Send/Avatar/PacketAvatarExpUpScRsp.cs | 2 +- .../Send/Avatar/PacketExpUpEquipmentScRsp.cs | 2 +- .../Send/Avatar/PacketExpUpRelicScRsp.cs | 2 +- .../Avatar/PacketGetAssistHistoryScRsp.cs | 4 +- .../Send/Avatar/PacketGetAssistListScRsp.cs | 2 +- .../Send/Avatar/PacketGetAvatarDataScRsp.cs | 4 +- .../Avatar/PacketGetHeroBasicTypeInfoScRsp.cs | 4 +- .../PacketHeroBasicTypeChangedNotify.cs | 2 +- .../Send/Avatar/PacketSetAssistAvatarScRsp.cs | 2 +- .../Avatar/PacketSetDisplayAvatarScRsp.cs | 2 +- .../Avatar/PacketTakePromotionRewardScRsp.cs | 2 +- .../Send/Avatar/PacketUnlockSkilltreeScRsp.cs | 2 +- .../Battle/PacketGetCurBattleInfoScRsp.cs | 1 - .../PacketGetFarmStageGachaInfoScRsp.cs | 2 +- .../Send/Battle/PacketPVEBattleResultScRsp.cs | 6 +-- .../Send/Battle/PacketSceneCastSkillScRsp.cs | 4 +- .../Send/Battle/PacketSceneEnterStageScRsp.cs | 4 +- .../Battle/PacketStartCocoonStageScRsp.cs | 4 +- .../PacketChallengeBossPhaseSettleNotify.cs | 3 +- .../Challenge/PacketChallengeLineupNotify.cs | 2 +- .../Challenge/PacketChallengeSettleNotify.cs | 4 +- .../Send/Challenge/PacketGetChallengeScRsp.cs | 4 +- .../Challenge/PacketGetCurChallengeScRsp.cs | 4 +- .../Challenge/PacketStartChallengeScRsp.cs | 4 +- .../PacketTakeChallengeRewardScRsp.cs | 2 +- .../PacketChessRogueCellUpdateNotify.cs | 4 +- .../PacketChessRogueCheatRollScRsp.cs | 4 +- .../PacketChessRogueConfirmRollScRsp.cs | 4 +- .../PacketChessRogueEnterCellScRsp.cs | 4 +- .../PacketChessRogueEnterNextLayerScRsp.cs | 4 +- .../PacketChessRogueLayerAccountInfoNotify.cs | 4 +- .../ChessRogue/PacketChessRogueLeaveScRsp.cs | 4 +- .../PacketChessRogueNousEditDiceScRsp.cs | 2 +- .../ChessRogue/PacketChessRogueQueryScRsp.cs | 4 +- .../ChessRogue/PacketChessRogueQuitScRsp.cs | 4 +- .../PacketChessRogueReRollDiceScRsp.cs | 4 +- .../PacketChessRogueRollDiceScRsp.cs | 4 +- .../PacketChessRogueSelectCellScRsp.cs | 2 +- .../ChessRogue/PacketChessRogueStartScRsp.cs | 4 +- ...cketChessRogueUpdateActionPointScNotify.cs | 2 +- ...essRogueUpdateAllowedSelectCellScNotify.cs | 2 +- .../PacketChessRogueUpdateDiceInfoScNotify.cs | 4 +- ...etChessRogueUpdateLevelBaseInfoScNotify.cs | 2 +- .../PacketEnhanceChessRogueBuffScRsp.cs | 4 +- ...PacketGetChessRogueBuffEnhanceInfoScRsp.cs | 4 +- .../PacketGetChessRogueNousStoryInfoScRsp.cs | 2 +- .../Send/Friend/PacketApplyFriendScRsp.cs | 2 +- .../PacketGetFriendApplyListInfoCsReq.cs | 2 +- .../Friend/PacketGetFriendListInfoScRsp.cs | 2 +- .../Friend/PacketGetPlayerDetailInfoScRsp.cs | 2 +- .../PacketGetPrivateChatHistoryScRsp.cs | 4 +- .../Send/Friend/PacketHandleFriendScRsp.cs | 2 +- .../Send/Friend/PacketRevcMsgScNotify.cs | 2 +- .../Send/Friend/PacketSearchPlayerScRsp.cs | 2 +- .../Friend/PacketSyncApplyFriendScNotify.cs | 2 +- .../Friend/PacketSyncHandleFriendScNotify.cs | 2 +- .../Packet/Send/Gacha/PacketDoGachaScRsp.cs | 2 +- .../Send/Gacha/PacketGetGachaInfoScRsp.cs | 4 +- .../PacketChangeScriptEmotionScRsp.cs | 1 - ...etFinishEmotionDialoguePerformanceScRsp.cs | 1 - .../HeartDial/PacketGetHeartDialInfoScRsp.cs | 4 +- .../PacketHeartDialScriptChangeScNotify.cs | 1 - .../HeartDial/PacketSubmitEmotionItemScRsp.cs | 1 - .../Lineup/PacketChangeLineupLeaderScRsp.cs | 2 +- .../Lineup/PacketGetAllLineupDataScRsp.cs | 4 +- .../Lineup/PacketGetCurLineupDataScRsp.cs | 4 +- .../Lineup/PacketGetLineupAvatarDataScRsp.cs | 4 +- .../Lineup/PacketSceneCastSkillCostMpScRsp.cs | 2 +- .../PacketSceneCastSkillMpUpdateScNotify.cs | 2 +- .../Lineup/PacketSwitchLineupIndexScRsp.cs | 2 +- .../Send/Lineup/PacketSyncLineupNotify.cs | 2 +- .../Packet/Send/Mail/PacketGetMailScRsp.cs | 3 +- .../Send/Mail/PacketMarkReadMailScRsp.cs | 1 - .../Packet/Send/Mail/PacketNewMailScNotify.cs | 1 - .../Mission/PacketAcceptMainMissionScRsp.cs | 2 +- .../PacketChangeStoryLineFinishScNotify.cs | 1 - .../PacketFinishCosumeItemMissionScRsp.cs | 2 +- .../Send/Mission/PacketFinishItemIdScRsp.cs | 2 +- .../PacketFinishPerformSectionIdScRsp.cs | 2 +- .../Mission/PacketFinishSectionIdScRsp.cs | 2 +- .../Mission/PacketFinishTalkMissionScRsp.cs | 2 +- .../PacketGetMainMissionCustomValueScRsp.cs | 5 +- .../Send/Mission/PacketGetMissionDataScRsp.cs | 5 +- .../Mission/PacketGetMissionStatusScRsp.cs | 5 +- .../Mission/PacketGetNpcMessageGroupScRsp.cs | 4 +- .../Send/Mission/PacketGetNpcStatusScRsp.cs | 4 +- .../Mission/PacketGetStoryLineInfoScRsp.cs | 3 +- .../Mission/PacketMissionAcceptScNotify.cs | 2 +- .../Mission/PacketMissionRewardScNotify.cs | 2 +- .../PacketStartFinishMainMissionScNotify.cs | 2 +- .../PacketStartFinishSubMissionScNotify.cs | 2 +- .../Mission/PacketStoryLineInfoScNotify.cs | 3 +- .../PacketUpdateTrackMainMissionIdScRsp.cs | 1 - .../PacketClientDownloadDataScNotify.cs | 2 +- .../Others/PacketGetSecretKeyInfoScRsp.cs | 2 +- .../Others/PacketGetVideoVersionKeyScRsp.cs | 2 +- .../Packet/Send/Others/PacketRetcodeNotify.cs | 1 - .../Send/Others/PacketServerAnnounceNotify.cs | 2 +- .../Send/Player/PacketDeployRotaterScRsp.cs | 2 +- .../Send/Player/PacketGetArchiveDataScRsp.cs | 2 +- .../Packet/Send/Player/PacketGetBagScRsp.cs | 4 +- .../Send/Player/PacketGetBasicInfoScRsp.cs | 4 +- .../Send/Player/PacketGetJukeboxDataScRsp.cs | 4 +- .../Send/Player/PacketGetPhoneDataScRsp.cs | 4 +- .../Player/PacketGetPlayerBoardDataScRsp.cs | 4 +- .../Send/Player/PacketInteractChargerScRsp.cs | 2 +- .../Player/PacketPlayBackGroundMusicScRsp.cs | 2 +- .../Send/Player/PacketPlayerGetTokenScRsp.cs | 2 +- .../Send/Player/PacketPlayerHeartBeatScRsp.cs | 2 +- .../Player/PacketPlayerKickOutScNotify.cs | 2 +- .../Send/Player/PacketPlayerLoginScRsp.cs | 2 +- .../Send/Player/PacketPlayerSyncScNotify.cs | 2 +- .../Player/PacketSelectChatBubbleScRsp.cs | 2 +- .../Player/PacketSelectPhoneThemeScRsp.cs | 2 +- .../Send/Player/PacketSetClientPausedScRsp.cs | 2 +- .../Player/PacketSetGameplayBirthdayScRsp.cs | 2 +- .../Send/Player/PacketSetHeadIconScRsp.cs | 4 +- .../Player/PacketSetHeroBasicTypeScRsp.cs | 2 +- .../Send/Player/PacketSetPlayerInfoScRsp.cs | 4 +- .../Send/Player/PacketSetSignatureScRsp.cs | 2 +- .../Send/Player/PacketStaminaInfoScNotify.cs | 4 +- .../Send/Player/PacketUpdateEnergyScNotify.cs | 2 +- .../Send/Quest/PacketGetQuestDataScRsp.cs | 2 +- .../Send/Raid/PacketDelSaveRaidScNotify.cs | 1 - .../Send/Raid/PacketGetAllSaveRaidScRsp.cs | 3 +- .../Send/Raid/PacketGetRaidInfoScRsp.cs | 3 +- .../Send/Raid/PacketGetSaveRaidScRsp.cs | 3 +- .../Packet/Send/Raid/PacketRaidInfoNotify.cs | 1 - .../Send/Rogue/PacketEnhanceRogueBuffScRsp.cs | 2 +- .../Rogue/PacketEnterRogueMapRoomScRsp.cs | 4 +- .../PacketGetRogueBuffEnhanceInfoScRsp.cs | 4 +- .../Rogue/PacketGetRogueHandbookDataScRsp.cs | 2 +- .../Send/Rogue/PacketGetRogueInfoScRsp.cs | 4 +- .../Rogue/PacketGetRogueInitialScoreScRsp.cs | 4 +- .../PacketGetRogueScoreRewardInfoScRsp.cs | 4 +- .../Rogue/PacketGetRogueTalentInfoScRsp.cs | 4 +- ...cketHandleRogueCommonPendingActionScRsp.cs | 4 +- .../Send/Rogue/PacketLeaveRogueScRsp.cs | 4 +- .../Packet/Send/Rogue/PacketQuitRogueScRsp.cs | 4 +- ...ketSelectRogueCommonDialogueOptionScRsp.cs | 4 +- .../Send/Rogue/PacketStartRogueScRsp.cs | 4 +- ...cketSyncRogueCommonActionResultScNotify.cs | 2 +- ...cketSyncRogueCommonDialogueDataScNotify.cs | 4 +- ...RogueCommonDialogueOptionFinishScNotify.cs | 3 +- ...ketSyncRogueCommonPendingActionScNotify.cs | 4 +- ...tSyncRogueCommonVirtualItemInfoScNotify.cs | 3 +- .../PacketSyncRogueExploreWinScNotify.cs | 2 +- .../Rogue/PacketSyncRogueFinishScNotify.cs | 2 +- .../Rogue/PacketSyncRogueMapRoomScNotify.cs | 4 +- .../Rogue/PacketSyncRogueStatusScNotify.cs | 2 +- .../PacketSyncRogueVirtualItemScNotify.cs | 4 +- .../Scene/PacketActivateFarmElementScRsp.cs | 4 +- .../Scene/PacketContentPackageGetDataScRsp.cs | 1 - .../PacketContentPackageSyncDataScNotify.cs | 1 - .../Scene/PacketDeactivateFarmElementScRsp.cs | 2 +- .../PacketEnterMapRotationRegionScRsp.cs | 2 +- .../Scene/PacketEnterSceneByServerScNotify.cs | 4 +- .../Send/Scene/PacketEnterSceneScRsp.cs | 1 - .../Send/Scene/PacketGetCurSceneInfoScRsp.cs | 4 +- .../Send/Scene/PacketGetEnteredSceneScRsp.cs | 2 +- ...PacketGetFirstTalkByPerformanceNpcScRsp.cs | 2 +- .../Scene/PacketGetNpcTakenRewardScRsp.cs | 2 +- .../Send/Scene/PacketGetSceneMapInfoScRsp.cs | 4 +- .../Scene/PacketGetUnlockTeleportScRsp.cs | 2 +- .../Scene/PacketGroupStateChangeScNotify.cs | 2 +- .../Send/Scene/PacketInteractPropScRsp.cs | 4 +- .../Scene/PacketSceneEntityMoveScNotify.cs | 4 +- .../Scene/PacketSceneEntityTeleportScRsp.cs | 2 +- .../Scene/PacketSceneGroupRefreshScNotify.cs | 4 +- .../Scene/PacketScenePlaneEventScNotify.cs | 2 +- .../PacketSetGroupCustomSaveDataScRsp.cs | 2 +- .../PacketSyncEntityBuffChangeListScNotify.cs | 6 +-- .../PacketUpdateFloorSavedValueNotify.cs | 1 - .../Packet/Send/Shop/PacketBuyGoodsScRsp.cs | 2 +- .../Send/Shop/PacketComposeItemScRsp.cs | 2 +- .../Send/Shop/PacketDoGachaInRollShopScRsp.cs | 2 +- .../Shop/PacketGetRollShopInfoScRsp.cs.cs | 2 +- .../Send/Shop/PacketGetShopListScRsp.cs | 2 +- .../Packet/Send/Shop/PacketSellItemScRsp.cs | 2 +- .../PacketFinishTutorialGuideScRsp.cs | 2 +- .../Tutorial/PacketFinishTutorialScRsp.cs | 2 +- .../Tutorial/PacketGetTutorialGuideScRsp.cs | 4 +- .../Send/Tutorial/PacketGetTutorialScRsp.cs | 4 +- .../PacketUnlockTutorialGuideScRsp.cs | 2 +- .../Tutorial/PacketUnlockTutorialScRsp.cs | 2 +- Program/Handbook/HandbookGenerator.cs | 4 +- Program/Program/EntryPoint.cs | 11 +++-- 550 files changed, 1025 insertions(+), 1062 deletions(-) diff --git a/Command/Command/Cmd/CommandAccount.cs b/Command/Command/Cmd/CommandAccount.cs index 89231a6e..c925a410 100644 --- a/Command/Command/Cmd/CommandAccount.cs +++ b/Command/Command/Cmd/CommandAccount.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Database.Account; using EggLink.DanhengServer.Internationalization; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("account", "Game.Command.Account.Desc", "Game.Command.Account.Usage", permission: "egglink.manage")] public class CommandAccount : ICommand diff --git a/Command/Command/Cmd/CommandAvatar.cs b/Command/Command/Cmd/CommandAvatar.cs index 445a277e..0d6e8799 100644 --- a/Command/Command/Cmd/CommandAvatar.cs +++ b/Command/Command/Cmd/CommandAvatar.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Data; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Internationalization; -using EggLink.DanhengServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("avatar", "Game.Command.Avatar.Desc", "Game.Command.Avatar.Usage")] public class CommandAvatar : ICommand diff --git a/Command/Command/Cmd/CommandGive.cs b/Command/Command/Cmd/CommandGive.cs index f76e6fd1..36f2f1e2 100644 --- a/Command/Command/Cmd/CommandGive.cs +++ b/Command/Command/Cmd/CommandGive.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Internationalization; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("give", "Game.Command.Give.Desc", "Game.Command.Give.Usage")] public class CommandGive : ICommand diff --git a/Command/Command/Cmd/CommandGiveall.cs b/Command/Command/Cmd/CommandGiveall.cs index 8159702e..31abd201 100644 --- a/Command/Command/Cmd/CommandGiveall.cs +++ b/Command/Command/Cmd/CommandGiveall.cs @@ -1,10 +1,10 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Enums.Item; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Internationalization; -using EggLink.DanhengServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("giveall", "Game.Command.GiveAll.Desc", "Game.Command.GiveAll.Usage")] public class CommandGiveall : ICommand diff --git a/Command/Command/Cmd/CommandHelp.cs b/Command/Command/Cmd/CommandHelp.cs index b1de23c9..76929761 100644 --- a/Command/Command/Cmd/CommandHelp.cs +++ b/Command/Command/Cmd/CommandHelp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Internationalization; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("help", "Game.Command.Help.Desc", "Game.Command.Help.Usage")] public class CommandHelp : ICommand diff --git a/Command/Command/Cmd/CommandHero.cs b/Command/Command/Cmd/CommandHero.cs index 92d82e09..2a104941 100644 --- a/Command/Command/Cmd/CommandHero.cs +++ b/Command/Command/Cmd/CommandHero.cs @@ -1,9 +1,9 @@ using EggLink.DanhengServer.Enums.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; using EggLink.DanhengServer.Internationalization; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Avatar; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("hero", "Game.Command.Hero.Desc", "Game.Command.Hero.Usage")] public class CommandHero : ICommand diff --git a/Command/Command/Cmd/CommandKick.cs b/Command/Command/Cmd/CommandKick.cs index 1e61a860..100bb56b 100644 --- a/Command/Command/Cmd/CommandKick.cs +++ b/Command/Command/Cmd/CommandKick.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Internationalization; -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.Internationalization; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("kick", "Game.Command.Kick.Desc", "Game.Command.Kick.Usage", permission: "egglink.manage")] public class CommandKick : ICommand diff --git a/Command/Command/Cmd/CommandLineup.cs b/Command/Command/Cmd/CommandLineup.cs index 7fb4a8f0..19f6f49d 100644 --- a/Command/Command/Cmd/CommandLineup.cs +++ b/Command/Command/Cmd/CommandLineup.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Internationalization; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; +using EggLink.DanhengServer.Internationalization; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("lineup", "Game.Command.Lineup.Desc", "Game.Command.Lineup.Usage")] public class CommandLineup : ICommand diff --git a/Command/Command/Cmd/CommandMission.cs b/Command/Command/Cmd/CommandMission.cs index 14c02592..9a2e22e2 100644 --- a/Command/Command/Cmd/CommandMission.cs +++ b/Command/Command/Cmd/CommandMission.cs @@ -1,8 +1,9 @@ using System.Text; using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; using EggLink.DanhengServer.Internationalization; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("mission", "Game.Command.Mission.Desc", "Game.Command.Mission.Usage")] public class CommandMission : ICommand diff --git a/Command/Command/Cmd/CommandRelic.cs b/Command/Command/Cmd/CommandRelic.cs index a2412165..b057cdbe 100644 --- a/Command/Command/Cmd/CommandRelic.cs +++ b/Command/Command/Cmd/CommandRelic.cs @@ -3,7 +3,7 @@ using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Internationalization; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("relic", "Game.Command.Relic.Desc", "Game.Command.Relic.Usage")] public class CommandRelic : ICommand diff --git a/Command/Command/Cmd/CommandReload.cs b/Command/Command/Cmd/CommandReload.cs index aefec4b5..a88cdf6d 100644 --- a/Command/Command/Cmd/CommandReload.cs +++ b/Command/Command/Cmd/CommandReload.cs @@ -2,7 +2,7 @@ using EggLink.DanhengServer.Data.Custom; using EggLink.DanhengServer.Internationalization; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("reload", "Game.Command.Reload.Desc", "Game.Command.Reload.Usage", permission: "egglink.manage")] public class CommandReload : ICommand diff --git a/Command/Command/Cmd/CommandRogue.cs b/Command/Command/Cmd/CommandRogue.cs index f0e71634..819cd1c0 100644 --- a/Command/Command/Cmd/CommandRogue.cs +++ b/Command/Command/Cmd/CommandRogue.cs @@ -1,9 +1,9 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Excel; -using EggLink.DanhengServer.Game.Rogue.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Rogue.Scene.Entity; using EggLink.DanhengServer.Internationalization; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("rogue", "Game.Command.Rogue.Desc", "Game.Command.Rogue.Usage")] public class CommandRogue : ICommand diff --git a/Command/Command/Cmd/CommandScene.cs b/Command/Command/Cmd/CommandScene.cs index ba2e049b..2fc8928b 100644 --- a/Command/Command/Cmd/CommandScene.cs +++ b/Command/Command/Cmd/CommandScene.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Enums.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; using EggLink.DanhengServer.Internationalization; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("scene", "Game.Command.Scene.Desc", "Game.Command.Scene.Usage")] public class CommandScene : ICommand diff --git a/Command/Command/Cmd/CommandUnlockAll.cs b/Command/Command/Cmd/CommandUnlockAll.cs index 64964322..582b5916 100644 --- a/Command/Command/Cmd/CommandUnlockAll.cs +++ b/Command/Command/Cmd/CommandUnlockAll.cs @@ -1,10 +1,11 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Internationalization; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Command.Cmd; +namespace EggLink.DanhengServer.Command.Command.Cmd; [CommandInfo("unlockall", "Game.Command.UnlockAll.Desc", "Game.Command.UnlockAll.Usage")] public class CommandUnlockAll : ICommand diff --git a/Command/Command/CommandArg.cs b/Command/Command/CommandArg.cs index 3e8073f4..6d28d3e3 100644 --- a/Command/Command/CommandArg.cs +++ b/Command/Command/CommandArg.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Server; +using EggLink.DanhengServer.GameServer.Server; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Command; +namespace EggLink.DanhengServer.Command.Command; public class CommandArg { diff --git a/Command/Command/CommandManager.cs b/Command/Command/CommandManager.cs index b5cd7c90..27d6da3f 100644 --- a/Command/Command/CommandManager.cs +++ b/Command/Command/CommandManager.cs @@ -1,10 +1,10 @@ using System.Reflection; +using EggLink.DanhengServer.GameServer.Server; using EggLink.DanhengServer.Internationalization; -using EggLink.DanhengServer.Server; using EggLink.DanhengServer.Util; using Spectre.Console; -namespace EggLink.DanhengServer.Command; +namespace EggLink.DanhengServer.Command.Command; public class CommandManager { diff --git a/Common/Data/Config/GroupInfo.cs b/Common/Data/Config/GroupInfo.cs index 82921824..7dc8264a 100644 --- a/Common/Data/Config/GroupInfo.cs +++ b/Common/Data/Config/GroupInfo.cs @@ -1,5 +1,6 @@ using EggLink.DanhengServer.Database.Mission; using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; using EggLink.DanhengServer.Enums.Scene; using EggLink.DanhengServer.Util; using Newtonsoft.Json; diff --git a/Common/Data/Config/MissionInfo.cs b/Common/Data/Config/MissionInfo.cs index 84e99940..4b0dbc35 100644 --- a/Common/Data/Config/MissionInfo.cs +++ b/Common/Data/Config/MissionInfo.cs @@ -1,5 +1,6 @@ using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; using Newtonsoft.Json; using Newtonsoft.Json.Converters; diff --git a/Common/Data/Excel/MainMissionExcel.cs b/Common/Data/Excel/MainMissionExcel.cs index e0a11d83..ff61ed68 100644 --- a/Common/Data/Excel/MainMissionExcel.cs +++ b/Common/Data/Excel/MainMissionExcel.cs @@ -1,6 +1,7 @@ using EggLink.DanhengServer.Database.Mission; using EggLink.DanhengServer.Database.Player; using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using MissionInfo = EggLink.DanhengServer.Data.Config.MissionInfo; diff --git a/Common/Database/Mission/MissionData.cs b/Common/Database/Mission/MissionData.cs index 5e759bba..d90efc53 100644 --- a/Common/Database/Mission/MissionData.cs +++ b/Common/Database/Mission/MissionData.cs @@ -1,4 +1,5 @@ using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; using EggLink.DanhengServer.Util; using SqlSugar; diff --git a/Common/Enums/Mission/ConditionTypeEnum.cs b/Common/Enums/Mission/ConditionTypeEnum.cs index 2448abbe..6af76b49 100644 --- a/Common/Enums/Mission/ConditionTypeEnum.cs +++ b/Common/Enums/Mission/ConditionTypeEnum.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Enums; +namespace EggLink.DanhengServer.Enums.Mission; public enum ConditionTypeEnum { diff --git a/Common/Enums/Mission/FinishActionTypeEnum.cs b/Common/Enums/Mission/FinishActionTypeEnum.cs index c9e9964c..e8aaa562 100644 --- a/Common/Enums/Mission/FinishActionTypeEnum.cs +++ b/Common/Enums/Mission/FinishActionTypeEnum.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Enums; +namespace EggLink.DanhengServer.Enums.Mission; public enum FinishActionTypeEnum { diff --git a/Common/Enums/Mission/MissionFinishTypeEnum.cs b/Common/Enums/Mission/MissionFinishTypeEnum.cs index a341b334..9360ff81 100644 --- a/Common/Enums/Mission/MissionFinishTypeEnum.cs +++ b/Common/Enums/Mission/MissionFinishTypeEnum.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Enums; +namespace EggLink.DanhengServer.Enums.Mission; public enum MissionFinishTypeEnum { diff --git a/Common/Enums/Mission/MissionPhaseEnum.cs b/Common/Enums/Mission/MissionPhaseEnum.cs index f56002db..0b6e8050 100644 --- a/Common/Enums/Mission/MissionPhaseEnum.cs +++ b/Common/Enums/Mission/MissionPhaseEnum.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Enums.Task; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Enums; +namespace EggLink.DanhengServer.Enums.Mission; public enum MissionPhaseEnum { diff --git a/Common/Enums/Mission/MissionTakeTypeEnum.cs b/Common/Enums/Mission/MissionTakeTypeEnum.cs index 910ec2b4..651464eb 100644 --- a/Common/Enums/Mission/MissionTakeTypeEnum.cs +++ b/Common/Enums/Mission/MissionTakeTypeEnum.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Enums; +namespace EggLink.DanhengServer.Enums.Mission; public enum MissionTakeTypeEnum { diff --git a/Common/Enums/SessionStateEnum.cs b/Common/Enums/SessionStateEnum.cs index bbf87989..a76f9868 100644 --- a/Common/Enums/SessionStateEnum.cs +++ b/Common/Enums/SessionStateEnum.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Common.Enums; +namespace EggLink.DanhengServer.Enums; public enum SessionStateEnum { diff --git a/GameServer/Command/PlayerCommandSender.cs b/GameServer/Command/PlayerCommandSender.cs index 4913aeae..990710bb 100644 --- a/GameServer/Command/PlayerCommandSender.cs +++ b/GameServer/Command/PlayerCommandSender.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Command; using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.Account; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Server.Packet.Send.Friend; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; using EggLink.DanhengServer.Util; namespace EggLink.DanhengServer.GameServer.Command; diff --git a/GameServer/Game/Activity/ActivityManager.cs b/GameServer/Game/Activity/ActivityManager.cs index 5ca1d1be..7bec291d 100644 --- a/GameServer/Game/Activity/ActivityManager.cs +++ b/GameServer/Game/Activity/ActivityManager.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Data; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Activity; +namespace EggLink.DanhengServer.GameServer.Game.Activity; public class ActivityManager(PlayerInstance player) : BasePlayerManager(player) { diff --git a/GameServer/Game/Avatar/AvatarManager.cs b/GameServer/Game/Avatar/AvatarManager.cs index 94d24734..503ad990 100644 --- a/GameServer/Game/Avatar/AvatarManager.cs +++ b/GameServer/Game/Avatar/AvatarManager.cs @@ -2,12 +2,12 @@ using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.Avatar; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Server.Packet.Send.Avatar; -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Avatar; +namespace EggLink.DanhengServer.GameServer.Game.Avatar; public class AvatarManager : BasePlayerManager { diff --git a/GameServer/Game/BasePlayerManager.cs b/GameServer/Game/BasePlayerManager.cs index 23815255..c7057d4f 100644 --- a/GameServer/Game/BasePlayerManager.cs +++ b/GameServer/Game/BasePlayerManager.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game; +namespace EggLink.DanhengServer.GameServer.Game; public class BasePlayerManager(PlayerInstance player) { diff --git a/GameServer/Game/Battle/BattleEventInstance.cs b/GameServer/Game/Battle/BattleEventInstance.cs index eb8e6a40..2861e183 100644 --- a/GameServer/Game/Battle/BattleEventInstance.cs +++ b/GameServer/Game/Battle/BattleEventInstance.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Battle; +namespace EggLink.DanhengServer.GameServer.Game.Battle; public class BattleEventInstance(int battleEventId, int curSp, int maxSp = 10000) { diff --git a/GameServer/Game/Battle/BattleInstance.cs b/GameServer/Game/Battle/BattleInstance.cs index 44824e7f..5a36b7fa 100644 --- a/GameServer/Game/Battle/BattleInstance.cs +++ b/GameServer/Game/Battle/BattleInstance.cs @@ -3,13 +3,13 @@ using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.Avatar; using EggLink.DanhengServer.Database.Inventory; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; using EggLink.DanhengServer.Proto; using LineupInfo = EggLink.DanhengServer.Database.Lineup.LineupInfo; -namespace EggLink.DanhengServer.Game.Battle; +namespace EggLink.DanhengServer.GameServer.Game.Battle; public class BattleInstance(PlayerInstance player, LineupInfo lineup, List stages) : BasePlayerManager(player) diff --git a/GameServer/Game/Battle/BattleManager.cs b/GameServer/Game/Battle/BattleManager.cs index 0a6b5a50..27a5fbd2 100644 --- a/GameServer/Game/Battle/BattleManager.cs +++ b/GameServer/Game/Battle/BattleManager.cs @@ -2,16 +2,16 @@ using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.Inventory; -using EggLink.DanhengServer.Game.Battle.Skill; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Battle.Skill; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Battle; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Battle; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Battle; +namespace EggLink.DanhengServer.GameServer.Game.Battle; public class BattleManager(PlayerInstance player) : BasePlayerManager(player) { diff --git a/GameServer/Game/Battle/MazeBuff.cs b/GameServer/Game/Battle/MazeBuff.cs index a8c2328a..0ef780f5 100644 --- a/GameServer/Game/Battle/MazeBuff.cs +++ b/GameServer/Game/Battle/MazeBuff.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Battle; +namespace EggLink.DanhengServer.GameServer.Game.Battle; public class MazeBuff(int buffID, int buffLevel, int owner) { diff --git a/GameServer/Game/Battle/Skill/Action/MazeAddMazeBuff.cs b/GameServer/Game/Battle/Skill/Action/MazeAddMazeBuff.cs index b1ffcb7c..6c4f62b1 100644 --- a/GameServer/Game/Battle/Skill/Action/MazeAddMazeBuff.cs +++ b/GameServer/Game/Battle/Skill/Action/MazeAddMazeBuff.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; -namespace EggLink.DanhengServer.Game.Battle.Skill.Action; +namespace EggLink.DanhengServer.GameServer.Game.Battle.Skill.Action; public class MazeAddMazeBuff(int buffId, int duration) : IMazeSkillAction { diff --git a/GameServer/Game/Battle/Skill/Action/MazeSetTargetMonsterDie.cs b/GameServer/Game/Battle/Skill/Action/MazeSetTargetMonsterDie.cs index 45435600..b0c15fb7 100644 --- a/GameServer/Game/Battle/Skill/Action/MazeSetTargetMonsterDie.cs +++ b/GameServer/Game/Battle/Skill/Action/MazeSetTargetMonsterDie.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Enums.Scene; -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; -namespace EggLink.DanhengServer.Game.Battle.Skill.Action; +namespace EggLink.DanhengServer.GameServer.Game.Battle.Skill.Action; public class MazeSetTargetMonsterDie : IMazeSkillAction { diff --git a/GameServer/Game/Battle/Skill/IMazeSkillAction.cs b/GameServer/Game/Battle/Skill/IMazeSkillAction.cs index 6a49196a..a57ecc56 100644 --- a/GameServer/Game/Battle/Skill/IMazeSkillAction.cs +++ b/GameServer/Game/Battle/Skill/IMazeSkillAction.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; -namespace EggLink.DanhengServer.Game.Battle.Skill; +namespace EggLink.DanhengServer.GameServer.Game.Battle.Skill; public interface IMazeSkillAction { diff --git a/GameServer/Game/Battle/Skill/MazeSkill.cs b/GameServer/Game/Battle/Skill/MazeSkill.cs index 42102dd5..2abf7f66 100644 --- a/GameServer/Game/Battle/Skill/MazeSkill.cs +++ b/GameServer/Game/Battle/Skill/MazeSkill.cs @@ -1,11 +1,11 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Enums.Avatar; -using EggLink.DanhengServer.Game.Battle.Skill.Action; -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Battle.Skill.Action; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; -namespace EggLink.DanhengServer.Game.Battle.Skill; +namespace EggLink.DanhengServer.GameServer.Game.Battle.Skill; public class MazeSkill { diff --git a/GameServer/Game/Battle/Skill/MazeSkillManager.cs b/GameServer/Game/Battle/Skill/MazeSkillManager.cs index e9d4a029..86b271cf 100644 --- a/GameServer/Game/Battle/Skill/MazeSkillManager.cs +++ b/GameServer/Game/Battle/Skill/MazeSkillManager.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Data; -namespace EggLink.DanhengServer.Game.Battle.Skill; +namespace EggLink.DanhengServer.GameServer.Game.Battle.Skill; public static class MazeSkillManager { diff --git a/GameServer/Game/Challenge/ChallengeEntityLoader.cs b/GameServer/Game/Challenge/ChallengeEntityLoader.cs index 5c53058d..f4f6bc3e 100644 --- a/GameServer/Game/Challenge/ChallengeEntityLoader.cs +++ b/GameServer/Game/Challenge/ChallengeEntityLoader.cs @@ -2,12 +2,12 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Enums.Scene; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Challenge; +namespace EggLink.DanhengServer.GameServer.Game.Challenge; public class ChallengeEntityLoader(SceneInstance scene, PlayerInstance player) : SceneEntityLoader(scene) { diff --git a/GameServer/Game/Challenge/ChallengeInstance.cs b/GameServer/Game/Challenge/ChallengeInstance.cs index c6fed70a..ebf29df9 100644 --- a/GameServer/Game/Challenge/ChallengeInstance.cs +++ b/GameServer/Game/Challenge/ChallengeInstance.cs @@ -2,17 +2,16 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Database.Challenge; -using EggLink.DanhengServer.Game.Battle; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; using EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Challenge; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Challenge; +namespace EggLink.DanhengServer.GameServer.Game.Challenge; public class ChallengeInstance { diff --git a/GameServer/Game/Challenge/ChallengeManager.cs b/GameServer/Game/Challenge/ChallengeManager.cs index 6ec6f9c8..039f72b8 100644 --- a/GameServer/Game/Challenge/ChallengeManager.cs +++ b/GameServer/Game/Challenge/ChallengeManager.cs @@ -2,11 +2,11 @@ using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.Challenge; using EggLink.DanhengServer.Database.Inventory; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Challenge; -namespace EggLink.DanhengServer.Game.Challenge; +namespace EggLink.DanhengServer.GameServer.Game.Challenge; public class ChallengeManager(PlayerInstance player) : BasePlayerManager(player) { diff --git a/GameServer/Game/ChessRogue/Cell/ChessRogueCellInstance.cs b/GameServer/Game/ChessRogue/Cell/ChessRogueCellInstance.cs index 6e324e66..b446f07d 100644 --- a/GameServer/Game/ChessRogue/Cell/ChessRogueCellInstance.cs +++ b/GameServer/Game/ChessRogue/Cell/ChessRogueCellInstance.cs @@ -6,7 +6,7 @@ using EggLink.DanhengServer.Enums.Rogue; using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.ChessRogue.Cell; +namespace EggLink.DanhengServer.GameServer.Game.ChessRogue.Cell; public class ChessRogueCellInstance { diff --git a/GameServer/Game/ChessRogue/Cell/ChessRogueEntityLoader.cs b/GameServer/Game/ChessRogue/Cell/ChessRogueEntityLoader.cs index 501eb91a..01d8ad57 100644 --- a/GameServer/Game/ChessRogue/Cell/ChessRogueEntityLoader.cs +++ b/GameServer/Game/ChessRogue/Cell/ChessRogueEntityLoader.cs @@ -3,12 +3,12 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Enums.Rogue; using EggLink.DanhengServer.Enums.Scene; -using EggLink.DanhengServer.Game.Rogue.Scene.Entity; -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Rogue.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.ChessRogue.Cell; +namespace EggLink.DanhengServer.GameServer.Game.ChessRogue.Cell; public class ChessRogueEntityLoader(SceneInstance scene) : SceneEntityLoader(scene) { diff --git a/GameServer/Game/ChessRogue/ChessRogueInstance.cs b/GameServer/Game/ChessRogue/ChessRogueInstance.cs index f24826d2..de625223 100644 --- a/GameServer/Game/ChessRogue/ChessRogueInstance.cs +++ b/GameServer/Game/ChessRogue/ChessRogueInstance.cs @@ -1,18 +1,18 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Enums.Rogue; -using EggLink.DanhengServer.Game.Battle; -using EggLink.DanhengServer.Game.ChessRogue.Cell; -using EggLink.DanhengServer.Game.ChessRogue.Dice; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Rogue; -using EggLink.DanhengServer.Game.Rogue.Buff; -using EggLink.DanhengServer.Game.Rogue.Event; +using EggLink.DanhengServer.GameServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.ChessRogue.Cell; +using EggLink.DanhengServer.GameServer.Game.ChessRogue.Dice; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Rogue; +using EggLink.DanhengServer.GameServer.Game.Rogue.Buff; +using EggLink.DanhengServer.GameServer.Game.Rogue.Event; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.ChessRogue; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Game.ChessRogue; public class ChessRogueInstance : BaseRogueInstance { diff --git a/GameServer/Game/ChessRogue/ChessRogueManager.cs b/GameServer/Game/ChessRogue/ChessRogueManager.cs index 4a288ce9..be37329e 100644 --- a/GameServer/Game/ChessRogue/ChessRogueManager.cs +++ b/GameServer/Game/ChessRogue/ChessRogueManager.cs @@ -1,12 +1,12 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.ChessRogue; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.ChessRogue; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; -namespace EggLink.DanhengServer.Game.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Game.ChessRogue; public class ChessRogueManager(PlayerInstance player) : BasePlayerManager(player) { diff --git a/GameServer/Game/ChessRogue/Dice/ChessRogueDiceInstance.cs b/GameServer/Game/ChessRogue/Dice/ChessRogueDiceInstance.cs index d2b4c461..ffc82442 100644 --- a/GameServer/Game/ChessRogue/Dice/ChessRogueDiceInstance.cs +++ b/GameServer/Game/ChessRogue/Dice/ChessRogueDiceInstance.cs @@ -2,7 +2,7 @@ using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.ChessRogue.Dice; +namespace EggLink.DanhengServer.GameServer.Game.ChessRogue.Dice; public class ChessRogueDiceInstance(ChessRogueInstance instance, ChessRogueNousDiceData diceData) { diff --git a/GameServer/Game/Drop/DropService.cs b/GameServer/Game/Drop/DropService.cs index 83bea18a..d8248c43 100644 --- a/GameServer/Game/Drop/DropService.cs +++ b/GameServer/Game/Drop/DropService.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Database.Inventory; -namespace EggLink.DanhengServer.Game.Drop; +namespace EggLink.DanhengServer.GameServer.Game.Drop; public class DropService { diff --git a/GameServer/Game/Friend/FriendManager.cs b/GameServer/Game/Friend/FriendManager.cs index 85557721..7e130387 100644 --- a/GameServer/Game/Friend/FriendManager.cs +++ b/GameServer/Game/Friend/FriendManager.cs @@ -1,14 +1,14 @@ using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.Friend; using EggLink.DanhengServer.Database.Player; -using EggLink.DanhengServer.Game.Player; using EggLink.DanhengServer.GameServer.Command; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Server; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet.Send.Friend; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Friend; +namespace EggLink.DanhengServer.GameServer.Game.Friend; public class FriendManager(PlayerInstance player) : BasePlayerManager(player) { diff --git a/GameServer/Game/Gacha/GachaManager.cs b/GameServer/Game/Gacha/GachaManager.cs index e9524156..ec2e26ee 100644 --- a/GameServer/Game/Gacha/GachaManager.cs +++ b/GameServer/Game/Gacha/GachaManager.cs @@ -4,12 +4,12 @@ using EggLink.DanhengServer.Database.Gacha; using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Enums; using EggLink.DanhengServer.Enums.Item; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; using GachaInfo = EggLink.DanhengServer.Database.Gacha.GachaInfo; -namespace EggLink.DanhengServer.Game.Gacha; +namespace EggLink.DanhengServer.GameServer.Game.Gacha; public class GachaManager(PlayerInstance player) : BasePlayerManager(player) { diff --git a/GameServer/Game/Inventory/InventoryManager.cs b/GameServer/Game/Inventory/InventoryManager.cs index cd602509..334ca821 100644 --- a/GameServer/Game/Inventory/InventoryManager.cs +++ b/GameServer/Game/Inventory/InventoryManager.cs @@ -3,14 +3,15 @@ using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Enums; using EggLink.DanhengServer.Enums.Item; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.GameServer.Server.Packet.Send.Others; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; -using EggLink.DanhengServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Inventory; +namespace EggLink.DanhengServer.GameServer.Game.Inventory; public class InventoryManager(PlayerInstance player) : BasePlayerManager(player) { diff --git a/GameServer/Game/Lineup/LineupManager.cs b/GameServer/Game/Lineup/LineupManager.cs index 3288ca46..4a8376d9 100644 --- a/GameServer/Game/Lineup/LineupManager.cs +++ b/GameServer/Game/Lineup/LineupManager.cs @@ -2,14 +2,14 @@ using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.Avatar; using EggLink.DanhengServer.Database.Lineup; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; using EggLink.DanhengServer.Util; using LineupInfo = EggLink.DanhengServer.Database.Lineup.LineupInfo; -namespace EggLink.DanhengServer.Game.Lineup; +namespace EggLink.DanhengServer.GameServer.Game.Lineup; public class LineupManager : BasePlayerManager { diff --git a/GameServer/Game/Mail/MailManager.cs b/GameServer/Game/Mail/MailManager.cs index 6182fd34..76280db9 100644 --- a/GameServer/Game/Mail/MailManager.cs +++ b/GameServer/Game/Mail/MailManager.cs @@ -1,8 +1,7 @@ using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Database.Mail; -using EggLink.DanhengServer.Game; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mail; using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; diff --git a/GameServer/Game/Message/MessageManager.cs b/GameServer/Game/Message/MessageManager.cs index 70ca7ceb..bd76ac68 100644 --- a/GameServer/Game/Message/MessageManager.cs +++ b/GameServer/Game/Message/MessageManager.cs @@ -2,12 +2,13 @@ using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.Message; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Message; +namespace EggLink.DanhengServer.GameServer.Game.Message; public class MessageManager(PlayerInstance player) : BasePlayerManager(player) { diff --git a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerAddMissionItem.cs b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerAddMissionItem.cs index ed894aab..81596ecb 100644 --- a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerAddMissionItem.cs +++ b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerAddMissionItem.cs @@ -1,7 +1,8 @@ using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishAction.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishAction.Handler; [MissionFinishAction(FinishActionTypeEnum.addMissionItem)] public class MissionHandlerAddMissionItem : MissionFinishActionHandler diff --git a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerAddRecoverMissionItem.cs b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerAddRecoverMissionItem.cs index a2bd81a4..f051b3bf 100644 --- a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerAddRecoverMissionItem.cs +++ b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerAddRecoverMissionItem.cs @@ -1,7 +1,8 @@ using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishAction.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishAction.Handler; [MissionFinishAction(FinishActionTypeEnum.addRecoverMissionItem)] public class MissionHandlerAddRecoverMissionItem : MissionFinishActionHandler diff --git a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerChangeLineup.cs b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerChangeLineup.cs index 28014f0c..1a523ee9 100644 --- a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerChangeLineup.cs +++ b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerChangeLineup.cs @@ -1,8 +1,9 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishAction.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishAction.Handler; [MissionFinishAction(FinishActionTypeEnum.ChangeLineup)] public class MissionHandlerChangeLineup : MissionFinishActionHandler diff --git a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerChangeStoryLine.cs b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerChangeStoryLine.cs index 2a1a3eb7..45fdb3a3 100644 --- a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerChangeStoryLine.cs +++ b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerChangeStoryLine.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishAction; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishAction.Handler; diff --git a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerDelMission.cs b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerDelMission.cs index 2b280143..7286bd20 100644 --- a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerDelMission.cs +++ b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerDelMission.cs @@ -1,7 +1,8 @@ using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishAction.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishAction.Handler; [MissionFinishAction(FinishActionTypeEnum.delMission)] public class MissionHandlerDelMission : MissionFinishActionHandler diff --git a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerDelMissionItem.cs b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerDelMissionItem.cs index 0282cfcf..20de9518 100644 --- a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerDelMissionItem.cs +++ b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerDelMissionItem.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishAction; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishAction.Handler; diff --git a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerDelSubMission.cs b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerDelSubMission.cs index 600dbad3..cb37eecb 100644 --- a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerDelSubMission.cs +++ b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerDelSubMission.cs @@ -1,7 +1,8 @@ using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishAction.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishAction.Handler; [MissionFinishAction(FinishActionTypeEnum.delSubMission)] public class MissionHandlerDelSubMission : MissionFinishActionHandler diff --git a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerEnterEntryIfNotThere.cs b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerEnterEntryIfNotThere.cs index a9c70cae..837b3e7d 100644 --- a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerEnterEntryIfNotThere.cs +++ b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerEnterEntryIfNotThere.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishAction; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishAction.Handler; diff --git a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerSetFloorSavedValue.cs b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerSetFloorSavedValue.cs index 2f5175fd..0c731955 100644 --- a/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerSetFloorSavedValue.cs +++ b/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerSetFloorSavedValue.cs @@ -1,8 +1,9 @@ using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; -namespace EggLink.DanhengServer.Game.Mission.FinishAction.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishAction.Handler; [MissionFinishAction(FinishActionTypeEnum.SetFloorSavedValue)] public class MissionHandlerSetFloorSavedValue : MissionFinishActionHandler diff --git a/GameServer/Game/Mission/FinishAction/MissionFinishActionAttribute.cs b/GameServer/Game/Mission/FinishAction/MissionFinishActionAttribute.cs index eb255234..d68bc0b7 100644 --- a/GameServer/Game/Mission/FinishAction/MissionFinishActionAttribute.cs +++ b/GameServer/Game/Mission/FinishAction/MissionFinishActionAttribute.cs @@ -1,6 +1,7 @@ using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; -namespace EggLink.DanhengServer.Game.Mission.FinishAction; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishAction; [AttributeUsage(AttributeTargets.Class)] public class MissionFinishActionAttribute(FinishActionTypeEnum finishAction) : Attribute diff --git a/GameServer/Game/Mission/FinishAction/MissionFinishActionHandler.cs b/GameServer/Game/Mission/FinishAction/MissionFinishActionHandler.cs index 1f55118f..0a2e13be 100644 --- a/GameServer/Game/Mission/FinishAction/MissionFinishActionHandler.cs +++ b/GameServer/Game/Mission/FinishAction/MissionFinishActionHandler.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishAction; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishAction; public abstract class MissionFinishActionHandler { diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerBuyShopGoods.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerBuyShopGoods.cs index be9c94ff..011535a6 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerBuyShopGoods.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerBuyShopGoods.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishType; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerDelTrialAvatar.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerDelTrialAvatar.cs index 9ea802b2..6b5c5396 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerDelTrialAvatar.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerDelTrialAvatar.cs @@ -1,8 +1,9 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishType.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; [MissionFinishType(MissionFinishTypeEnum.DelTrialAvatar)] public class MissionHandlerDelTrialAvatar : MissionFinishTypeHandler diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterFloor.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterFloor.cs index 6ff8aa48..fa501075 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterFloor.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterFloor.cs @@ -1,8 +1,9 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishType.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; [MissionFinishType(MissionFinishTypeEnum.EnterFloor)] public class MissionHandlerEnterFloor : MissionFinishTypeHandler diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterMapByEntrance.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterMapByEntrance.cs index bec3e084..b0503830 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterMapByEntrance.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterMapByEntrance.cs @@ -1,8 +1,9 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishType.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; [MissionFinishType(MissionFinishTypeEnum.EnterMapByEntrance)] public class MissionHandlerEnterMapByEntrance : MissionFinishTypeHandler diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterPlane.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterPlane.cs index c04593ac..41a3f470 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterPlane.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterPlane.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishType; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterRaidScene.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterRaidScene.cs index bd8db1d4..da2395e7 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterRaidScene.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerEnterRaidScene.cs @@ -1,8 +1,9 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishType.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; [MissionFinishType(MissionFinishTypeEnum.EnterRaidScene)] public class MissionHandlerEnterRaidScene : MissionFinishTypeHandler diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerFinishMission.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerFinishMission.cs index 533746f2..cd3ba5ae 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerFinishMission.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerFinishMission.cs @@ -1,8 +1,9 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishType.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; [MissionFinishType(MissionFinishTypeEnum.FinishMission)] public class MissionHandlerFinishMission : MissionFinishTypeHandler diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerFloorSavedValue.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerFloorSavedValue.cs index 11f82632..896e9b2d 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerFloorSavedValue.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerFloorSavedValue.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishType; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerGetItem.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerGetItem.cs index d0d02ac5..d4e3bd30 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerGetItem.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerGetItem.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishType; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerGetTrialAvatar.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerGetTrialAvatar.cs index f0087951..8a97ccb9 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerGetTrialAvatar.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerGetTrialAvatar.cs @@ -1,8 +1,9 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishType.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; [MissionFinishType(MissionFinishTypeEnum.GetTrialAvatar)] public class MissionHandlerGetTrialAvatar : MissionFinishTypeHandler diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerHeartDialDialoguePerformanceFinish.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerHeartDialDialoguePerformanceFinish.cs index 82dc0f92..a42eb0fb 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerHeartDialDialoguePerformanceFinish.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerHeartDialDialoguePerformanceFinish.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishType; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerHeartDialScriptListStep.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerHeartDialScriptListStep.cs index 1d4d8ff6..3b75a466 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerHeartDialScriptListStep.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerHeartDialScriptListStep.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Database.Scene; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishType; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerItemNum.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerItemNum.cs index 832d9146..664906fa 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerItemNum.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerItemNum.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishType; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerKillMonster.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerKillMonster.cs index a91a1734..2d84be63 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerKillMonster.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerKillMonster.cs @@ -1,9 +1,10 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; -namespace EggLink.DanhengServer.Game.Mission.FinishType.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; [MissionFinishType(MissionFinishTypeEnum.KillMonster)] public class MissionHandlerKillMonster : MissionFinishTypeHandler diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerLeaveFloor.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerLeaveFloor.cs index b940cf2c..7f8d93c8 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerLeaveFloor.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerLeaveFloor.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishType; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerMessagePerformSectionFinish.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerMessagePerformSectionFinish.cs index 851f6719..ab0e4fdf 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerMessagePerformSectionFinish.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerMessagePerformSectionFinish.cs @@ -1,9 +1,10 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Mission.FinishType.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; [MissionFinishType(MissionFinishTypeEnum.MessagePerformSectionFinish)] public class MissionHandlerMessagePerformSectionFinish : MissionFinishTypeHandler diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerMessageSectionFinish.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerMessageSectionFinish.cs index 07a3a297..be2406b9 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerMessageSectionFinish.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerMessageSectionFinish.cs @@ -1,9 +1,10 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Mission.FinishType.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; [MissionFinishType(MissionFinishTypeEnum.MessageSectionFinish)] public class MissionHandlerMessageSectionFinish : MissionFinishTypeHandler diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerNotInFloor.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerNotInFloor.cs index 64689dd9..1d45c6d2 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerNotInFloor.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerNotInFloor.cs @@ -1,8 +1,9 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishType.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; [MissionFinishType(MissionFinishTypeEnum.NotInFloor)] public class MissionHandlerNotInFloor : MissionFinishTypeHandler diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerNotInPlane.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerNotInPlane.cs index 218b5535..661d1efb 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerNotInPlane.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerNotInPlane.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishType; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerPlayerLevel.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerPlayerLevel.cs index eb87c3d8..1966e34b 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerPlayerLevel.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerPlayerLevel.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishType; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerPropState.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerPropState.cs index 6929a999..dc9b76b7 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerPropState.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerPropState.cs @@ -1,10 +1,11 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; using EggLink.DanhengServer.Enums.Scene; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; -namespace EggLink.DanhengServer.Game.Mission.FinishType.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; [MissionFinishType(MissionFinishTypeEnum.PropState)] public class MissionHandlerPropState : MissionFinishTypeHandler diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerRaidFinishCnt.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerRaidFinishCnt.cs index afbb9cb6..abd07832 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerRaidFinishCnt.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerRaidFinishCnt.cs @@ -1,9 +1,10 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Mission.FinishType.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; [MissionFinishType(MissionFinishTypeEnum.RaidFinishCnt)] public class MissionHandlerRaidFinishCnt : MissionFinishTypeHandler diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerSubMissionFinishCnt.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerSubMissionFinishCnt.cs index 93e8cf7b..c9f3811f 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerSubMissionFinishCnt.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerSubMissionFinishCnt.cs @@ -1,8 +1,9 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishType.Handler; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; [MissionFinishType(MissionFinishTypeEnum.SubMissionFinishCnt)] public class MissionHandlerSubMissionFinishCnt : MissionFinishTypeHandler diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerTeamLeaderChange.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerTeamLeaderChange.cs index 7b6971c9..b05f4c1e 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerTeamLeaderChange.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerTeamLeaderChange.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishType; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; diff --git a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerUseItem.cs b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerUseItem.cs index ce3efca6..ca44102e 100644 --- a/GameServer/Game/Mission/FinishType/Handler/MissionHandlerUseItem.cs +++ b/GameServer/Game/Mission/FinishType/Handler/MissionHandlerUseItem.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Mission.FinishType; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType.Handler; diff --git a/GameServer/Game/Mission/FinishType/MissionFinishTypeAttribute.cs b/GameServer/Game/Mission/FinishType/MissionFinishTypeAttribute.cs index b342bede..eb5d1858 100644 --- a/GameServer/Game/Mission/FinishType/MissionFinishTypeAttribute.cs +++ b/GameServer/Game/Mission/FinishType/MissionFinishTypeAttribute.cs @@ -1,6 +1,7 @@ using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; -namespace EggLink.DanhengServer.Game.Mission.FinishType; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType; public class MissionFinishTypeAttribute(MissionFinishTypeEnum finishType) : Attribute { diff --git a/GameServer/Game/Mission/FinishType/MissionFinishTypeHandler.cs b/GameServer/Game/Mission/FinishType/MissionFinishTypeHandler.cs index d4f02da8..4feb95b8 100644 --- a/GameServer/Game/Mission/FinishType/MissionFinishTypeHandler.cs +++ b/GameServer/Game/Mission/FinishType/MissionFinishTypeHandler.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data.Config; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Mission.FinishType; +namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishType; public abstract class MissionFinishTypeHandler { diff --git a/GameServer/Game/Mission/MissionManager.cs b/GameServer/Game/Mission/MissionManager.cs index bdd08170..e342da1f 100644 --- a/GameServer/Game/Mission/MissionManager.cs +++ b/GameServer/Game/Mission/MissionManager.cs @@ -4,19 +4,20 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Enums; using EggLink.DanhengServer.Enums.Item; -using EggLink.DanhengServer.Game.Mission.FinishAction; -using EggLink.DanhengServer.Game.Mission.FinishType; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Mission.FinishAction; +using EggLink.DanhengServer.GameServer.Game.Mission.FinishType; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Plugin.Event; using EggLink.DanhengServer.GameServer.Server.Packet.Send.HeartDial; -using EggLink.DanhengServer.Plugin.Event; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Mission; -using EggLink.DanhengServer.Server.Packet.Send.Player; -using EggLink.DanhengServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Util; using MissionData = EggLink.DanhengServer.Database.Mission.MissionData; -namespace EggLink.DanhengServer.Game.Mission; +namespace EggLink.DanhengServer.GameServer.Game.Mission; public class MissionManager : BasePlayerManager { diff --git a/GameServer/Game/Mission/StoryLineEntityLoader.cs b/GameServer/Game/Mission/StoryLineEntityLoader.cs index 461f5233..41ede335 100644 --- a/GameServer/Game/Mission/StoryLineEntityLoader.cs +++ b/GameServer/Game/Mission/StoryLineEntityLoader.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums.Scene; -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; namespace EggLink.DanhengServer.GameServer.Game.Mission; diff --git a/GameServer/Game/Mission/StoryLineManager.cs b/GameServer/Game/Mission/StoryLineManager.cs index 7942bfff..caef836f 100644 --- a/GameServer/Game/Mission/StoryLineManager.cs +++ b/GameServer/Game/Mission/StoryLineManager.cs @@ -2,11 +2,11 @@ using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.Mission; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; using EggLink.DanhengServer.Util; namespace EggLink.DanhengServer.GameServer.Game.Mission; diff --git a/GameServer/Game/Player/PlayerInstance.cs b/GameServer/Game/Player/PlayerInstance.cs index 9eb2066a..701e74a9 100644 --- a/GameServer/Game/Player/PlayerInstance.cs +++ b/GameServer/Game/Player/PlayerInstance.cs @@ -5,39 +5,38 @@ using EggLink.DanhengServer.Database.Scene; using EggLink.DanhengServer.Database.Tutorial; using EggLink.DanhengServer.Enums; using EggLink.DanhengServer.Enums.Avatar; +using EggLink.DanhengServer.Enums.Mission; using EggLink.DanhengServer.Enums.Scene; -using EggLink.DanhengServer.Game.Activity; -using EggLink.DanhengServer.Game.Avatar; -using EggLink.DanhengServer.Game.Battle; -using EggLink.DanhengServer.Game.Challenge; -using EggLink.DanhengServer.Game.ChessRogue; -using EggLink.DanhengServer.Game.Drop; -using EggLink.DanhengServer.Game.Friend; -using EggLink.DanhengServer.Game.Gacha; -using EggLink.DanhengServer.Game.Inventory; -using EggLink.DanhengServer.Game.Lineup; -using EggLink.DanhengServer.Game.Message; -using EggLink.DanhengServer.Game.Mission; -using EggLink.DanhengServer.Game.Rogue; -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; -using EggLink.DanhengServer.Game.Shop; +using EggLink.DanhengServer.GameServer.Game.Activity; +using EggLink.DanhengServer.GameServer.Game.Avatar; +using EggLink.DanhengServer.GameServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Challenge; +using EggLink.DanhengServer.GameServer.Game.ChessRogue; +using EggLink.DanhengServer.GameServer.Game.Drop; +using EggLink.DanhengServer.GameServer.Game.Friend; +using EggLink.DanhengServer.GameServer.Game.Gacha; +using EggLink.DanhengServer.GameServer.Game.Inventory; +using EggLink.DanhengServer.GameServer.Game.Lineup; using EggLink.DanhengServer.GameServer.Game.Mail; +using EggLink.DanhengServer.GameServer.Game.Message; using EggLink.DanhengServer.GameServer.Game.Mission; using EggLink.DanhengServer.GameServer.Game.Raid; +using EggLink.DanhengServer.GameServer.Game.Rogue; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Shop; using EggLink.DanhengServer.GameServer.Game.Task; +using EggLink.DanhengServer.GameServer.Server; +using EggLink.DanhengServer.GameServer.Server.Packet; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; -using EggLink.DanhengServer.Server.Packet.Send.Avatar; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; -using EggLink.DanhengServer.Server.Packet.Send.Player; -using EggLink.DanhengServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Util; -using static EggLink.DanhengServer.Plugin.Event.PluginEvent; +using static EggLink.DanhengServer.GameServer.Plugin.Event.PluginEvent; -namespace EggLink.DanhengServer.Game.Player; +namespace EggLink.DanhengServer.GameServer.Game.Player; public class PlayerInstance(PlayerData data) { diff --git a/GameServer/Game/Raid/RaidManager.cs b/GameServer/Game/Raid/RaidManager.cs index a67a2a9f..656a210f 100644 --- a/GameServer/Game/Raid/RaidManager.cs +++ b/GameServer/Game/Raid/RaidManager.cs @@ -2,12 +2,12 @@ using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.Scene; using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; using EggLink.DanhengServer.Enums.Scene; -using EggLink.DanhengServer.Game; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; using EggLink.DanhengServer.GameServer.Server.Packet.Send.Raid; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; namespace EggLink.DanhengServer.GameServer.Game.Raid; diff --git a/GameServer/Game/Rogue/BaseRogueInstance.cs b/GameServer/Game/Rogue/BaseRogueInstance.cs index b1464138..8a0662df 100644 --- a/GameServer/Game/Rogue/BaseRogueInstance.cs +++ b/GameServer/Game/Rogue/BaseRogueInstance.cs @@ -1,21 +1,20 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Database.Inventory; -using EggLink.DanhengServer.Game.Battle; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Rogue.Buff; -using EggLink.DanhengServer.Game.Rogue.Event; -using EggLink.DanhengServer.Game.Rogue.Miracle; -using EggLink.DanhengServer.Game.Rogue.Scene.Entity; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Rogue.Buff; +using EggLink.DanhengServer.GameServer.Game.Rogue.Event; +using EggLink.DanhengServer.GameServer.Game.Rogue.Miracle; +using EggLink.DanhengServer.GameServer.Game.Rogue.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Rogue; -using EggLink.DanhengServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Util; using LineupInfo = EggLink.DanhengServer.Database.Lineup.LineupInfo; -namespace EggLink.DanhengServer.Game.Rogue; +namespace EggLink.DanhengServer.GameServer.Game.Rogue; public abstract class BaseRogueInstance(PlayerInstance player, int rogueVersionId, int rogueBuffType) { diff --git a/GameServer/Game/Rogue/Buff/RogueBuffInstance.cs b/GameServer/Game/Rogue/Buff/RogueBuffInstance.cs index 6a8fccb0..a36222f6 100644 --- a/GameServer/Game/Rogue/Buff/RogueBuffInstance.cs +++ b/GameServer/Game/Rogue/Buff/RogueBuffInstance.cs @@ -1,10 +1,10 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Enums.Rogue; -using EggLink.DanhengServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Battle; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Rogue.Buff; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Buff; public class RogueBuffInstance(int buffId, int buffLevel) { diff --git a/GameServer/Game/Rogue/Buff/RogueBuffSelectMenu.cs b/GameServer/Game/Rogue/Buff/RogueBuffSelectMenu.cs index 86b94d03..b5b71e49 100644 --- a/GameServer/Game/Rogue/Buff/RogueBuffSelectMenu.cs +++ b/GameServer/Game/Rogue/Buff/RogueBuffSelectMenu.cs @@ -2,7 +2,7 @@ using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Rogue.Buff; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Buff; public class RogueBuffSelectMenu(BaseRogueInstance rogue) { diff --git a/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostHpCurrentPercent.cs b/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostHpCurrentPercent.cs index 09b3cd6e..0ba49702 100644 --- a/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostHpCurrentPercent.cs +++ b/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostHpCurrentPercent.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Enums.Rogue; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; -namespace EggLink.DanhengServer.Game.Rogue.Event.CostHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.CostHandler; [RogueEvent(costType: DialogueEventCostTypeEnum.CostHpCurrentPercent)] public class EventHandlerCostHpCurrentPercent : RogueEventCostHandler diff --git a/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostHpSpToPercent.cs b/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostHpSpToPercent.cs index fbe158b7..e7867f87 100644 --- a/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostHpSpToPercent.cs +++ b/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostHpSpToPercent.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Enums.Rogue; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; -namespace EggLink.DanhengServer.Game.Rogue.Event.CostHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.CostHandler; [RogueEvent(costType: DialogueEventCostTypeEnum.CostHpSpToPercent)] public class EventHandlerCostHpSpToPercent : RogueEventCostHandler diff --git a/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostItemPercent.cs b/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostItemPercent.cs index 8b2ae49e..0c822f7e 100644 --- a/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostItemPercent.cs +++ b/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostItemPercent.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Enums.Rogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Rogue.Event.CostHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.CostHandler; [RogueEvent(costType: DialogueEventCostTypeEnum.CostItemPercent)] public class EventHandlerCostItemPercent : RogueEventCostHandler diff --git a/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostItemValue.cs b/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostItemValue.cs index fed8e431..8c3f9545 100644 --- a/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostItemValue.cs +++ b/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostItemValue.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Enums.Rogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Rogue.Event.CostHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.CostHandler; [RogueEvent(costType: DialogueEventCostTypeEnum.CostItemValue)] public class EventHandlerCostItemValue : RogueEventCostHandler diff --git a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerEnhanceRogueBuff.cs b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerEnhanceRogueBuff.cs index 932cc911..135022b6 100644 --- a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerEnhanceRogueBuff.cs +++ b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerEnhanceRogueBuff.cs @@ -2,7 +2,7 @@ using EggLink.DanhengServer.Enums.Rogue; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.EffectHandler; [RogueEvent(DialogueEventTypeEnum.EnhanceRogueBuff)] public class EventHandlerEnhanceRogueBuff : RogueEventEffectHandler diff --git a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetAllRogueBuffInGroup.cs b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetAllRogueBuffInGroup.cs index 89e4c769..42b53fc5 100644 --- a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetAllRogueBuffInGroup.cs +++ b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetAllRogueBuffInGroup.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Enums.Rogue; -namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.EffectHandler; [RogueEvent(DialogueEventTypeEnum.GetAllRogueBuffInGroup)] public class EventHandlerGetAllRogueBuffInGroup : RogueEventEffectHandler diff --git a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetAllRogueBuffInGroupAndGetItem.cs b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetAllRogueBuffInGroupAndGetItem.cs index 252b806c..a2dc2b26 100644 --- a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetAllRogueBuffInGroupAndGetItem.cs +++ b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetAllRogueBuffInGroupAndGetItem.cs @@ -2,7 +2,7 @@ using EggLink.DanhengServer.Enums.Rogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.EffectHandler; [RogueEvent(DialogueEventTypeEnum.GetAllRogueBuffInGroupAndGetItem)] public class EventHandlerGetAllRogueBuffInGroupAndGetItem : RogueEventEffectHandler diff --git a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetItem.cs b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetItem.cs index 526db715..2da9ddc4 100644 --- a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetItem.cs +++ b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetItem.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Enums.Rogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.EffectHandler; [RogueEvent(DialogueEventTypeEnum.GetItem)] public class EventHandlerGetItem : RogueEventEffectHandler diff --git a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetRogueBuff.cs b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetRogueBuff.cs index 6559b135..0929930e 100644 --- a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetRogueBuff.cs +++ b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetRogueBuff.cs @@ -2,7 +2,7 @@ using EggLink.DanhengServer.Enums.Rogue; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.EffectHandler; [RogueEvent(DialogueEventTypeEnum.GetRogueBuff)] public class EventHandlerGetRogueBuff : RogueEventEffectHandler diff --git a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetRogueMiracle.cs b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetRogueMiracle.cs index dfc8705a..4410cbf8 100644 --- a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetRogueMiracle.cs +++ b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetRogueMiracle.cs @@ -2,7 +2,7 @@ using EggLink.DanhengServer.Enums.Rogue; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.EffectHandler; [RogueEvent(DialogueEventTypeEnum.GetRogueMiracle)] public class EventHandlerGetRogueMiracle : RogueEventEffectHandler diff --git a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerDialogueEventList.cs b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerDialogueEventList.cs index e41996ef..21461f30 100644 --- a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerDialogueEventList.cs +++ b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerDialogueEventList.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Enums.Rogue; -namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.EffectHandler; [RogueEvent(DialogueEventTypeEnum.TriggerDialogueEventList)] public class EventHandlerTriggerDialogueEventList : RogueEventEffectHandler diff --git a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerRandomEventList.cs b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerRandomEventList.cs index e79291e7..4997fba7 100644 --- a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerRandomEventList.cs +++ b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerRandomEventList.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Enums.Rogue; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.EffectHandler; [RogueEvent(DialogueEventTypeEnum.TriggerRandomEventList)] public class EventHandlerTriggerRandomEventList : RogueEventEffectHandler diff --git a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerRogueBuffSelect.cs b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerRogueBuffSelect.cs index 0e6f112c..28c38111 100644 --- a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerRogueBuffSelect.cs +++ b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerRogueBuffSelect.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Enums.Rogue; -namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.EffectHandler; [RogueEvent(DialogueEventTypeEnum.TriggerRogueBuffSelect)] public class EventHandlerTriggerRogueBuffSelect : RogueEventEffectHandler diff --git a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerRogueMiracleSelect.cs b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerRogueMiracleSelect.cs index 151e4ba2..c67545b6 100644 --- a/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerRogueMiracleSelect.cs +++ b/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerRogueMiracleSelect.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Enums.Rogue; -namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.EffectHandler; [RogueEvent(DialogueEventTypeEnum.TriggerRogueMiracleSelect)] public class EventHandlerTriggerRogueMiracleSelect : RogueEventEffectHandler diff --git a/GameServer/Game/Rogue/Event/RogueEventAttribute.cs b/GameServer/Game/Rogue/Event/RogueEventAttribute.cs index afe22bb9..08fdc63f 100644 --- a/GameServer/Game/Rogue/Event/RogueEventAttribute.cs +++ b/GameServer/Game/Rogue/Event/RogueEventAttribute.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Enums.Rogue; -namespace EggLink.DanhengServer.Game.Rogue.Event; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event; [AttributeUsage(AttributeTargets.Class)] public class RogueEventAttribute( diff --git a/GameServer/Game/Rogue/Event/RogueEventCostHandler.cs b/GameServer/Game/Rogue/Event/RogueEventCostHandler.cs index 7a946906..8fee9527 100644 --- a/GameServer/Game/Rogue/Event/RogueEventCostHandler.cs +++ b/GameServer/Game/Rogue/Event/RogueEventCostHandler.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Game.Rogue.Event; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event; public abstract class RogueEventCostHandler { diff --git a/GameServer/Game/Rogue/Event/RogueEventEffectHandler.cs b/GameServer/Game/Rogue/Event/RogueEventEffectHandler.cs index e4f61c88..2a98edbf 100644 --- a/GameServer/Game/Rogue/Event/RogueEventEffectHandler.cs +++ b/GameServer/Game/Rogue/Event/RogueEventEffectHandler.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Game.Rogue.Event; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event; public abstract class RogueEventEffectHandler { diff --git a/GameServer/Game/Rogue/Event/RogueEventInstance.cs b/GameServer/Game/Rogue/Event/RogueEventInstance.cs index 2204fe11..d7b47dfe 100644 --- a/GameServer/Game/Rogue/Event/RogueEventInstance.cs +++ b/GameServer/Game/Rogue/Event/RogueEventInstance.cs @@ -1,10 +1,10 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Excel; -using EggLink.DanhengServer.Game.Rogue.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Rogue.Scene.Entity; using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Rogue.Event; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event; public class RogueEventInstance(int eventId, RogueNpc npc, List optionIds, int uniqueId) { diff --git a/GameServer/Game/Rogue/Event/RogueEventManager.cs b/GameServer/Game/Rogue/Event/RogueEventManager.cs index 3327c9f3..88979b5a 100644 --- a/GameServer/Game/Rogue/Event/RogueEventManager.cs +++ b/GameServer/Game/Rogue/Event/RogueEventManager.cs @@ -1,11 +1,10 @@ using System.Reflection; using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Enums.Rogue; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; -using EggLink.DanhengServer.Server.Packet.Send.Rogue; -namespace EggLink.DanhengServer.Game.Rogue.Event; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event; public class RogueEventManager { diff --git a/GameServer/Game/Rogue/Miracle/RogueMiracleInstance.cs b/GameServer/Game/Rogue/Miracle/RogueMiracleInstance.cs index 08401c31..21ae70d2 100644 --- a/GameServer/Game/Rogue/Miracle/RogueMiracleInstance.cs +++ b/GameServer/Game/Rogue/Miracle/RogueMiracleInstance.cs @@ -1,11 +1,11 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Custom; using EggLink.DanhengServer.Enums.Rogue; -using EggLink.DanhengServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Rogue; -namespace EggLink.DanhengServer.Game.Rogue.Miracle; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Miracle; public class RogueMiracleInstance { diff --git a/GameServer/Game/Rogue/Miracle/RogueMiracleSelectMenu.cs b/GameServer/Game/Rogue/Miracle/RogueMiracleSelectMenu.cs index 83fbd799..2c714173 100644 --- a/GameServer/Game/Rogue/Miracle/RogueMiracleSelectMenu.cs +++ b/GameServer/Game/Rogue/Miracle/RogueMiracleSelectMenu.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Rogue.Miracle; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Miracle; public class RogueMiracleSelectMenu(BaseRogueInstance instance) { diff --git a/GameServer/Game/Rogue/RogueActionInstance.cs b/GameServer/Game/Rogue/RogueActionInstance.cs index 5b513a2f..18d870d6 100644 --- a/GameServer/Game/Rogue/RogueActionInstance.cs +++ b/GameServer/Game/Rogue/RogueActionInstance.cs @@ -1,8 +1,8 @@ -using EggLink.DanhengServer.Game.Rogue.Buff; -using EggLink.DanhengServer.Game.Rogue.Miracle; +using EggLink.DanhengServer.GameServer.Game.Rogue.Buff; +using EggLink.DanhengServer.GameServer.Game.Rogue.Miracle; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Rogue; +namespace EggLink.DanhengServer.GameServer.Game.Rogue; public class RogueActionInstance { diff --git a/GameServer/Game/Rogue/RogueInstance.cs b/GameServer/Game/Rogue/RogueInstance.cs index 7d27719e..5fc95346 100644 --- a/GameServer/Game/Rogue/RogueInstance.cs +++ b/GameServer/Game/Rogue/RogueInstance.cs @@ -1,15 +1,15 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Excel; -using EggLink.DanhengServer.Game.Battle; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Rogue.Buff; -using EggLink.DanhengServer.Game.Rogue.Event; -using EggLink.DanhengServer.Game.Rogue.Scene; +using EggLink.DanhengServer.GameServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Rogue.Buff; +using EggLink.DanhengServer.GameServer.Game.Rogue.Event; +using EggLink.DanhengServer.GameServer.Game.Rogue.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Rogue; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Rogue; +namespace EggLink.DanhengServer.GameServer.Game.Rogue; public class RogueInstance : BaseRogueInstance { diff --git a/GameServer/Game/Rogue/RogueManager.cs b/GameServer/Game/Rogue/RogueManager.cs index f5720d08..60dc72b9 100644 --- a/GameServer/Game/Rogue/RogueManager.cs +++ b/GameServer/Game/Rogue/RogueManager.cs @@ -1,12 +1,12 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Excel; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; -using EggLink.DanhengServer.Server.Packet.Send.Rogue; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Rogue; +namespace EggLink.DanhengServer.GameServer.Game.Rogue; public class RogueManager(PlayerInstance player) : BasePlayerManager(player) { diff --git a/GameServer/Game/Rogue/Scene/Entity/RogueNpc.cs b/GameServer/Game/Rogue/Scene/Entity/RogueNpc.cs index 17995f29..cb9d3531 100644 --- a/GameServer/Game/Rogue/Scene/Entity/RogueNpc.cs +++ b/GameServer/Game/Rogue/Scene/Entity/RogueNpc.cs @@ -1,11 +1,11 @@ using EggLink.DanhengServer.Data.Config; -using EggLink.DanhengServer.Game.Rogue.Event; -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Rogue.Event; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; -namespace EggLink.DanhengServer.Game.Rogue.Scene.Entity; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Scene.Entity; public class RogueNpc(SceneInstance scene, GroupInfo group, NpcInfo npcInfo) : EntityNpc(scene, group, npcInfo) { diff --git a/GameServer/Game/Rogue/Scene/Entity/RogueProp.cs b/GameServer/Game/Rogue/Scene/Entity/RogueProp.cs index 7ffae35e..061f82f5 100644 --- a/GameServer/Game/Rogue/Scene/Entity/RogueProp.cs +++ b/GameServer/Game/Rogue/Scene/Entity/RogueProp.cs @@ -1,10 +1,10 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Data.Excel; -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Rogue.Scene.Entity; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Scene.Entity; public class RogueProp(SceneInstance scene, MazePropExcel excel, GroupInfo group, PropInfo prop) : EntityProp(scene, excel, group, prop) diff --git a/GameServer/Game/Rogue/Scene/RogueEntityLoader.cs b/GameServer/Game/Rogue/Scene/RogueEntityLoader.cs index 8d639efc..95e13b02 100644 --- a/GameServer/Game/Rogue/Scene/RogueEntityLoader.cs +++ b/GameServer/Game/Rogue/Scene/RogueEntityLoader.cs @@ -1,12 +1,12 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums.Scene; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Rogue.Scene.Entity; -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Rogue.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; -namespace EggLink.DanhengServer.Game.Rogue.Scene; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Scene; public class RogueEntityLoader(SceneInstance scene, PlayerInstance player) : SceneEntityLoader(scene) { diff --git a/GameServer/Game/Rogue/Scene/RogueRoomInstance.cs b/GameServer/Game/Rogue/Scene/RogueRoomInstance.cs index 0eda0881..5a348b4d 100644 --- a/GameServer/Game/Rogue/Scene/RogueRoomInstance.cs +++ b/GameServer/Game/Rogue/Scene/RogueRoomInstance.cs @@ -3,7 +3,7 @@ using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Rogue.Scene; +namespace EggLink.DanhengServer.GameServer.Game.Rogue.Scene; public class RogueRoomInstance { diff --git a/GameServer/Game/Scene/Entity/EntityMonster.cs b/GameServer/Game/Scene/Entity/EntityMonster.cs index c5521fcc..012b10dc 100644 --- a/GameServer/Game/Scene/Entity/EntityMonster.cs +++ b/GameServer/Game/Scene/Entity/EntityMonster.cs @@ -3,12 +3,13 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Battle; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Scene.Entity; +namespace EggLink.DanhengServer.GameServer.Game.Scene.Entity; public class EntityMonster( SceneInstance scene, diff --git a/GameServer/Game/Scene/Entity/EntityNpc.cs b/GameServer/Game/Scene/Entity/EntityNpc.cs index 3a10ba5a..867da06e 100644 --- a/GameServer/Game/Scene/Entity/EntityNpc.cs +++ b/GameServer/Game/Scene/Entity/EntityNpc.cs @@ -1,9 +1,9 @@ using EggLink.DanhengServer.Data.Config; -using EggLink.DanhengServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Battle; using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Scene.Entity; +namespace EggLink.DanhengServer.GameServer.Game.Scene.Entity; public class EntityNpc(SceneInstance scene, GroupInfo group, NpcInfo npcInfo) : IGameEntity { diff --git a/GameServer/Game/Scene/Entity/EntityProp.cs b/GameServer/Game/Scene/Entity/EntityProp.cs index a6de3a5d..e9a11782 100644 --- a/GameServer/Game/Scene/Entity/EntityProp.cs +++ b/GameServer/Game/Scene/Entity/EntityProp.cs @@ -1,12 +1,12 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Enums.Scene; -using EggLink.DanhengServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Scene.Entity; +namespace EggLink.DanhengServer.GameServer.Game.Scene.Entity; public class EntityProp(SceneInstance scene, MazePropExcel excel, GroupInfo group, PropInfo prop) : IGameEntity { diff --git a/GameServer/Game/Scene/Entity/IGameEntity.cs b/GameServer/Game/Scene/Entity/IGameEntity.cs index 2b68b750..f2b295cf 100644 --- a/GameServer/Game/Scene/Entity/IGameEntity.cs +++ b/GameServer/Game/Scene/Entity/IGameEntity.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Battle; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Game.Scene.Entity; +namespace EggLink.DanhengServer.GameServer.Game.Scene.Entity; public interface IGameEntity { diff --git a/GameServer/Game/Scene/SceneBuff.cs b/GameServer/Game/Scene/SceneBuff.cs index d372b1b9..c798b8cd 100644 --- a/GameServer/Game/Scene/SceneBuff.cs +++ b/GameServer/Game/Scene/SceneBuff.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Scene; +namespace EggLink.DanhengServer.GameServer.Game.Scene; public class SceneBuff(int buffID, int buffLevel, int owner, int duration = -1) { diff --git a/GameServer/Game/Scene/SceneEntityLoader.cs b/GameServer/Game/Scene/SceneEntityLoader.cs index a06e5877..8652730e 100644 --- a/GameServer/Game/Scene/SceneEntityLoader.cs +++ b/GameServer/Game/Scene/SceneEntityLoader.cs @@ -1,11 +1,12 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; using EggLink.DanhengServer.Enums.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; -using EggLink.DanhengServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; -namespace EggLink.DanhengServer.Game.Scene; +namespace EggLink.DanhengServer.GameServer.Game.Scene; public class SceneEntityLoader(SceneInstance scene) { diff --git a/GameServer/Game/Scene/SceneInstance.cs b/GameServer/Game/Scene/SceneInstance.cs index 33458e86..50f106ae 100644 --- a/GameServer/Game/Scene/SceneInstance.cs +++ b/GameServer/Game/Scene/SceneInstance.cs @@ -3,18 +3,18 @@ using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Database.Avatar; using EggLink.DanhengServer.Enums.Scene; -using EggLink.DanhengServer.Game.Battle; -using EggLink.DanhengServer.Game.Challenge; -using EggLink.DanhengServer.Game.ChessRogue.Cell; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Rogue.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Challenge; +using EggLink.DanhengServer.GameServer.Game.ChessRogue.Cell; using EggLink.DanhengServer.GameServer.Game.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Rogue.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Game.Scene; +namespace EggLink.DanhengServer.GameServer.Game.Scene; public class SceneInstance { diff --git a/GameServer/Game/Shop/ShopService.cs b/GameServer/Game/Shop/ShopService.cs index b37958d5..2eb1151a 100644 --- a/GameServer/Game/Shop/ShopService.cs +++ b/GameServer/Game/Shop/ShopService.cs @@ -2,9 +2,10 @@ using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Enums; using EggLink.DanhengServer.Enums.Item; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Shop; +namespace EggLink.DanhengServer.GameServer.Game.Shop; public class ShopService(PlayerInstance player) : BasePlayerManager(player) { diff --git a/GameServer/Game/Task/LevelTask.cs b/GameServer/Game/Task/LevelTask.cs index e747520f..1dfd3a16 100644 --- a/GameServer/Game/Task/LevelTask.cs +++ b/GameServer/Game/Task/LevelTask.cs @@ -2,10 +2,11 @@ using EggLink.DanhengServer.Data.Config.Task; using EggLink.DanhengServer.Data.Excel; using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; using EggLink.DanhengServer.Enums.Scene; using EggLink.DanhengServer.Enums.Task; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Game.Task; diff --git a/GameServer/Game/Task/MissionTaskTrigger.cs b/GameServer/Game/Task/MissionTaskTrigger.cs index 8c06b563..462f5092 100644 --- a/GameServer/Game/Task/MissionTaskTrigger.cs +++ b/GameServer/Game/Task/MissionTaskTrigger.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Config; using EggLink.DanhengServer.Data.Excel; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Task; diff --git a/GameServer/Game/Task/PerformanceTrigger.cs b/GameServer/Game/Task/PerformanceTrigger.cs index baf1096d..d00afd5b 100644 --- a/GameServer/Game/Task/PerformanceTrigger.cs +++ b/GameServer/Game/Task/PerformanceTrigger.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Excel; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Game.Task; +namespace EggLink.DanhengServer.GameServer.Game.Task; public class PerformanceTrigger(PlayerInstance player) { diff --git a/GameServer/Game/Task/SceneTaskTrigger.cs b/GameServer/Game/Task/SceneTaskTrigger.cs index 669ebe87..dc904917 100644 --- a/GameServer/Game/Task/SceneTaskTrigger.cs +++ b/GameServer/Game/Task/SceneTaskTrigger.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Data.Excel; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Task; diff --git a/GameServer/Game/Task/TaskManager.cs b/GameServer/Game/Task/TaskManager.cs index 7dc966eb..14fcb988 100644 --- a/GameServer/Game/Task/TaskManager.cs +++ b/GameServer/Game/Task/TaskManager.cs @@ -1,6 +1,4 @@ -using EggLink.DanhengServer.Game; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Task; +using EggLink.DanhengServer.GameServer.Game.Player; namespace EggLink.DanhengServer.GameServer.Game.Task; diff --git a/GameServer/KcpSharp/ArrayMemoryOwner.cs b/GameServer/KcpSharp/ArrayMemoryOwner.cs index 03291d34..7d10a5ed 100644 --- a/GameServer/KcpSharp/ArrayMemoryOwner.cs +++ b/GameServer/KcpSharp/ArrayMemoryOwner.cs @@ -2,7 +2,7 @@ using System.Buffers; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal sealed class ArrayMemoryOwner : IMemoryOwner { diff --git a/GameServer/KcpSharp/AsyncAutoResetEvent.cs b/GameServer/KcpSharp/AsyncAutoResetEvent.cs index 49f1675e..996cf7e5 100644 --- a/GameServer/KcpSharp/AsyncAutoResetEvent.cs +++ b/GameServer/KcpSharp/AsyncAutoResetEvent.cs @@ -1,7 +1,7 @@ using System.Diagnostics; using System.Threading.Tasks.Sources; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal class AsyncAutoResetEvent : IValueTaskSource { diff --git a/GameServer/KcpSharp/DefaultArrayPoolBufferAllocator.cs b/GameServer/KcpSharp/DefaultArrayPoolBufferAllocator.cs index 5a06436a..669796c8 100644 --- a/GameServer/KcpSharp/DefaultArrayPoolBufferAllocator.cs +++ b/GameServer/KcpSharp/DefaultArrayPoolBufferAllocator.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal sealed class DefaultArrayPoolBufferAllocator : IKcpBufferPool { diff --git a/GameServer/KcpSharp/IKcpBufferPool.cs b/GameServer/KcpSharp/IKcpBufferPool.cs index 44d54476..6ef9a65b 100644 --- a/GameServer/KcpSharp/IKcpBufferPool.cs +++ b/GameServer/KcpSharp/IKcpBufferPool.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// The buffer pool to rent buffers from. diff --git a/GameServer/KcpSharp/IKcpConversation.cs b/GameServer/KcpSharp/IKcpConversation.cs index b981b467..85b6aa03 100644 --- a/GameServer/KcpSharp/IKcpConversation.cs +++ b/GameServer/KcpSharp/IKcpConversation.cs @@ -1,6 +1,6 @@ using System.Net.Sockets; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// A conversation or a channel over the transport. diff --git a/GameServer/KcpSharp/IKcpConversationUpdateNotificationSource.cs b/GameServer/KcpSharp/IKcpConversationUpdateNotificationSource.cs index d85e804b..cbec5cab 100644 --- a/GameServer/KcpSharp/IKcpConversationUpdateNotificationSource.cs +++ b/GameServer/KcpSharp/IKcpConversationUpdateNotificationSource.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal interface IKcpConversationUpdateNotificationSource { diff --git a/GameServer/KcpSharp/IKcpExceptionProducer.cs b/GameServer/KcpSharp/IKcpExceptionProducer.cs index 9333dd1a..8cc69b6e 100644 --- a/GameServer/KcpSharp/IKcpExceptionProducer.cs +++ b/GameServer/KcpSharp/IKcpExceptionProducer.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// An instance that can produce exceptions in background jobs. diff --git a/GameServer/KcpSharp/IKcpMultiplexConnection.cs b/GameServer/KcpSharp/IKcpMultiplexConnection.cs index 8ba31986..331df16a 100644 --- a/GameServer/KcpSharp/IKcpMultiplexConnection.cs +++ b/GameServer/KcpSharp/IKcpMultiplexConnection.cs @@ -1,7 +1,6 @@ using System.Net; -using KcpSharp; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// Multiplex many channels or conversations over the same transport. diff --git a/GameServer/KcpSharp/IKcpMultiplexConnectionOfT.cs b/GameServer/KcpSharp/IKcpMultiplexConnectionOfT.cs index f433f68f..5b662c38 100644 --- a/GameServer/KcpSharp/IKcpMultiplexConnectionOfT.cs +++ b/GameServer/KcpSharp/IKcpMultiplexConnectionOfT.cs @@ -1,7 +1,6 @@ using System.Net; -using KcpSharp; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// Multiplex many channels or conversations over the same transport. diff --git a/GameServer/KcpSharp/IKcpTransport.cs b/GameServer/KcpSharp/IKcpTransport.cs index 52ff8ca0..84cf4b2b 100644 --- a/GameServer/KcpSharp/IKcpTransport.cs +++ b/GameServer/KcpSharp/IKcpTransport.cs @@ -1,6 +1,6 @@ using System.Net; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// A transport to send and receive packets. diff --git a/GameServer/KcpSharp/IKcpTransportOfT.cs b/GameServer/KcpSharp/IKcpTransportOfT.cs index 86902d6d..6bf51e43 100644 --- a/GameServer/KcpSharp/IKcpTransportOfT.cs +++ b/GameServer/KcpSharp/IKcpTransportOfT.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// A transport instance for upper-level connections. diff --git a/GameServer/KcpSharp/KcpAcknowledgeList.cs b/GameServer/KcpSharp/KcpAcknowledgeList.cs index 8fb89d1e..b80d0617 100644 --- a/GameServer/KcpSharp/KcpAcknowledgeList.cs +++ b/GameServer/KcpSharp/KcpAcknowledgeList.cs @@ -1,6 +1,6 @@ using System.Runtime.CompilerServices; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal sealed class KcpAcknowledgeList { diff --git a/GameServer/KcpSharp/KcpBuffer.cs b/GameServer/KcpSharp/KcpBuffer.cs index 74cf5dcd..531390f9 100644 --- a/GameServer/KcpSharp/KcpBuffer.cs +++ b/GameServer/KcpSharp/KcpBuffer.cs @@ -1,6 +1,6 @@ using System.Diagnostics; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal readonly struct KcpBuffer { diff --git a/GameServer/KcpSharp/KcpBufferPoolRentOptions.cs b/GameServer/KcpSharp/KcpBufferPoolRentOptions.cs index 5cdf95a9..a07f8a20 100644 --- a/GameServer/KcpSharp/KcpBufferPoolRentOptions.cs +++ b/GameServer/KcpSharp/KcpBufferPoolRentOptions.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// The options to use when renting buffers from the pool. diff --git a/GameServer/KcpSharp/KcpCommand.cs b/GameServer/KcpSharp/KcpCommand.cs index dce15e47..120de241 100644 --- a/GameServer/KcpSharp/KcpCommand.cs +++ b/GameServer/KcpSharp/KcpCommand.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal enum KcpCommand : byte { diff --git a/GameServer/KcpSharp/KcpConversation.FlushAsyncMethodBuilder.cs b/GameServer/KcpSharp/KcpConversation.FlushAsyncMethodBuilder.cs index e0089484..f74e67d2 100644 --- a/GameServer/KcpSharp/KcpConversation.FlushAsyncMethodBuilder.cs +++ b/GameServer/KcpSharp/KcpConversation.FlushAsyncMethodBuilder.cs @@ -4,7 +4,7 @@ using System.Runtime.CompilerServices; using System.Runtime.ExceptionServices; using System.Threading.Tasks.Sources; -namespace KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; partial class KcpConversation { diff --git a/GameServer/KcpSharp/KcpConversation.cs b/GameServer/KcpSharp/KcpConversation.cs index ebe8eb9e..56f83898 100644 --- a/GameServer/KcpSharp/KcpConversation.cs +++ b/GameServer/KcpSharp/KcpConversation.cs @@ -3,18 +3,17 @@ using LinkedListOfBufferItem = KcpSharp.NetstandardShim.LinkedList; #else using LinkedListOfBufferItem = - System.Collections.Generic.LinkedList; + System.Collections.Generic.LinkedList; using LinkedListNodeOfBufferItem = - System.Collections.Generic.LinkedListNode; + System.Collections.Generic.LinkedListNode; #endif using System.Buffers.Binary; using System.Net; using System.Net.Sockets; using System.Runtime.CompilerServices; -using EggLink.DanhengServer.KcpSharp; using EggLink.DanhengServer.Util; -namespace KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// A reliable channel over an unreliable transport implemented in KCP protocol. diff --git a/GameServer/KcpSharp/KcpConversationOptions.cs b/GameServer/KcpSharp/KcpConversationOptions.cs index 9a55979c..30b4eec7 100644 --- a/GameServer/KcpSharp/KcpConversationOptions.cs +++ b/GameServer/KcpSharp/KcpConversationOptions.cs @@ -1,6 +1,4 @@ -using KcpSharp; - -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// Options used to control the behaviors of . diff --git a/GameServer/KcpSharp/KcpConversationReceiveResult.cs b/GameServer/KcpSharp/KcpConversationReceiveResult.cs index 861eaa1b..7775c946 100644 --- a/GameServer/KcpSharp/KcpConversationReceiveResult.cs +++ b/GameServer/KcpSharp/KcpConversationReceiveResult.cs @@ -1,6 +1,6 @@ using System.Globalization; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// The result of a receive or peek operation. diff --git a/GameServer/KcpSharp/KcpConversationUpdateActivation.cs b/GameServer/KcpSharp/KcpConversationUpdateActivation.cs index e61600b5..3619cab7 100644 --- a/GameServer/KcpSharp/KcpConversationUpdateActivation.cs +++ b/GameServer/KcpSharp/KcpConversationUpdateActivation.cs @@ -1,7 +1,7 @@ using System.Diagnostics; using System.Threading.Tasks.Sources; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal sealed class KcpConversationUpdateActivation : IValueTaskSource, IDisposable { diff --git a/GameServer/KcpSharp/KcpConversationUpdateNotification.cs b/GameServer/KcpSharp/KcpConversationUpdateNotification.cs index c9564b2a..27cc8a43 100644 --- a/GameServer/KcpSharp/KcpConversationUpdateNotification.cs +++ b/GameServer/KcpSharp/KcpConversationUpdateNotification.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal readonly struct KcpConversationUpdateNotification : IDisposable { diff --git a/GameServer/KcpSharp/KcpExceptionProducerExtensions.cs b/GameServer/KcpSharp/KcpExceptionProducerExtensions.cs index 5e229f89..e889ed2c 100644 --- a/GameServer/KcpSharp/KcpExceptionProducerExtensions.cs +++ b/GameServer/KcpSharp/KcpExceptionProducerExtensions.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// Helper methods for . diff --git a/GameServer/KcpSharp/KcpGlobalVars.cs b/GameServer/KcpSharp/KcpGlobalVars.cs index a0fbf2dd..6a2017bf 100644 --- a/GameServer/KcpSharp/KcpGlobalVars.cs +++ b/GameServer/KcpSharp/KcpGlobalVars.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal static class KcpGlobalVars { diff --git a/GameServer/KcpSharp/KcpKeepAliveOptions.cs b/GameServer/KcpSharp/KcpKeepAliveOptions.cs index c9387539..110ad96c 100644 --- a/GameServer/KcpSharp/KcpKeepAliveOptions.cs +++ b/GameServer/KcpSharp/KcpKeepAliveOptions.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// Options for customized keep-alive functionality. diff --git a/GameServer/KcpSharp/KcpMultiplexConnection.cs b/GameServer/KcpSharp/KcpMultiplexConnection.cs index b66af234..fe3006e8 100644 --- a/GameServer/KcpSharp/KcpMultiplexConnection.cs +++ b/GameServer/KcpSharp/KcpMultiplexConnection.cs @@ -2,9 +2,8 @@ using System.Collections.Concurrent; using System.Net; using System.Net.Sockets; -using KcpSharp; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// Multiplex many channels or conversations over the same transport. diff --git a/GameServer/KcpSharp/KcpPacketHeader.cs b/GameServer/KcpSharp/KcpPacketHeader.cs index f83b2def..b3de36f3 100644 --- a/GameServer/KcpSharp/KcpPacketHeader.cs +++ b/GameServer/KcpSharp/KcpPacketHeader.cs @@ -1,7 +1,7 @@ using System.Buffers.Binary; using System.Diagnostics; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal readonly struct KcpPacketHeader : IEquatable { diff --git a/GameServer/KcpSharp/KcpProbeType.cs b/GameServer/KcpSharp/KcpProbeType.cs index 9ed59768..1b2d9733 100644 --- a/GameServer/KcpSharp/KcpProbeType.cs +++ b/GameServer/KcpSharp/KcpProbeType.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; [Flags] internal enum KcpProbeType diff --git a/GameServer/KcpSharp/KcpRawChannel.cs b/GameServer/KcpSharp/KcpRawChannel.cs index 99e1d105..aa690253 100644 --- a/GameServer/KcpSharp/KcpRawChannel.cs +++ b/GameServer/KcpSharp/KcpRawChannel.cs @@ -1,9 +1,8 @@ using System.Buffers.Binary; using System.Net; using System.Net.Sockets; -using KcpSharp; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// An unreliable channel with a conversation ID. diff --git a/GameServer/KcpSharp/KcpRawChannelOptions.cs b/GameServer/KcpSharp/KcpRawChannelOptions.cs index 4140b168..8745a3c1 100644 --- a/GameServer/KcpSharp/KcpRawChannelOptions.cs +++ b/GameServer/KcpSharp/KcpRawChannelOptions.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// Options used to control the behaviors of . diff --git a/GameServer/KcpSharp/KcpRawReceiveQueue.cs b/GameServer/KcpSharp/KcpRawReceiveQueue.cs index f25d5551..d56c3389 100644 --- a/GameServer/KcpSharp/KcpRawReceiveQueue.cs +++ b/GameServer/KcpSharp/KcpRawReceiveQueue.cs @@ -2,13 +2,13 @@ using LinkedListOfQueueItem = KcpSharp.NetstandardShim.LinkedList; using LinkedListNodeOfQueueItem = KcpSharp.NetstandardShim.LinkedListNode; #else -using LinkedListOfQueueItem = System.Collections.Generic.LinkedList; -using LinkedListNodeOfQueueItem = System.Collections.Generic.LinkedListNode; +using LinkedListOfQueueItem = System.Collections.Generic.LinkedList; +using LinkedListNodeOfQueueItem = System.Collections.Generic.LinkedListNode; #endif using System.Diagnostics; using System.Threading.Tasks.Sources; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal sealed class KcpRawReceiveQueue : IValueTaskSource, IDisposable { diff --git a/GameServer/KcpSharp/KcpRawSendOperation.cs b/GameServer/KcpSharp/KcpRawSendOperation.cs index 1b6d58cd..645d1420 100644 --- a/GameServer/KcpSharp/KcpRawSendOperation.cs +++ b/GameServer/KcpSharp/KcpRawSendOperation.cs @@ -1,7 +1,7 @@ using System.Diagnostics; using System.Threading.Tasks.Sources; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal sealed class KcpRawSendOperation : IValueTaskSource, IDisposable { diff --git a/GameServer/KcpSharp/KcpReceiveQueue.cs b/GameServer/KcpSharp/KcpReceiveQueue.cs index f3eeae6c..b6744e21 100644 --- a/GameServer/KcpSharp/KcpReceiveQueue.cs +++ b/GameServer/KcpSharp/KcpReceiveQueue.cs @@ -3,14 +3,14 @@ using LinkedListOfQueueItem = KcpSharp.NetstandardShim.LinkedList<(KcpSharp.KcpB using LinkedListNodeOfQueueItem = KcpSharp.NetstandardShim.LinkedListNode<(KcpSharp.KcpBuffer Data, byte Fragment)>; #else using LinkedListOfQueueItem = - System.Collections.Generic.LinkedList<(EggLink.DanhengServer.KcpSharp.KcpBuffer Data, byte Fragment)>; + System.Collections.Generic.LinkedList<(EggLink.DanhengServer.GameServer.KcpSharp.KcpBuffer Data, byte Fragment)>; using LinkedListNodeOfQueueItem = - System.Collections.Generic.LinkedListNode<(EggLink.DanhengServer.KcpSharp.KcpBuffer Data, byte Fragment)>; + System.Collections.Generic.LinkedListNode<(EggLink.DanhengServer.GameServer.KcpSharp.KcpBuffer Data, byte Fragment)>; #endif using System.Diagnostics; using System.Threading.Tasks.Sources; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal sealed class KcpReceiveQueue : IValueTaskSource, IValueTaskSource, IValueTaskSource, IDisposable diff --git a/GameServer/KcpSharp/KcpReceiveWindowNotificationOptions.cs b/GameServer/KcpSharp/KcpReceiveWindowNotificationOptions.cs index cdd7756d..849d78ce 100644 --- a/GameServer/KcpSharp/KcpReceiveWindowNotificationOptions.cs +++ b/GameServer/KcpSharp/KcpReceiveWindowNotificationOptions.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// Options for sending receive window size notification. diff --git a/GameServer/KcpSharp/KcpRentedBuffer.cs b/GameServer/KcpSharp/KcpRentedBuffer.cs index 9059d39d..82867ab2 100644 --- a/GameServer/KcpSharp/KcpRentedBuffer.cs +++ b/GameServer/KcpSharp/KcpRentedBuffer.cs @@ -3,7 +3,7 @@ using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// The buffer rented and owned by KcpSharp. diff --git a/GameServer/KcpSharp/KcpSendQueue.cs b/GameServer/KcpSharp/KcpSendQueue.cs index c26a0d90..5cb98ebd 100644 --- a/GameServer/KcpSharp/KcpSendQueue.cs +++ b/GameServer/KcpSharp/KcpSendQueue.cs @@ -3,12 +3,12 @@ using LinkedListOfQueueItem = KcpSharp.NetstandardShim.LinkedList<(KcpSharp.KcpB using LinkedListNodeOfQueueItem = KcpSharp.NetstandardShim.LinkedListNode<(KcpSharp.KcpBuffer Data, byte Fragment)>; #else using LinkedListOfQueueItem = - System.Collections.Generic.LinkedList<(EggLink.DanhengServer.KcpSharp.KcpBuffer Data, byte Fragment)>; + System.Collections.Generic.LinkedList<(EggLink.DanhengServer.GameServer.KcpSharp.KcpBuffer Data, byte Fragment)>; #endif using System.Diagnostics; using System.Threading.Tasks.Sources; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal sealed class KcpSendQueue : IValueTaskSource, IValueTaskSource, IDisposable { diff --git a/GameServer/KcpSharp/KcpSendReceiveBufferItem.cs b/GameServer/KcpSharp/KcpSendReceiveBufferItem.cs index 6e78cf39..c3b67a50 100644 --- a/GameServer/KcpSharp/KcpSendReceiveBufferItem.cs +++ b/GameServer/KcpSharp/KcpSendReceiveBufferItem.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal struct KcpSendReceiveBufferItem { diff --git a/GameServer/KcpSharp/KcpSendReceiveBufferItemCache.cs b/GameServer/KcpSharp/KcpSendReceiveBufferItemCache.cs index 220279f7..7cc3c8af 100644 --- a/GameServer/KcpSharp/KcpSendReceiveBufferItemCache.cs +++ b/GameServer/KcpSharp/KcpSendReceiveBufferItemCache.cs @@ -3,12 +3,12 @@ using LinkedListOfBufferItem = KcpSharp.NetstandardShim.LinkedList; #else using LinkedListNodeOfBufferItem = - System.Collections.Generic.LinkedListNode; + System.Collections.Generic.LinkedListNode; using LinkedListOfBufferItem = - System.Collections.Generic.LinkedList; + System.Collections.Generic.LinkedList; #endif -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal struct KcpSendReceiveBufferItemCache { diff --git a/GameServer/KcpSharp/KcpSendReceiveQueueItemCache.cs b/GameServer/KcpSharp/KcpSendReceiveQueueItemCache.cs index a1bf9e36..7d8ce3eb 100644 --- a/GameServer/KcpSharp/KcpSendReceiveQueueItemCache.cs +++ b/GameServer/KcpSharp/KcpSendReceiveQueueItemCache.cs @@ -3,12 +3,12 @@ using LinkedListOfQueueItem = KcpSharp.NetstandardShim.LinkedList<(KcpSharp.KcpB using LinkedListNodeOfQueueItem = KcpSharp.NetstandardShim.LinkedListNode<(KcpSharp.KcpBuffer Data, byte Fragment)>; #else using LinkedListNodeOfQueueItem = - System.Collections.Generic.LinkedListNode<(EggLink.DanhengServer.KcpSharp.KcpBuffer Data, byte Fragment)>; + System.Collections.Generic.LinkedListNode<(EggLink.DanhengServer.GameServer.KcpSharp.KcpBuffer Data, byte Fragment)>; using LinkedListOfQueueItem = - System.Collections.Generic.LinkedList<(EggLink.DanhengServer.KcpSharp.KcpBuffer Data, byte Fragment)>; + System.Collections.Generic.LinkedList<(EggLink.DanhengServer.GameServer.KcpSharp.KcpBuffer Data, byte Fragment)>; #endif -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal sealed class KcpSendReceiveQueueItemCache { diff --git a/GameServer/KcpSharp/KcpSendSegmentStats.cs b/GameServer/KcpSharp/KcpSendSegmentStats.cs index 67330d68..4f76a959 100644 --- a/GameServer/KcpSharp/KcpSendSegmentStats.cs +++ b/GameServer/KcpSharp/KcpSendSegmentStats.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal readonly struct KcpSendSegmentStats { diff --git a/GameServer/KcpSharp/KcpSocketTransport.cs b/GameServer/KcpSharp/KcpSocketTransport.cs index 2ed8834a..f2f8ff8e 100644 --- a/GameServer/KcpSharp/KcpSocketTransport.cs +++ b/GameServer/KcpSharp/KcpSocketTransport.cs @@ -1,8 +1,7 @@ using System.Net; using System.Net.Sockets; -using KcpSharp; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// Helper methods to create socket transports for KCP conversations. diff --git a/GameServer/KcpSharp/KcpSocketTransportForConversation.cs b/GameServer/KcpSharp/KcpSocketTransportForConversation.cs index 24a9c349..12633f5e 100644 --- a/GameServer/KcpSharp/KcpSocketTransportForConversation.cs +++ b/GameServer/KcpSharp/KcpSocketTransportForConversation.cs @@ -1,8 +1,7 @@ using System.Net; using System.Net.Sockets; -using KcpSharp; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// Socket transport for KCP conversation. diff --git a/GameServer/KcpSharp/KcpSocketTransportForMultiplexConnection.cs b/GameServer/KcpSharp/KcpSocketTransportForMultiplexConnection.cs index 0e8627b6..edb52822 100644 --- a/GameServer/KcpSharp/KcpSocketTransportForMultiplexConnection.cs +++ b/GameServer/KcpSharp/KcpSocketTransportForMultiplexConnection.cs @@ -1,6 +1,6 @@ using System.Net.Sockets; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal sealed class KcpSocketTransportForMultiplexConnection : KcpSocketTransport>, IKcpTransport> diff --git a/GameServer/KcpSharp/KcpSocketTransportForRawChannel.cs b/GameServer/KcpSharp/KcpSocketTransportForRawChannel.cs index 375ed38a..79dffb38 100644 --- a/GameServer/KcpSharp/KcpSocketTransportForRawChannel.cs +++ b/GameServer/KcpSharp/KcpSocketTransportForRawChannel.cs @@ -1,7 +1,7 @@ using System.Net; using System.Net.Sockets; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal sealed class KcpSocketTransportForRawChannel : KcpSocketTransport, IKcpTransport { diff --git a/GameServer/KcpSharp/KcpSocketTransportOfT.cs b/GameServer/KcpSharp/KcpSocketTransportOfT.cs index 420dacef..168b1d62 100644 --- a/GameServer/KcpSharp/KcpSocketTransportOfT.cs +++ b/GameServer/KcpSharp/KcpSocketTransportOfT.cs @@ -1,10 +1,10 @@ using System.Buffers; using System.Net; using System.Net.Sockets; -using EggLink.DanhengServer.Server; +using EggLink.DanhengServer.GameServer.Server; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// A Socket transport for upper-level connections. diff --git a/GameServer/KcpSharp/KcpStream.cs b/GameServer/KcpSharp/KcpStream.cs index 6b1d49be..7c93151a 100644 --- a/GameServer/KcpSharp/KcpStream.cs +++ b/GameServer/KcpSharp/KcpStream.cs @@ -1,6 +1,4 @@ -using KcpSharp; - -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; /// /// A stream wrapper of . diff --git a/GameServer/KcpSharp/ThrowHelper.cs b/GameServer/KcpSharp/ThrowHelper.cs index 59362cc6..181f3400 100644 --- a/GameServer/KcpSharp/ThrowHelper.cs +++ b/GameServer/KcpSharp/ThrowHelper.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.KcpSharp; +namespace EggLink.DanhengServer.GameServer.KcpSharp; internal static class ThrowHelper { diff --git a/GameServer/Plugin/Constructor/IPlugin.cs b/GameServer/Plugin/Constructor/IPlugin.cs index 16750941..270e30ea 100644 --- a/GameServer/Plugin/Constructor/IPlugin.cs +++ b/GameServer/Plugin/Constructor/IPlugin.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Plugin.Constructor; +namespace EggLink.DanhengServer.GameServer.Plugin.Constructor; public interface IPlugin { diff --git a/GameServer/Plugin/Constructor/PluginInfo.cs b/GameServer/Plugin/Constructor/PluginInfo.cs index 55aa929e..a33be86c 100644 --- a/GameServer/Plugin/Constructor/PluginInfo.cs +++ b/GameServer/Plugin/Constructor/PluginInfo.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Plugin.Constructor; +namespace EggLink.DanhengServer.GameServer.Plugin.Constructor; [AttributeUsage(AttributeTargets.Class)] public class PluginInfo(string name, string description, string version) : Attribute diff --git a/GameServer/Plugin/Event/PluginEvent.cs b/GameServer/Plugin/Event/PluginEvent.cs index df664458..1a7447ca 100644 --- a/GameServer/Plugin/Event/PluginEvent.cs +++ b/GameServer/Plugin/Event/PluginEvent.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; -namespace EggLink.DanhengServer.Plugin.Event; +namespace EggLink.DanhengServer.GameServer.Plugin.Event; public static class PluginEvent { diff --git a/GameServer/Plugin/PluginManager.cs b/GameServer/Plugin/PluginManager.cs index a5700aad..3969d379 100644 --- a/GameServer/Plugin/PluginManager.cs +++ b/GameServer/Plugin/PluginManager.cs @@ -1,10 +1,10 @@ using System.Reflection; +using EggLink.DanhengServer.GameServer.Plugin.Constructor; using EggLink.DanhengServer.Internationalization; -using EggLink.DanhengServer.Plugin.Constructor; using EggLink.DanhengServer.Util; using McMaster.NETCore.Plugins; -namespace EggLink.DanhengServer.Plugin; +namespace EggLink.DanhengServer.GameServer.Plugin; public class PluginManager { diff --git a/GameServer/Server/Connection.cs b/GameServer/Server/Connection.cs index 685eedb3..a6fc1720 100644 --- a/GameServer/Server/Connection.cs +++ b/GameServer/Server/Connection.cs @@ -1,15 +1,15 @@ using System.Buffers; using System.Net; using System.Reflection; -using EggLink.DanhengServer.Common.Enums; -using EggLink.DanhengServer.Game.Player; -using EggLink.DanhengServer.Server.Packet; +using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.KcpSharp; +using EggLink.DanhengServer.GameServer.Server.Packet; using EggLink.DanhengServer.Util; using Google.Protobuf; using Google.Protobuf.Reflection; -using KcpSharp; -namespace EggLink.DanhengServer.Server; +namespace EggLink.DanhengServer.GameServer.Server; public class Connection { diff --git a/GameServer/Server/Listener.cs b/GameServer/Server/Listener.cs index 72a91d40..eade6460 100644 --- a/GameServer/Server/Listener.cs +++ b/GameServer/Server/Listener.cs @@ -1,11 +1,11 @@ using System.Net; using System.Net.Sockets; -using EggLink.DanhengServer.Common.Enums; +using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.GameServer.KcpSharp; using EggLink.DanhengServer.Internationalization; -using EggLink.DanhengServer.KcpSharp; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server; +namespace EggLink.DanhengServer.GameServer.Server; public class Listener { diff --git a/GameServer/Server/Packet/BasePacket.cs b/GameServer/Server/Packet/BasePacket.cs index 5b2381cd..86b46e73 100644 --- a/GameServer/Server/Packet/BasePacket.cs +++ b/GameServer/Server/Packet/BasePacket.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Util; using Google.Protobuf; -namespace EggLink.DanhengServer.Server.Packet; +namespace EggLink.DanhengServer.GameServer.Server.Packet; public class BasePacket(ushort cmdId) { diff --git a/GameServer/Server/Packet/CmdIds.cs b/GameServer/Server/Packet/CmdIds.cs index 9294b452..52619481 100644 --- a/GameServer/Server/Packet/CmdIds.cs +++ b/GameServer/Server/Packet/CmdIds.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet; +namespace EggLink.DanhengServer.GameServer.Server.Packet; public class CmdIds { diff --git a/GameServer/Server/Packet/Handler.cs b/GameServer/Server/Packet/Handler.cs index 9b0020e5..650560b7 100644 --- a/GameServer/Server/Packet/Handler.cs +++ b/GameServer/Server/Packet/Handler.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet; +namespace EggLink.DanhengServer.GameServer.Server.Packet; public abstract class Handler { diff --git a/GameServer/Server/Packet/HandlerManager.cs b/GameServer/Server/Packet/HandlerManager.cs index 38dd352d..2b7a36e9 100644 --- a/GameServer/Server/Packet/HandlerManager.cs +++ b/GameServer/Server/Packet/HandlerManager.cs @@ -1,6 +1,6 @@ using System.Reflection; -namespace EggLink.DanhengServer.Server.Packet; +namespace EggLink.DanhengServer.GameServer.Server.Packet; public static class HandlerManager { diff --git a/GameServer/Server/Packet/Opcode.cs b/GameServer/Server/Packet/Opcode.cs index c1bcdfa4..7fe49d4f 100644 --- a/GameServer/Server/Packet/Opcode.cs +++ b/GameServer/Server/Packet/Opcode.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet; +namespace EggLink.DanhengServer.GameServer.Server.Packet; [AttributeUsage(AttributeTargets.Class)] public class Opcode(int cmdId) : Attribute diff --git a/GameServer/Server/Packet/Recv/Activity/HandlerGetActivityScheduleConfigCsReq.cs b/GameServer/Server/Packet/Recv/Activity/HandlerGetActivityScheduleConfigCsReq.cs index f639fdaa..5877f571 100644 --- a/GameServer/Server/Packet/Recv/Activity/HandlerGetActivityScheduleConfigCsReq.cs +++ b/GameServer/Server/Packet/Recv/Activity/HandlerGetActivityScheduleConfigCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Activity; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Activity; -namespace EggLink.DanhengServer.Server.Packet.Recv.Activity; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Activity; [Opcode(CmdIds.GetActivityScheduleConfigCsReq)] public class HandlerGetActivityScheduleConfigCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerAvatarExpUpCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerAvatarExpUpCsReq.cs index cedfb468..7044ea4e 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerAvatarExpUpCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerAvatarExpUpCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.AvatarExpUpCsReq)] public class HandlerAvatarExpUpCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerDressAvatarCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerDressAvatarCsReq.cs index 90b9269e..e01d5fe6 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerDressAvatarCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerDressAvatarCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.DressAvatarCsReq)] public class HandlerDressAvatarCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerDressRelicAvatarCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerDressRelicAvatarCsReq.cs index 698c449f..67651b5c 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerDressRelicAvatarCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerDressRelicAvatarCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.DressRelicAvatarCsReq)] public class HandlerDressRelicAvatarCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerExpUpEquipmentCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerExpUpEquipmentCsReq.cs index 15a8fe75..ccdf88c5 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerExpUpEquipmentCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerExpUpEquipmentCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.ExpUpEquipmentCsReq)] public class HandlerExpUpEquipmentCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerExpUpRelicCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerExpUpRelicCsReq.cs index 5e6b35b6..8a27691f 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerExpUpRelicCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerExpUpRelicCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.ExpUpRelicCsReq)] public class HandlerExpUpRelicCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerGetAssistHistoryCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerGetAssistHistoryCsReq.cs index 440df12b..4beeaf2b 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerGetAssistHistoryCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerGetAssistHistoryCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.GetAssistHistoryCsReq)] public class HandlerGetAssistHistoryCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerGetAssistListCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerGetAssistListCsReq.cs index 480b1058..e81ac46a 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerGetAssistListCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerGetAssistListCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.GetAssistListCsReq)] public class HandlerGetAssistListCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerGetAvatarDataCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerGetAvatarDataCsReq.cs index 8e35126b..d508a41f 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerGetAvatarDataCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerGetAvatarDataCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.GetAvatarDataCsReq)] public class HandlerGetAvatarDataCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerGetCurAssistCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerGetCurAssistCsReq.cs index d3543c16..1f83fcaa 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerGetCurAssistCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerGetCurAssistCsReq.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.GetCurAssistCsReq)] public class HandlerGetCurAssistCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerGetHeroBasicTypeInfoCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerGetHeroBasicTypeInfoCsReq.cs index a06c4c01..9d235666 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerGetHeroBasicTypeInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerGetHeroBasicTypeInfoCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.GetHeroBasicTypeInfoCsReq)] public class HandlerGetHeroBasicTypeInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerPromoteAvatarCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerPromoteAvatarCsReq.cs index 4ccea086..8f9d0498 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerPromoteAvatarCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerPromoteAvatarCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.PromoteAvatarCsReq)] public class HandlerPromoteAvatarCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerPromoteEquipmentCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerPromoteEquipmentCsReq.cs index 38e10512..eea87a19 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerPromoteEquipmentCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerPromoteEquipmentCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.PromoteEquipmentCsReq)] public class HandlerPromoteEquipmentCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerRankUpAvatarCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerRankUpAvatarCsReq.cs index 0636e956..34a16ef7 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerRankUpAvatarCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerRankUpAvatarCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.RankUpAvatarCsReq)] public class HandlerRankUpAvatarCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerRankUpEquipmentCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerRankUpEquipmentCsReq.cs index 4858a5d7..a7562cd7 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerRankUpEquipmentCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerRankUpEquipmentCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.RankUpEquipmentCsReq)] public class HandlerRankUpEquipmentCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerSetAssistAvatarCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerSetAssistAvatarCsReq.cs index c429b6a5..6a2e611b 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerSetAssistAvatarCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerSetAssistAvatarCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.SetAssistAvatarCsReq)] public class HandlerSetAssistAvatarCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerSetDisplayAvatarCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerSetDisplayAvatarCsReq.cs index c4b1b4a5..203dc395 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerSetDisplayAvatarCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerSetDisplayAvatarCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.SetDisplayAvatarCsReq)] public class HandlerSetDisplayAvatarCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerTakeOffEquipmentCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerTakeOffEquipmentCsReq.cs index ca05ce4e..dea356e8 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerTakeOffEquipmentCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerTakeOffEquipmentCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.TakeOffEquipmentCsReq)] public class HandlerTakeOffEquipmentCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerTakeOffRelicCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerTakeOffRelicCsReq.cs index 961e7dc6..be81db75 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerTakeOffRelicCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerTakeOffRelicCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.TakeOffRelicCsReq)] public class HandlerTakeOffRelicCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerTakePromotionRewardCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerTakePromotionRewardCsReq.cs index b2b0a320..8749da07 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerTakePromotionRewardCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerTakePromotionRewardCsReq.cs @@ -1,8 +1,8 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Avatar; -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.TakePromotionRewardCsReq)] public class HandlerTakePromotionRewardCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Avatar/HandlerUnlockSkilltreeCsReq.cs b/GameServer/Server/Packet/Recv/Avatar/HandlerUnlockSkilltreeCsReq.cs index 7aa842ff..b9b5d21d 100644 --- a/GameServer/Server/Packet/Recv/Avatar/HandlerUnlockSkilltreeCsReq.cs +++ b/GameServer/Server/Packet/Recv/Avatar/HandlerUnlockSkilltreeCsReq.cs @@ -1,10 +1,10 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Database; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Avatar; -using EggLink.DanhengServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Server.Packet.Recv.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.UnlockSkilltreeCsReq)] public class HandlerUnlockSkilltreeCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Battle/HandlerGetCurBattleInfoCsReq.cs b/GameServer/Server/Packet/Recv/Battle/HandlerGetCurBattleInfoCsReq.cs index 1586425d..9a61e111 100644 --- a/GameServer/Server/Packet/Recv/Battle/HandlerGetCurBattleInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Battle/HandlerGetCurBattleInfoCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.GameServer.Server.Packet.Send.Battle; -namespace EggLink.DanhengServer.Server.Packet.Recv.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Battle; [Opcode(CmdIds.GetCurBattleInfoCsReq)] public class HandlerGetCurBattleInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Battle/HandlerGetFarmStageGachaInfoCsReq.cs b/GameServer/Server/Packet/Recv/Battle/HandlerGetFarmStageGachaInfoCsReq.cs index 475b0dfb..a5b4c6eb 100644 --- a/GameServer/Server/Packet/Recv/Battle/HandlerGetFarmStageGachaInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Battle/HandlerGetFarmStageGachaInfoCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Battle; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Battle; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Battle; [Opcode(CmdIds.GetFarmStageGachaInfoCsReq)] public class HandlerGetFarmStageGachaInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Battle/HandlerPVEBattleResultCsReq.cs b/GameServer/Server/Packet/Recv/Battle/HandlerPVEBattleResultCsReq.cs index 6d591615..63429127 100644 --- a/GameServer/Server/Packet/Recv/Battle/HandlerPVEBattleResultCsReq.cs +++ b/GameServer/Server/Packet/Recv/Battle/HandlerPVEBattleResultCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Battle; [Opcode(CmdIds.PVEBattleResultCsReq)] public class HandlerPVEBattleResultCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Battle/HandlerQuitBattleCsReq.cs b/GameServer/Server/Packet/Recv/Battle/HandlerQuitBattleCsReq.cs index b5aa029a..7580a92d 100644 --- a/GameServer/Server/Packet/Recv/Battle/HandlerQuitBattleCsReq.cs +++ b/GameServer/Server/Packet/Recv/Battle/HandlerQuitBattleCsReq.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Recv.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Battle; [Opcode(CmdIds.QuitBattleCsReq)] public class HandlerQuitBattleCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Battle/HandlerSceneCastSkillCsReq.cs b/GameServer/Server/Packet/Recv/Battle/HandlerSceneCastSkillCsReq.cs index 88a56313..b421e182 100644 --- a/GameServer/Server/Packet/Recv/Battle/HandlerSceneCastSkillCsReq.cs +++ b/GameServer/Server/Packet/Recv/Battle/HandlerSceneCastSkillCsReq.cs @@ -1,8 +1,8 @@ -using EggLink.DanhengServer.Game.Battle.Skill; +using EggLink.DanhengServer.GameServer.Game.Battle.Skill; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Battle; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Battle; -namespace EggLink.DanhengServer.Server.Packet.Recv.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Battle; [Opcode(CmdIds.SceneCastSkillCsReq)] public class HandlerSceneCastSkillCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Battle/HandlerSceneEnterStageCsReq.cs b/GameServer/Server/Packet/Recv/Battle/HandlerSceneEnterStageCsReq.cs index 4fcf938c..7300e478 100644 --- a/GameServer/Server/Packet/Recv/Battle/HandlerSceneEnterStageCsReq.cs +++ b/GameServer/Server/Packet/Recv/Battle/HandlerSceneEnterStageCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Battle; [Opcode(CmdIds.SceneEnterStageCsReq)] public class HandlerSceneEnterStageCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Battle/HandlerStartCocoonStageCsReq.cs b/GameServer/Server/Packet/Recv/Battle/HandlerStartCocoonStageCsReq.cs index 9a5948b9..acdd0fca 100644 --- a/GameServer/Server/Packet/Recv/Battle/HandlerStartCocoonStageCsReq.cs +++ b/GameServer/Server/Packet/Recv/Battle/HandlerStartCocoonStageCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Battle; [Opcode(CmdIds.StartCocoonStageCsReq)] public class HandlerStartCocoonStageCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Challenge/HandlerGetChallengeCsReq.cs b/GameServer/Server/Packet/Recv/Challenge/HandlerGetChallengeCsReq.cs index 0470ac1e..2a99a0c5 100644 --- a/GameServer/Server/Packet/Recv/Challenge/HandlerGetChallengeCsReq.cs +++ b/GameServer/Server/Packet/Recv/Challenge/HandlerGetChallengeCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Battle; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; -namespace EggLink.DanhengServer.Server.Packet.Recv.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Challenge; [Opcode(CmdIds.GetChallengeCsReq)] public class HandlerGetChallengeCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Challenge/HandlerGetCurChallengeCsReq.cs b/GameServer/Server/Packet/Recv/Challenge/HandlerGetCurChallengeCsReq.cs index 594e18d1..4d00666e 100644 --- a/GameServer/Server/Packet/Recv/Challenge/HandlerGetCurChallengeCsReq.cs +++ b/GameServer/Server/Packet/Recv/Challenge/HandlerGetCurChallengeCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Battle; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; -namespace EggLink.DanhengServer.Server.Packet.Recv.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Challenge; [Opcode(CmdIds.GetCurChallengeCsReq)] public class HandlerGetCurChallengeCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Challenge/HandlerLeaveChallengeCsReq.cs b/GameServer/Server/Packet/Recv/Challenge/HandlerLeaveChallengeCsReq.cs index e94f30c0..a5c9fe05 100644 --- a/GameServer/Server/Packet/Recv/Challenge/HandlerLeaveChallengeCsReq.cs +++ b/GameServer/Server/Packet/Recv/Challenge/HandlerLeaveChallengeCsReq.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server.Packet.Recv.Challenge; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Challenge; [Opcode(CmdIds.LeaveChallengeCsReq)] public class HandlerLeaveChallengeCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Challenge/HandlerStartChallengeCsReq.cs b/GameServer/Server/Packet/Recv/Challenge/HandlerStartChallengeCsReq.cs index 8fa62f2e..2cb2e152 100644 --- a/GameServer/Server/Packet/Recv/Challenge/HandlerStartChallengeCsReq.cs +++ b/GameServer/Server/Packet/Recv/Challenge/HandlerStartChallengeCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Challenge; [Opcode(CmdIds.StartChallengeCsReq)] public class HandlerStartChallengeCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Challenge/HandlerTakeChallengeRewardCsReq.cs b/GameServer/Server/Packet/Recv/Challenge/HandlerTakeChallengeRewardCsReq.cs index 10d7030c..f3894d93 100644 --- a/GameServer/Server/Packet/Recv/Challenge/HandlerTakeChallengeRewardCsReq.cs +++ b/GameServer/Server/Packet/Recv/Challenge/HandlerTakeChallengeRewardCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Challenge; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Challenge; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Challenge; [Opcode(CmdIds.TakeChallengeRewardCsReq)] public class HandlerTakeChallengeRewardCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueConfirmRollCsReq.cs b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueConfirmRollCsReq.cs index 1ea39a44..b7f12c61 100644 --- a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueConfirmRollCsReq.cs +++ b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueConfirmRollCsReq.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Recv.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue; [Opcode(CmdIds.ChessRogueConfirmRollCsReq)] public class HandlerChessRogueConfirmRollCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueEnterCellCsReq.cs b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueEnterCellCsReq.cs index 7b88beeb..16b22b88 100644 --- a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueEnterCellCsReq.cs +++ b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueEnterCellCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue; [Opcode(CmdIds.ChessRogueEnterCellCsReq)] public class HandlerChessRogueEnterCellCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueEnterNextLayerCsReq.cs b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueEnterNextLayerCsReq.cs index a7cd4c02..f3d599db 100644 --- a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueEnterNextLayerCsReq.cs +++ b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueEnterNextLayerCsReq.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Recv.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue; [Opcode(CmdIds.ChessRogueEnterNextLayerCsReq)] public class HandlerChessRogueEnterNextLayerCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueLeaveCsReq.cs b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueLeaveCsReq.cs index a2ca9aac..fdac588f 100644 --- a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueLeaveCsReq.cs +++ b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueLeaveCsReq.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Recv.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue; [Opcode(CmdIds.ChessRogueLeaveCsReq)] public class HandlerChessRogueLeaveCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueNousEditDiceCsReq.cs b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueNousEditDiceCsReq.cs index 9a67ee27..1f4594ad 100644 --- a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueNousEditDiceCsReq.cs +++ b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueNousEditDiceCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue; [Opcode(CmdIds.ChessRogueNousEditDiceCsReq)] public class HandlerChessRogueNousEditDiceCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueQueryCsReq.cs b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueQueryCsReq.cs index aac1a36e..4cb79667 100644 --- a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueQueryCsReq.cs +++ b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueQueryCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; -namespace EggLink.DanhengServer.Server.Packet.Recv.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue; [Opcode(CmdIds.ChessRogueQueryCsReq)] public class HandlerChessRogueQueryCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueQuitCsReq.cs b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueQuitCsReq.cs index ec725537..3fbc56da 100644 --- a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueQuitCsReq.cs +++ b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueQuitCsReq.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Recv.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue; [Opcode(CmdIds.ChessRogueQuitCsReq)] public class HandlerChessRogueQuitCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueRollDiceCsReq.cs b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueRollDiceCsReq.cs index 8e92eb34..d360af30 100644 --- a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueRollDiceCsReq.cs +++ b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueRollDiceCsReq.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Recv.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue; [Opcode(CmdIds.ChessRogueRollDiceCsReq)] public class HandlerChessRogueRollDiceCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueStartCsReq.cs b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueStartCsReq.cs index 6df94deb..d779ba9b 100644 --- a/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueStartCsReq.cs +++ b/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueStartCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue; [Opcode(CmdIds.ChessRogueStartCsReq)] public class HandlerChessRogueStartCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/ChessRogue/HandlerGetChessRogueBuffEnhanceInfoCsReq.cs b/GameServer/Server/Packet/Recv/ChessRogue/HandlerGetChessRogueBuffEnhanceInfoCsReq.cs index 3f1b41c2..4a09fe6a 100644 --- a/GameServer/Server/Packet/Recv/ChessRogue/HandlerGetChessRogueBuffEnhanceInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/ChessRogue/HandlerGetChessRogueBuffEnhanceInfoCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; -namespace EggLink.DanhengServer.Server.Packet.Recv.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue; [Opcode(CmdIds.GetChessRogueBuffEnhanceInfoCsReq)] public class HandlerGetChessRogueBuffEnhanceInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/ChessRogue/HandlerGetChessRogueNousStoryInfoCsReq.cs b/GameServer/Server/Packet/Recv/ChessRogue/HandlerGetChessRogueNousStoryInfoCsReq.cs index aef799fb..86582124 100644 --- a/GameServer/Server/Packet/Recv/ChessRogue/HandlerGetChessRogueNousStoryInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/ChessRogue/HandlerGetChessRogueNousStoryInfoCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; -namespace EggLink.DanhengServer.Server.Packet.Recv.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue; [Opcode(CmdIds.GetChessRogueNousStoryInfoCsReq)] public class HandlerGetChessRogueNousStoryInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Friend/HandlerApplyFriendCsReq.cs b/GameServer/Server/Packet/Recv/Friend/HandlerApplyFriendCsReq.cs index 8e6eeea3..8495c765 100644 --- a/GameServer/Server/Packet/Recv/Friend/HandlerApplyFriendCsReq.cs +++ b/GameServer/Server/Packet/Recv/Friend/HandlerApplyFriendCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Friend; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Friend; [Opcode(CmdIds.ApplyFriendCsReq)] public class HandlerApplyFriendCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Friend/HandlerGetChatFriendHistoryCsReq.cs b/GameServer/Server/Packet/Recv/Friend/HandlerGetChatFriendHistoryCsReq.cs index eba1bb20..3504fc6c 100644 --- a/GameServer/Server/Packet/Recv/Friend/HandlerGetChatFriendHistoryCsReq.cs +++ b/GameServer/Server/Packet/Recv/Friend/HandlerGetChatFriendHistoryCsReq.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Recv.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Friend; [Opcode(CmdIds.GetChatFriendHistoryCsReq)] public class HandlerGetChatFriendHistoryCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Friend/HandlerGetFriendApplyListInfoCsReq.cs b/GameServer/Server/Packet/Recv/Friend/HandlerGetFriendApplyListInfoCsReq.cs index 724839de..93ad6e09 100644 --- a/GameServer/Server/Packet/Recv/Friend/HandlerGetFriendApplyListInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Friend/HandlerGetFriendApplyListInfoCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Gacha; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; -namespace EggLink.DanhengServer.Server.Packet.Recv.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Friend; [Opcode(CmdIds.GetFriendApplyListInfoCsReq)] public class HandlerGetFriendApplyListInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Friend/HandlerGetFriendListInfoCsReq.cs b/GameServer/Server/Packet/Recv/Friend/HandlerGetFriendListInfoCsReq.cs index d43fbdfc..7ae6d61b 100644 --- a/GameServer/Server/Packet/Recv/Friend/HandlerGetFriendListInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Friend/HandlerGetFriendListInfoCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Gacha; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; -namespace EggLink.DanhengServer.Server.Packet.Recv.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Friend; [Opcode(CmdIds.GetFriendListInfoCsReq)] public class HandlerGetFriendListInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Friend/HandlerGetPlayerDetailInfoCsReq.cs b/GameServer/Server/Packet/Recv/Friend/HandlerGetPlayerDetailInfoCsReq.cs index 7f10669b..08a4a171 100644 --- a/GameServer/Server/Packet/Recv/Friend/HandlerGetPlayerDetailInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Friend/HandlerGetPlayerDetailInfoCsReq.cs @@ -1,9 +1,9 @@ using EggLink.DanhengServer.Database.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Friend; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server.Packet.Recv.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Friend; [Opcode(CmdIds.GetPlayerDetailInfoCsReq)] public class HandlerGetPlayerDetailInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Friend/HandlerGetPrivateChatHistoryCsReq.cs b/GameServer/Server/Packet/Recv/Friend/HandlerGetPrivateChatHistoryCsReq.cs index f3288e0b..fb45765d 100644 --- a/GameServer/Server/Packet/Recv/Friend/HandlerGetPrivateChatHistoryCsReq.cs +++ b/GameServer/Server/Packet/Recv/Friend/HandlerGetPrivateChatHistoryCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Friend; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Friend; [Opcode(CmdIds.GetPrivateChatHistoryCsReq)] public class HandlerGetPrivateChatHistoryCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Friend/HandlerHandleFriendCsReq.cs b/GameServer/Server/Packet/Recv/Friend/HandlerHandleFriendCsReq.cs index fd7c8f7d..7ed2c9d2 100644 --- a/GameServer/Server/Packet/Recv/Friend/HandlerHandleFriendCsReq.cs +++ b/GameServer/Server/Packet/Recv/Friend/HandlerHandleFriendCsReq.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Database.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Friend; -namespace EggLink.DanhengServer.Server.Packet.Recv.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Friend; [Opcode(CmdIds.HandleFriendCsReq)] public class HandlerHandleFriendCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Friend/HandlerSearchPlayerCsReq.cs b/GameServer/Server/Packet/Recv/Friend/HandlerSearchPlayerCsReq.cs index 6bb8659d..c969559e 100644 --- a/GameServer/Server/Packet/Recv/Friend/HandlerSearchPlayerCsReq.cs +++ b/GameServer/Server/Packet/Recv/Friend/HandlerSearchPlayerCsReq.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Database.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Friend; -namespace EggLink.DanhengServer.Server.Packet.Recv.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Friend; [Opcode(CmdIds.SearchPlayerCsReq)] public class HandlerSearchPlayerCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Friend/HandlerSendMsgCsReq.cs b/GameServer/Server/Packet/Recv/Friend/HandlerSendMsgCsReq.cs index efda5b46..b9a036a8 100644 --- a/GameServer/Server/Packet/Recv/Friend/HandlerSendMsgCsReq.cs +++ b/GameServer/Server/Packet/Recv/Friend/HandlerSendMsgCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Friend; [Opcode(CmdIds.SendMsgCsReq)] public class HandlerSendMsgCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Gacha/HandlerDoGachaCsReq.cs b/GameServer/Server/Packet/Recv/Gacha/HandlerDoGachaCsReq.cs index 8f36a819..d75229f5 100644 --- a/GameServer/Server/Packet/Recv/Gacha/HandlerDoGachaCsReq.cs +++ b/GameServer/Server/Packet/Recv/Gacha/HandlerDoGachaCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Gacha; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Gacha; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Gacha; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Gacha; [Opcode(CmdIds.DoGachaCsReq)] public class HandlerDoGachaCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Gacha/HandlerGetGachaInfoCsReq.cs b/GameServer/Server/Packet/Recv/Gacha/HandlerGetGachaInfoCsReq.cs index f45e47af..c5beb978 100644 --- a/GameServer/Server/Packet/Recv/Gacha/HandlerGetGachaInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Gacha/HandlerGetGachaInfoCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Gacha; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Gacha; -namespace EggLink.DanhengServer.Server.Packet.Recv.Gacha; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Gacha; [Opcode(CmdIds.GetGachaInfoCsReq)] public class HandlerGetGachaInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/HeartDial/HandlerChangeScriptEmotionCsReq.cs b/GameServer/Server/Packet/Recv/HeartDial/HandlerChangeScriptEmotionCsReq.cs index 505b7056..0cf85c8e 100644 --- a/GameServer/Server/Packet/Recv/HeartDial/HandlerChangeScriptEmotionCsReq.cs +++ b/GameServer/Server/Packet/Recv/HeartDial/HandlerChangeScriptEmotionCsReq.cs @@ -1,8 +1,6 @@ using EggLink.DanhengServer.Enums.Mission; using EggLink.DanhengServer.GameServer.Server.Packet.Send.HeartDial; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.HeartDial; diff --git a/GameServer/Server/Packet/Recv/HeartDial/HandlerFinishEmotionDialoguePerformanceCsReq.cs b/GameServer/Server/Packet/Recv/HeartDial/HandlerFinishEmotionDialoguePerformanceCsReq.cs index 0983a1ec..688cdbe6 100644 --- a/GameServer/Server/Packet/Recv/HeartDial/HandlerFinishEmotionDialoguePerformanceCsReq.cs +++ b/GameServer/Server/Packet/Recv/HeartDial/HandlerFinishEmotionDialoguePerformanceCsReq.cs @@ -1,8 +1,7 @@ using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; using EggLink.DanhengServer.GameServer.Server.Packet.Send.HeartDial; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.HeartDial; diff --git a/GameServer/Server/Packet/Recv/HeartDial/HandlerGetHeartDialInfoCsReq.cs b/GameServer/Server/Packet/Recv/HeartDial/HandlerGetHeartDialInfoCsReq.cs index 7ed41f4d..4c1300fb 100644 --- a/GameServer/Server/Packet/Recv/HeartDial/HandlerGetHeartDialInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/HeartDial/HandlerGetHeartDialInfoCsReq.cs @@ -1,6 +1,4 @@ using EggLink.DanhengServer.GameServer.Server.Packet.Send.HeartDial; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.HeartDial; diff --git a/GameServer/Server/Packet/Recv/HeartDial/HandlerSubmitEmotionItemCsReq.cs b/GameServer/Server/Packet/Recv/HeartDial/HandlerSubmitEmotionItemCsReq.cs index 0de99a9c..07a27f08 100644 --- a/GameServer/Server/Packet/Recv/HeartDial/HandlerSubmitEmotionItemCsReq.cs +++ b/GameServer/Server/Packet/Recv/HeartDial/HandlerSubmitEmotionItemCsReq.cs @@ -3,8 +3,6 @@ using EggLink.DanhengServer.Enums; using EggLink.DanhengServer.Enums.Mission; using EggLink.DanhengServer.GameServer.Server.Packet.Send.HeartDial; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.HeartDial; diff --git a/GameServer/Server/Packet/Recv/Lineup/HandlerChangeLineupLeaderCsReq.cs b/GameServer/Server/Packet/Recv/Lineup/HandlerChangeLineupLeaderCsReq.cs index 1e6a655c..70b5a8f8 100644 --- a/GameServer/Server/Packet/Recv/Lineup/HandlerChangeLineupLeaderCsReq.cs +++ b/GameServer/Server/Packet/Recv/Lineup/HandlerChangeLineupLeaderCsReq.cs @@ -1,8 +1,9 @@ using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; -namespace EggLink.DanhengServer.Server.Packet.Recv.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Lineup; [Opcode(CmdIds.ChangeLineupLeaderCsReq)] public class HandlerChangeLineupLeaderCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Lineup/HandlerGetAllLineupDataCsReq.cs b/GameServer/Server/Packet/Recv/Lineup/HandlerGetAllLineupDataCsReq.cs index d3c4ade1..2c4f3472 100644 --- a/GameServer/Server/Packet/Recv/Lineup/HandlerGetAllLineupDataCsReq.cs +++ b/GameServer/Server/Packet/Recv/Lineup/HandlerGetAllLineupDataCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Lineup; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; -namespace EggLink.DanhengServer.Server.Packet.Recv.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Lineup; [Opcode(CmdIds.GetAllLineupDataCsReq)] public class HandlerGetAllLineupDataCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Lineup/HandlerGetCurLineupDataCsReq.cs b/GameServer/Server/Packet/Recv/Lineup/HandlerGetCurLineupDataCsReq.cs index b74c7856..5cb30a06 100644 --- a/GameServer/Server/Packet/Recv/Lineup/HandlerGetCurLineupDataCsReq.cs +++ b/GameServer/Server/Packet/Recv/Lineup/HandlerGetCurLineupDataCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Lineup; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; -namespace EggLink.DanhengServer.Server.Packet.Recv.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Lineup; [Opcode(CmdIds.GetCurLineupDataCsReq)] public class HandlerGetCurLineupDataCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Lineup/HandlerGetLineupAvatarDataCsReq.cs b/GameServer/Server/Packet/Recv/Lineup/HandlerGetLineupAvatarDataCsReq.cs index 83a43678..61f9f0f6 100644 --- a/GameServer/Server/Packet/Recv/Lineup/HandlerGetLineupAvatarDataCsReq.cs +++ b/GameServer/Server/Packet/Recv/Lineup/HandlerGetLineupAvatarDataCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Lineup; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; -namespace EggLink.DanhengServer.Server.Packet.Recv.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Lineup; [Opcode(CmdIds.GetLineupAvatarDataCsReq)] public class HandlerGetLineupAvatarDataCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Lineup/HandlerReplaceLineupCsReq.cs b/GameServer/Server/Packet/Recv/Lineup/HandlerReplaceLineupCsReq.cs index a27fd122..7730e55d 100644 --- a/GameServer/Server/Packet/Recv/Lineup/HandlerReplaceLineupCsReq.cs +++ b/GameServer/Server/Packet/Recv/Lineup/HandlerReplaceLineupCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Lineup; [Opcode(CmdIds.ReplaceLineupCsReq)] public class HandlerReplaceLineupCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Lineup/HandlerSceneCastSkillCostMpCsReq.cs b/GameServer/Server/Packet/Recv/Lineup/HandlerSceneCastSkillCostMpCsReq.cs index 018cb5b0..88cf5006 100644 --- a/GameServer/Server/Packet/Recv/Lineup/HandlerSceneCastSkillCostMpCsReq.cs +++ b/GameServer/Server/Packet/Recv/Lineup/HandlerSceneCastSkillCostMpCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Lineup; [Opcode(CmdIds.SceneCastSkillCostMpCsReq)] public class HandlerSceneCastSkillCostMpCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Lineup/HandlerSwitchLineupIndexCsReq.cs b/GameServer/Server/Packet/Recv/Lineup/HandlerSwitchLineupIndexCsReq.cs index 8b26ae21..ece03e66 100644 --- a/GameServer/Server/Packet/Recv/Lineup/HandlerSwitchLineupIndexCsReq.cs +++ b/GameServer/Server/Packet/Recv/Lineup/HandlerSwitchLineupIndexCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Lineup; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Lineup; [Opcode(CmdIds.SwitchLineupIndexCsReq)] public class HandlerSwitchLineupIndexCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mail/HandlerGetMailCsReq.cs b/GameServer/Server/Packet/Recv/Mail/HandlerGetMailCsReq.cs index 83c9e1d4..4c6bd982 100644 --- a/GameServer/Server/Packet/Recv/Mail/HandlerGetMailCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mail/HandlerGetMailCsReq.cs @@ -1,6 +1,4 @@ using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mail; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mail; diff --git a/GameServer/Server/Packet/Recv/Mail/HandlerMarkReadMailCsReq.cs b/GameServer/Server/Packet/Recv/Mail/HandlerMarkReadMailCsReq.cs index 0c13041a..0c943d17 100644 --- a/GameServer/Server/Packet/Recv/Mail/HandlerMarkReadMailCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mail/HandlerMarkReadMailCsReq.cs @@ -1,7 +1,5 @@ using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mail; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mail; diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerAcceptMainMissionCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerAcceptMainMissionCsReq.cs index 5f7157de..e7b1b4ef 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerAcceptMainMissionCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerAcceptMainMissionCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; [Opcode(CmdIds.AcceptMainMissionCsReq)] public class HandlerAcceptMainMissionCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerFinishCosumeItemMissionCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerFinishCosumeItemMissionCsReq.cs index 9e4c6f06..a7432de3 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerFinishCosumeItemMissionCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerFinishCosumeItemMissionCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; [Opcode(CmdIds.FinishCosumeItemMissionCsReq)] public class HandlerFinishCosumeItemMissionCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerFinishItemIdCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerFinishItemIdCsReq.cs index c3deabd9..9769c499 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerFinishItemIdCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerFinishItemIdCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; [Opcode(CmdIds.FinishItemIdCsReq)] public class HandlerFinishItemIdCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerFinishPerformSectionIdCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerFinishPerformSectionIdCsReq.cs index 03ecfe1a..08f17d37 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerFinishPerformSectionIdCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerFinishPerformSectionIdCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; [Opcode(CmdIds.FinishPerformSectionIdCsReq)] public class HandlerFinishPerformSectionIdCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerFinishSectionIdCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerFinishSectionIdCsReq.cs index b0783bb9..d5d98ffa 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerFinishSectionIdCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerFinishSectionIdCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; [Opcode(CmdIds.FinishSectionIdCsReq)] public class HandlerFinishSectionIdCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerFinishTalkMissionCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerFinishTalkMissionCsReq.cs index ce174dc0..23a866e9 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerFinishTalkMissionCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerFinishTalkMissionCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; [Opcode(CmdIds.FinishTalkMissionCsReq)] public class HandlerFinishTalkMissionCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerGetFirstTalkNpcCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerGetFirstTalkNpcCsReq.cs index 6573c126..61d7f345 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerGetFirstTalkNpcCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerGetFirstTalkNpcCsReq.cs @@ -1,7 +1,4 @@ -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; - -namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; [Opcode(CmdIds.GetFirstTalkNpcCsReq)] public class HandlerGetFirstTalkNpcCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerGetMainMissionCustomValueCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerGetMainMissionCustomValueCsReq.cs index f597271f..24ff075d 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerGetMainMissionCustomValueCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerGetMainMissionCustomValueCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; [Opcode(CmdIds.GetMainMissionCustomValueCsReq)] public class HandlerGetMainMissionCustomValueCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerGetMissionDataCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerGetMissionDataCsReq.cs index 0962ddd0..2711b543 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerGetMissionDataCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerGetMissionDataCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; -namespace EggLink.DanhengServer.Server.Packet.Recv.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; [Opcode(CmdIds.GetMissionDataCsReq)] public class HandlerGetMissionDataCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerGetMissionStatusCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerGetMissionStatusCsReq.cs index 1e069373..eef51dbb 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerGetMissionStatusCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerGetMissionStatusCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; [Opcode(CmdIds.GetMissionStatusCsReq)] public class HandlerGetMissionStatusCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerGetNpcMessageGroupCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerGetNpcMessageGroupCsReq.cs index 8b6c9b46..1e7cc385 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerGetNpcMessageGroupCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerGetNpcMessageGroupCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; [Opcode(CmdIds.GetNpcMessageGroupCsReq)] public class HandlerGetNpcMessageGroupCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerGetNpcStatusCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerGetNpcStatusCsReq.cs index 03d5b08e..7a12d21c 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerGetNpcStatusCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerGetNpcStatusCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Mission; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; -namespace EggLink.DanhengServer.Server.Packet.Recv.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; [Opcode(CmdIds.GetNpcStatusCsReq)] public class HandlerGetNpcStatusCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerGetRndOptionCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerGetRndOptionCsReq.cs index aa3bd5e5..0fef364f 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerGetRndOptionCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerGetRndOptionCsReq.cs @@ -1,7 +1,4 @@ -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; - -namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; [Opcode(CmdIds.GetRndOptionCsReq)] public class HandlerGetRndOptionCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerGetStoryLineInfoCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerGetStoryLineInfoCsReq.cs index 482ba47c..9c9549e8 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerGetStoryLineInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerGetStoryLineInfoCsReq.cs @@ -1,6 +1,4 @@ using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; diff --git a/GameServer/Server/Packet/Recv/Mission/HandlerUpdateTrackMainMissionIdCsReq.cs b/GameServer/Server/Packet/Recv/Mission/HandlerUpdateTrackMainMissionIdCsReq.cs index fca751c1..abc4468b 100644 --- a/GameServer/Server/Packet/Recv/Mission/HandlerUpdateTrackMainMissionIdCsReq.cs +++ b/GameServer/Server/Packet/Recv/Mission/HandlerUpdateTrackMainMissionIdCsReq.cs @@ -1,7 +1,5 @@ using EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Mission; diff --git a/GameServer/Server/Packet/Recv/Others/HandlerGetSecretKeyInfoCsReq.cs b/GameServer/Server/Packet/Recv/Others/HandlerGetSecretKeyInfoCsReq.cs index 28041e13..24cd3afd 100644 --- a/GameServer/Server/Packet/Recv/Others/HandlerGetSecretKeyInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Others/HandlerGetSecretKeyInfoCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Others; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Others; -namespace EggLink.DanhengServer.Server.Packet.Recv.Others; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Others; [Opcode(CmdIds.GetSecretKeyInfoCsReq)] public class HandlerGetSecretKeyInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Others/HandlerGetVideoVersionKeyCsReq.cs b/GameServer/Server/Packet/Recv/Others/HandlerGetVideoVersionKeyCsReq.cs index 0f115bde..c80718e0 100644 --- a/GameServer/Server/Packet/Recv/Others/HandlerGetVideoVersionKeyCsReq.cs +++ b/GameServer/Server/Packet/Recv/Others/HandlerGetVideoVersionKeyCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Others; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Others; -namespace EggLink.DanhengServer.Server.Packet.Recv.Others; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Others; [Opcode(CmdIds.GetVideoVersionKeyCsReq)] public class HandlerGetVideoVersionKeyCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerDeployRotaterCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerDeployRotaterCsReq.cs index cb851abb..79961203 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerDeployRotaterCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerDeployRotaterCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.DeployRotaterCsReq)] public class HandlerDeployRotaterCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerGetArchiveDataCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerGetArchiveDataCsReq.cs index c0a6fcbf..2f8de45d 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerGetArchiveDataCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerGetArchiveDataCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.GetArchiveDataCsReq)] public class HandlerGetArchiveDataCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerGetBagCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerGetBagCsReq.cs index fbc783f8..fa44ea25 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerGetBagCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerGetBagCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.GetBagCsReq)] public class HandlerGetBagCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerGetBasicInfoCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerGetBasicInfoCsReq.cs index 672ce003..866b18c7 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerGetBasicInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerGetBasicInfoCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.GetBasicInfoCsReq)] public class HandlerGetBasicInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerGetJukeboxDataCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerGetJukeboxDataCsReq.cs index 1b62c312..66a75532 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerGetJukeboxDataCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerGetJukeboxDataCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.GetJukeboxDataCsReq)] public class HandlerGetJukeboxDataCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerGetPhoneDataCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerGetPhoneDataCsReq.cs index a8446cc5..b5a0e217 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerGetPhoneDataCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerGetPhoneDataCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.GetPhoneDataCsReq)] public class HandlerGetPhoneDataCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerGetPlayerBoardDataCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerGetPlayerBoardDataCsReq.cs index fcfd7d81..1cb93905 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerGetPlayerBoardDataCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerGetPlayerBoardDataCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.GetPlayerBoardDataCsReq)] public class HandlerGetPlayerBoardDataCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerInteractChargerCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerInteractChargerCsReq.cs index f5b3152c..a73a0e3c 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerInteractChargerCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerInteractChargerCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.InteractChargerCsReq)] public class HandlerInteractChargerCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerPlayBackGroundMusicCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerPlayBackGroundMusicCsReq.cs index f6996789..92023099 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerPlayBackGroundMusicCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerPlayBackGroundMusicCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.PlayBackGroundMusicCsReq)] public class HandlerPlayBackGroundMusicCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerPlayerGetTokenCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerPlayerGetTokenCsReq.cs index 9c3efa16..5b9f5d62 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerPlayerGetTokenCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerPlayerGetTokenCsReq.cs @@ -1,13 +1,13 @@ -using EggLink.DanhengServer.Common.Enums; -using EggLink.DanhengServer.Database; +using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Database.Account; using EggLink.DanhengServer.Database.Player; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.GameServer.Game.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.PlayerGetTokenCsReq)] public class HandlerPlayerGetTokenCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerPlayerHeartBeatCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerPlayerHeartBeatCsReq.cs index 35035cac..eac67546 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerPlayerHeartBeatCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerPlayerHeartBeatCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.PlayerHeartBeatCsReq)] public class HandlerPlayerHeartBeatCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerPlayerLoginCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerPlayerLoginCsReq.cs index 7f150721..f26378c9 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerPlayerLoginCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerPlayerLoginCsReq.cs @@ -1,8 +1,8 @@ -using EggLink.DanhengServer.Common.Enums; +using EggLink.DanhengServer.Enums; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; -using EggLink.DanhengServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.PlayerLoginCsReq)] public class HandlerPlayerLoginCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerPlayerLoginFinishCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerPlayerLoginFinishCsReq.cs index 25a70e24..efae5418 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerPlayerLoginFinishCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerPlayerLoginFinishCsReq.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.PlayerLoginFinishCsReq)] public class HandlerPlayerLoginFinishCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerPlayerLogoutCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerPlayerLogoutCsReq.cs index 12941ea5..7a393ede 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerPlayerLogoutCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerPlayerLogoutCsReq.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.PlayerLogoutCsReq)] public class HandlerPlayerLogoutCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerSelectChatBubbleCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerSelectChatBubbleCsReq.cs index e105b9bd..65937004 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerSelectChatBubbleCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerSelectChatBubbleCsReq.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Database; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.SelectChatBubbleCsReq)] public class HandlerSelectChatBubbleCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerSelectPhoneThemeCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerSelectPhoneThemeCsReq.cs index b18d014a..e7c717ff 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerSelectPhoneThemeCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerSelectPhoneThemeCsReq.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Database; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.SelectPhoneThemeCsReq)] public class HandlerSelectPhoneThemeCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerSetClientPausedCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerSetClientPausedCsReq.cs index 741df453..e8e1c98a 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerSetClientPausedCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerSetClientPausedCsReq.cs @@ -1,9 +1,9 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Others; -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Others; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.SetClientPausedCsReq)] public class HandlerSetClientPausedCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerSetGameplayBirthdayCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerSetGameplayBirthdayCsReq.cs index 24f08756..13b0aa0b 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerSetGameplayBirthdayCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerSetGameplayBirthdayCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.SetGameplayBirthdayCsReq)] public class HandlerSetGameplayBirthdayCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerSetHeadIconCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerSetHeadIconCsReq.cs index c0bef6c0..79db59ae 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerSetHeadIconCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerSetHeadIconCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.SetHeadIconCsReq)] public class HandlerSetHeadIconCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerSetHeroBasicTypeCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerSetHeroBasicTypeCsReq.cs index 8dbe1c1a..dab4af8c 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerSetHeroBasicTypeCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerSetHeroBasicTypeCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.SetHeroBasicTypeCsReq)] public class HandlerSetHeroBasicTypeCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerSetNicknameCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerSetNicknameCsReq.cs index 58b507b6..260d19ca 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerSetNicknameCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerSetNicknameCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.SetNicknameCsReq)] public class HandlerSetNicknameCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerSetPlayerInfoCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerSetPlayerInfoCsReq.cs index e6d1148b..500f565a 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerSetPlayerInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerSetPlayerInfoCsReq.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Enums.Avatar; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.SetPlayerInfoCsReq)] public class HandlerSetPlayerInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerSetSignatureCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerSetSignatureCsReq.cs index bca636ae..989e2ea6 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerSetSignatureCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerSetSignatureCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.SetSignatureCsReq)] public class HandlerSetSignatureCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Player/HandlerUseItemCsReq.cs b/GameServer/Server/Packet/Recv/Player/HandlerUseItemCsReq.cs index a016eba9..138618f3 100644 --- a/GameServer/Server/Packet/Recv/Player/HandlerUseItemCsReq.cs +++ b/GameServer/Server/Packet/Recv/Player/HandlerUseItemCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.UseItemCsReq)] public class HandlerUseItemCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Quest/HandlerGetQuestDataCsReq.cs b/GameServer/Server/Packet/Recv/Quest/HandlerGetQuestDataCsReq.cs index ffdb9a30..c57cb865 100644 --- a/GameServer/Server/Packet/Recv/Quest/HandlerGetQuestDataCsReq.cs +++ b/GameServer/Server/Packet/Recv/Quest/HandlerGetQuestDataCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Quest; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Quest; -namespace EggLink.DanhengServer.Server.Packet.Recv.Quest; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Quest; [Opcode(CmdIds.GetQuestDataCsReq)] public class HandlerGetQuestDataCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Raid/HandlerGetAllSaveRaidCsReq.cs b/GameServer/Server/Packet/Recv/Raid/HandlerGetAllSaveRaidCsReq.cs index b348b1b5..668b3d42 100644 --- a/GameServer/Server/Packet/Recv/Raid/HandlerGetAllSaveRaidCsReq.cs +++ b/GameServer/Server/Packet/Recv/Raid/HandlerGetAllSaveRaidCsReq.cs @@ -1,6 +1,4 @@ using EggLink.DanhengServer.GameServer.Server.Packet.Send.Raid; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Raid; diff --git a/GameServer/Server/Packet/Recv/Raid/HandlerGetRaidInfoCsReq.cs b/GameServer/Server/Packet/Recv/Raid/HandlerGetRaidInfoCsReq.cs index aef9faec..95b9a209 100644 --- a/GameServer/Server/Packet/Recv/Raid/HandlerGetRaidInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Raid/HandlerGetRaidInfoCsReq.cs @@ -1,6 +1,4 @@ using EggLink.DanhengServer.GameServer.Server.Packet.Send.Raid; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Raid; diff --git a/GameServer/Server/Packet/Recv/Raid/HandlerGetSaveRaidCsReq.cs b/GameServer/Server/Packet/Recv/Raid/HandlerGetSaveRaidCsReq.cs index 185a221c..7c25a00a 100644 --- a/GameServer/Server/Packet/Recv/Raid/HandlerGetSaveRaidCsReq.cs +++ b/GameServer/Server/Packet/Recv/Raid/HandlerGetSaveRaidCsReq.cs @@ -1,7 +1,5 @@ using EggLink.DanhengServer.GameServer.Server.Packet.Send.Raid; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Raid; diff --git a/GameServer/Server/Packet/Recv/Raid/HandlerLeaveRaidCsReq.cs b/GameServer/Server/Packet/Recv/Raid/HandlerLeaveRaidCsReq.cs index 9a0ceec8..3ddbc29e 100644 --- a/GameServer/Server/Packet/Recv/Raid/HandlerLeaveRaidCsReq.cs +++ b/GameServer/Server/Packet/Recv/Raid/HandlerLeaveRaidCsReq.cs @@ -1,6 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Raid; diff --git a/GameServer/Server/Packet/Recv/Raid/HandlerStartRaidCsReq.cs b/GameServer/Server/Packet/Recv/Raid/HandlerStartRaidCsReq.cs index 7a5a802c..164955fa 100644 --- a/GameServer/Server/Packet/Recv/Raid/HandlerStartRaidCsReq.cs +++ b/GameServer/Server/Packet/Recv/Raid/HandlerStartRaidCsReq.cs @@ -1,6 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Raid; diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerChessRogueCheatRollCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerChessRogueCheatRollCsReq.cs index dfeb41b8..76bb5177 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerChessRogueCheatRollCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerChessRogueCheatRollCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.ChessRogueCheatRollCsReq)] public class HandlerChessRogueCheatRollCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerChessRogueReRollDiceCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerChessRogueReRollDiceCsReq.cs index e2476622..382ad346 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerChessRogueReRollDiceCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerChessRogueReRollDiceCsReq.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.ChessRogueReRollDiceCsReq)] public class HandlerChessRogueReRollDiceCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerChessRogueSelectCellCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerChessRogueSelectCellCsReq.cs index 6b2e8923..e6a51e6a 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerChessRogueSelectCellCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerChessRogueSelectCellCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.ChessRogueSelectCellCsReq)] public class HandlerChessRogueSelectCellCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerEnhanceChessRogueBuffCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerEnhanceChessRogueBuffCsReq.cs index ed0fe308..d36a1d7d 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerEnhanceChessRogueBuffCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerEnhanceChessRogueBuffCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.EnhanceChessRogueBuffCsReq)] public class HandlerEnhanceChessRogueBuffCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerEnhanceRogueBuffCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerEnhanceRogueBuffCsReq.cs index e8246e81..49164f7d 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerEnhanceRogueBuffCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerEnhanceRogueBuffCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Rogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.EnhanceRogueBuffCsReq)] public class HandlerEnhanceRogueBuffCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerEnterRogueMapRoomCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerEnterRogueMapRoomCsReq.cs index 060263cf..ae444800 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerEnterRogueMapRoomCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerEnterRogueMapRoomCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Rogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.EnterRogueMapRoomCsReq)] public class HandlerEnterRogueMapRoomCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerFinishRogueCommonDialogueCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerFinishRogueCommonDialogueCsReq.cs index 2485511a..14208619 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerFinishRogueCommonDialogueCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerFinishRogueCommonDialogueCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.FinishRogueCommonDialogueCsReq)] public class HandlerFinishRogueCommonDialogueCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueBuffEnhanceInfoCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueBuffEnhanceInfoCsReq.cs index 956d493a..d92eae86 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueBuffEnhanceInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueBuffEnhanceInfoCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Rogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.GetRogueBuffEnhanceInfoCsReq)] public class HandlerGetRogueBuffEnhanceInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueHandbookDataCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueHandbookDataCsReq.cs index 8e48e269..47393d9c 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueHandbookDataCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueHandbookDataCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Rogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.GetRogueHandbookDataCsReq)] public class HandlerGetRogueHandbookDataCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueInfoCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueInfoCsReq.cs index f1df7bff..c018d197 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueInfoCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Rogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.GetRogueInfoCsReq)] public class HandlerGetRogueInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueInitialScoreCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueInitialScoreCsReq.cs index 7b74d0d0..0adb95c5 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueInitialScoreCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueInitialScoreCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Rogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.GetRogueInitialScoreCsReq)] public class HandlerGetRogueInitialScoreCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueScoreRewardInfoCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueScoreRewardInfoCsReq.cs index 29f99810..116eefaa 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueScoreRewardInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueScoreRewardInfoCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Rogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.GetRogueScoreRewardInfoCsReq)] public class HandlerGetRogueScoreRewardInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueTalentInfoCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueTalentInfoCsReq.cs index 4c12b493..f4f20c7f 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueTalentInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerGetRogueTalentInfoCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Rogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.GetRogueTalentInfoCsReq)] public class HandlerGetRogueTalentInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerHandleRogueCommonPendingActionCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerHandleRogueCommonPendingActionCsReq.cs index 22c7c64d..8fe31d74 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerHandleRogueCommonPendingActionCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerHandleRogueCommonPendingActionCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.HandleRogueCommonPendingActionCsReq)] public class HandlerHandleRogueCommonPendingActionCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerLeaveRogueCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerLeaveRogueCsReq.cs index 7d9bee02..9d0112c4 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerLeaveRogueCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerLeaveRogueCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Rogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.LeaveRogueCsReq)] public class HandlerLeaveRogueCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerQuitRogueCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerQuitRogueCsReq.cs index 258a54f5..f5e81459 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerQuitRogueCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerQuitRogueCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Rogue; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.QuitRogueCsReq)] public class HandlerQuitRogueCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerRogueNpcDisappearCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerRogueNpcDisappearCsReq.cs index 636eee7d..f2a2fe63 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerRogueNpcDisappearCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerRogueNpcDisappearCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.RogueNpcDisappearCsReq)] public class HandlerRogueNpcDisappearCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerSelectRogueCommonDialogueOptionCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerSelectRogueCommonDialogueOptionCsReq.cs index 3338a535..a82cd9f2 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerSelectRogueCommonDialogueOptionCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerSelectRogueCommonDialogueOptionCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.SelectRogueCommonDialogueOptionCsReq)] public class HandlerSelectRogueCommonDialogueOptionCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Rogue/HandlerStartRogueCsReq.cs b/GameServer/Server/Packet/Recv/Rogue/HandlerStartRogueCsReq.cs index 58bb31a5..b2187bcb 100644 --- a/GameServer/Server/Packet/Recv/Rogue/HandlerStartRogueCsReq.cs +++ b/GameServer/Server/Packet/Recv/Rogue/HandlerStartRogueCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue; [Opcode(CmdIds.StartRogueCsReq)] public class HandlerStartRogueCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerActivateFarmElementCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerActivateFarmElementCsReq.cs index 8a7a75f0..12c423cd 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerActivateFarmElementCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerActivateFarmElementCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.ActivateFarmElementCsReq)] public class HandlerActivateFarmElementCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerContentPackageGetDataCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerContentPackageGetDataCsReq.cs index 66e36531..1aee8e95 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerContentPackageGetDataCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerContentPackageGetDataCsReq.cs @@ -1,7 +1,5 @@ using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerDeactivateFarmElementCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerDeactivateFarmElementCsReq.cs index 78c951da..31f15310 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerDeactivateFarmElementCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerDeactivateFarmElementCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.DeactivateFarmElementCsReq)] public class HandlerDeactivateFarmElementCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerEnterMapRotationRegionCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerEnterMapRotationRegionCsReq.cs index a499e077..425b4573 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerEnterMapRotationRegionCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerEnterMapRotationRegionCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.EnterMapRotationRegionCsReq)] public class HandlerEnterMapRotationRegionCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerEnterSceneCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerEnterSceneCsReq.cs index c1db728f..41abbb4f 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerEnterSceneCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerEnterSceneCsReq.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.EnterSceneCsReq)] public class HandlerEnterSceneCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerEnterSectionCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerEnterSectionCsReq.cs index 98d09fed..b3691364 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerEnterSectionCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerEnterSectionCsReq.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.EnterSectionCsReq)] public class HandlerEnterSectionCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerGetCurSceneInfoCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerGetCurSceneInfoCsReq.cs index 25ce2e03..ba55543b 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerGetCurSceneInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerGetCurSceneInfoCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.GetCurSceneInfoCsReq)] public class HandlerGetCurSceneInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerGetEnteredSceneCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerGetEnteredSceneCsReq.cs index 2248aa4f..0ad30ea0 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerGetEnteredSceneCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerGetEnteredSceneCsReq.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.GetEnteredSceneCsReq)] public class HandlerGetEnteredSceneCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerGetFirstTalkByPerformanceNpcCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerGetFirstTalkByPerformanceNpcCsReq.cs index d8cb2999..acdb19fa 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerGetFirstTalkByPerformanceNpcCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerGetFirstTalkByPerformanceNpcCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.GetFirstTalkByPerformanceNpcCsReq)] public class HandlerGetFirstTalkByPerformanceNpcCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerGetNpcTakenRewardCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerGetNpcTakenRewardCsReq.cs index 4306d615..dbc9d64d 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerGetNpcTakenRewardCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerGetNpcTakenRewardCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.GetNpcTakenRewardCsReq)] public class HandlerGetNpcTakenRewardCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerGetSceneMapInfoCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerGetSceneMapInfoCsReq.cs index 95f8811e..679247f0 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerGetSceneMapInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerGetSceneMapInfoCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.GetSceneMapInfoCsReq)] public class HandlerGetSceneMapInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerGetUnlockTeleportCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerGetUnlockTeleportCsReq.cs index e6161857..8d350e1b 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerGetUnlockTeleportCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerGetUnlockTeleportCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.GetUnlockTeleportCsReq)] public class HandlerGetUnlockTeleportCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerInteractPropCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerInteractPropCsReq.cs index 316d1bf6..c67f6665 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerInteractPropCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerInteractPropCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.InteractPropCsReq)] public class HandlerInteractPropCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerLeaveMapRotationRegionCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerLeaveMapRotationRegionCsReq.cs index c3d9a764..4139bdb4 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerLeaveMapRotationRegionCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerLeaveMapRotationRegionCsReq.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.LeaveMapRotationRegionCsReq)] public class HandlerLeaveMapRotationRegionCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerSceneEntityMoveCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerSceneEntityMoveCsReq.cs index e0b73355..86b7dd77 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerSceneEntityMoveCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerSceneEntityMoveCsReq.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.SceneEntityMoveCsReq)] public class HandlerSceneEntityMoveCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerSceneEntityTeleportCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerSceneEntityTeleportCsReq.cs index e965bbc4..3043b8cb 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerSceneEntityTeleportCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerSceneEntityTeleportCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.SceneEntityTeleportCsReq)] public class HandlerSceneEntityTeleportCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Scene/HandlerSetGroupCustomSaveDataCsReq.cs b/GameServer/Server/Packet/Recv/Scene/HandlerSetGroupCustomSaveDataCsReq.cs index d56686aa..8d120f41 100644 --- a/GameServer/Server/Packet/Recv/Scene/HandlerSetGroupCustomSaveDataCsReq.cs +++ b/GameServer/Server/Packet/Recv/Scene/HandlerSetGroupCustomSaveDataCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene; [Opcode(CmdIds.SetGroupCustomSaveDataCsReq)] public class HandlerSetGroupCustomSaveDataCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Shop/HandlerBuyGoodsCsReq.cs b/GameServer/Server/Packet/Recv/Shop/HandlerBuyGoodsCsReq.cs index 5c14c223..a82aab48 100644 --- a/GameServer/Server/Packet/Recv/Shop/HandlerBuyGoodsCsReq.cs +++ b/GameServer/Server/Packet/Recv/Shop/HandlerBuyGoodsCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Shop; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Shop; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Shop; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Shop; [Opcode(CmdIds.BuyGoodsCsReq)] public class HandlerBuyGoodsCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Shop/HandlerComposeItemCsReq.cs b/GameServer/Server/Packet/Recv/Shop/HandlerComposeItemCsReq.cs index 7fdc1a81..28762c1c 100644 --- a/GameServer/Server/Packet/Recv/Shop/HandlerComposeItemCsReq.cs +++ b/GameServer/Server/Packet/Recv/Shop/HandlerComposeItemCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Shop; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Shop; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Shop; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Shop; [Opcode(CmdIds.ComposeItemCsReq)] public class HandlerComposeItemCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Shop/HandlerDoGachaInRollShopCsReq.cs b/GameServer/Server/Packet/Recv/Shop/HandlerDoGachaInRollShopCsReq.cs index c12dbccd..46de83d0 100644 --- a/GameServer/Server/Packet/Recv/Shop/HandlerDoGachaInRollShopCsReq.cs +++ b/GameServer/Server/Packet/Recv/Shop/HandlerDoGachaInRollShopCsReq.cs @@ -1,10 +1,10 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Database.Inventory; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Shop; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Shop; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server.Packet.Recv.Shop; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Shop; [Opcode(CmdIds.DoGachaInRollShopCsReq)] public class HandlerDoGachaInRollShopCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Shop/HandlerGetRollShopInfoCsReq.cs b/GameServer/Server/Packet/Recv/Shop/HandlerGetRollShopInfoCsReq.cs index a54507dc..d33e4a04 100644 --- a/GameServer/Server/Packet/Recv/Shop/HandlerGetRollShopInfoCsReq.cs +++ b/GameServer/Server/Packet/Recv/Shop/HandlerGetRollShopInfoCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Shop; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Shop; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Shop; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Shop; [Opcode(CmdIds.GetRollShopInfoCsReq)] public class HandlerGetRollShopInfoCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Shop/HandlerGetShopListCsReq.cs b/GameServer/Server/Packet/Recv/Shop/HandlerGetShopListCsReq.cs index 90a9e274..44b05d54 100644 --- a/GameServer/Server/Packet/Recv/Shop/HandlerGetShopListCsReq.cs +++ b/GameServer/Server/Packet/Recv/Shop/HandlerGetShopListCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Shop; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Shop; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Shop; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Shop; [Opcode(CmdIds.GetShopListCsReq)] public class HandlerGetShopListCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Shop/HandlerSellItemCsReq.cs b/GameServer/Server/Packet/Recv/Shop/HandlerSellItemCsReq.cs index 2e958e05..9c038f20 100644 --- a/GameServer/Server/Packet/Recv/Shop/HandlerSellItemCsReq.cs +++ b/GameServer/Server/Packet/Recv/Shop/HandlerSellItemCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Shop; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Shop; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Shop; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Shop; [Opcode(CmdIds.SellItemCsReq)] public class HandlerSellItemCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Tutorial/HandlerFinishTutorialCsReq.cs b/GameServer/Server/Packet/Recv/Tutorial/HandlerFinishTutorialCsReq.cs index 186325ee..976bd54a 100644 --- a/GameServer/Server/Packet/Recv/Tutorial/HandlerFinishTutorialCsReq.cs +++ b/GameServer/Server/Packet/Recv/Tutorial/HandlerFinishTutorialCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Tutorial; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Tutorial; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Tutorial; [Opcode(CmdIds.FinishTutorialCsReq)] public class HandlerFinishTutorialCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Tutorial/HandlerFinishTutorialGuideCsReq.cs b/GameServer/Server/Packet/Recv/Tutorial/HandlerFinishTutorialGuideCsReq.cs index 64658b14..f3b4eb3d 100644 --- a/GameServer/Server/Packet/Recv/Tutorial/HandlerFinishTutorialGuideCsReq.cs +++ b/GameServer/Server/Packet/Recv/Tutorial/HandlerFinishTutorialGuideCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Tutorial; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; +using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Recv.Tutorial; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Tutorial; [Opcode(CmdIds.FinishTutorialGuideCsReq)] public class HandlerFinishTutorialGuideCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Tutorial/HandlerGetTutorialCsReq.cs b/GameServer/Server/Packet/Recv/Tutorial/HandlerGetTutorialCsReq.cs index 3f82b0f8..94e795ab 100644 --- a/GameServer/Server/Packet/Recv/Tutorial/HandlerGetTutorialCsReq.cs +++ b/GameServer/Server/Packet/Recv/Tutorial/HandlerGetTutorialCsReq.cs @@ -1,8 +1,8 @@ -using EggLink.DanhengServer.Server.Packet.Send.Others; -using EggLink.DanhengServer.Server.Packet.Send.Tutorial; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Others; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server.Packet.Recv.Tutorial; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Tutorial; [Opcode(CmdIds.GetTutorialCsReq)] public class HandlerGetTutorialCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Tutorial/HandlerGetTutorialGuideCsReq.cs b/GameServer/Server/Packet/Recv/Tutorial/HandlerGetTutorialGuideCsReq.cs index 6db58419..0a806549 100644 --- a/GameServer/Server/Packet/Recv/Tutorial/HandlerGetTutorialGuideCsReq.cs +++ b/GameServer/Server/Packet/Recv/Tutorial/HandlerGetTutorialGuideCsReq.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Server.Packet.Send.Tutorial; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server.Packet.Recv.Tutorial; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Tutorial; [Opcode(CmdIds.GetTutorialGuideCsReq)] public class HandlerGetTutorialGuideCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Tutorial/HandlerUnlockTutorialCsReq.cs b/GameServer/Server/Packet/Recv/Tutorial/HandlerUnlockTutorialCsReq.cs index f4487a9e..481fcdd7 100644 --- a/GameServer/Server/Packet/Recv/Tutorial/HandlerUnlockTutorialCsReq.cs +++ b/GameServer/Server/Packet/Recv/Tutorial/HandlerUnlockTutorialCsReq.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Database; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Tutorial; -namespace EggLink.DanhengServer.Server.Packet.Recv.Tutorial; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Tutorial; [Opcode(CmdIds.UnlockTutorialCsReq)] public class HandlerUnlockTutorialCsReq : Handler diff --git a/GameServer/Server/Packet/Recv/Tutorial/HandlerUnlockTutorialGuideCsReq.cs b/GameServer/Server/Packet/Recv/Tutorial/HandlerUnlockTutorialGuideCsReq.cs index b1e65d1f..f19b1fae 100644 --- a/GameServer/Server/Packet/Recv/Tutorial/HandlerUnlockTutorialGuideCsReq.cs +++ b/GameServer/Server/Packet/Recv/Tutorial/HandlerUnlockTutorialGuideCsReq.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Database; +using EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet.Send.Tutorial; -namespace EggLink.DanhengServer.Server.Packet.Recv.Tutorial; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Tutorial; [Opcode(CmdIds.UnlockTutorialGuideCsReq)] public class HandlerUnlockTutorialGuideCsReq : Handler diff --git a/GameServer/Server/Packet/Send/Activity/PacketGetActivityScheduleConfigScRsp.cs b/GameServer/Server/Packet/Send/Activity/PacketGetActivityScheduleConfigScRsp.cs index c668a249..2491c6c6 100644 --- a/GameServer/Server/Packet/Send/Activity/PacketGetActivityScheduleConfigScRsp.cs +++ b/GameServer/Server/Packet/Send/Activity/PacketGetActivityScheduleConfigScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Activity; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Activity; public class PacketGetActivityScheduleConfigScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Avatar/PacketAddAvatarScNotify.cs b/GameServer/Server/Packet/Send/Avatar/PacketAddAvatarScNotify.cs index 2bee8b59..bdaf1803 100644 --- a/GameServer/Server/Packet/Send/Avatar/PacketAddAvatarScNotify.cs +++ b/GameServer/Server/Packet/Send/Avatar/PacketAddAvatarScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; public class PacketAddAvatarScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Avatar/PacketAvatarExpUpScRsp.cs b/GameServer/Server/Packet/Send/Avatar/PacketAvatarExpUpScRsp.cs index 4f70eee5..c197c7f0 100644 --- a/GameServer/Server/Packet/Send/Avatar/PacketAvatarExpUpScRsp.cs +++ b/GameServer/Server/Packet/Send/Avatar/PacketAvatarExpUpScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; public class PacketAvatarExpUpScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Avatar/PacketExpUpEquipmentScRsp.cs b/GameServer/Server/Packet/Send/Avatar/PacketExpUpEquipmentScRsp.cs index 0feadebf..62af2c4f 100644 --- a/GameServer/Server/Packet/Send/Avatar/PacketExpUpEquipmentScRsp.cs +++ b/GameServer/Server/Packet/Send/Avatar/PacketExpUpEquipmentScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; public class PacketExpUpEquipmentScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Avatar/PacketExpUpRelicScRsp.cs b/GameServer/Server/Packet/Send/Avatar/PacketExpUpRelicScRsp.cs index a52abd28..a4b5a010 100644 --- a/GameServer/Server/Packet/Send/Avatar/PacketExpUpRelicScRsp.cs +++ b/GameServer/Server/Packet/Send/Avatar/PacketExpUpRelicScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; public class PacketExpUpRelicScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Avatar/PacketGetAssistHistoryScRsp.cs b/GameServer/Server/Packet/Send/Avatar/PacketGetAssistHistoryScRsp.cs index d4fc6495..79cab291 100644 --- a/GameServer/Server/Packet/Send/Avatar/PacketGetAssistHistoryScRsp.cs +++ b/GameServer/Server/Packet/Send/Avatar/PacketGetAssistHistoryScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; public class PacketGetAssistHistoryScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Avatar/PacketGetAssistListScRsp.cs b/GameServer/Server/Packet/Send/Avatar/PacketGetAssistListScRsp.cs index 12b0d8ef..76195b13 100644 --- a/GameServer/Server/Packet/Send/Avatar/PacketGetAssistListScRsp.cs +++ b/GameServer/Server/Packet/Send/Avatar/PacketGetAssistListScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; public class PacketGetAssistListScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Avatar/PacketGetAvatarDataScRsp.cs b/GameServer/Server/Packet/Send/Avatar/PacketGetAvatarDataScRsp.cs index 7c82d273..cfb49436 100644 --- a/GameServer/Server/Packet/Send/Avatar/PacketGetAvatarDataScRsp.cs +++ b/GameServer/Server/Packet/Send/Avatar/PacketGetAvatarDataScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; public class PacketGetAvatarDataScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Avatar/PacketGetHeroBasicTypeInfoScRsp.cs b/GameServer/Server/Packet/Send/Avatar/PacketGetHeroBasicTypeInfoScRsp.cs index 2b5e895c..efbcadc1 100644 --- a/GameServer/Server/Packet/Send/Avatar/PacketGetHeroBasicTypeInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Avatar/PacketGetHeroBasicTypeInfoScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; public class PacketGetHeroBasicTypeInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Avatar/PacketHeroBasicTypeChangedNotify.cs b/GameServer/Server/Packet/Send/Avatar/PacketHeroBasicTypeChangedNotify.cs index 05849740..ac045d8a 100644 --- a/GameServer/Server/Packet/Send/Avatar/PacketHeroBasicTypeChangedNotify.cs +++ b/GameServer/Server/Packet/Send/Avatar/PacketHeroBasicTypeChangedNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; public class PacketHeroBasicTypeChangedNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Avatar/PacketSetAssistAvatarScRsp.cs b/GameServer/Server/Packet/Send/Avatar/PacketSetAssistAvatarScRsp.cs index 2570455c..7a308bfd 100644 --- a/GameServer/Server/Packet/Send/Avatar/PacketSetAssistAvatarScRsp.cs +++ b/GameServer/Server/Packet/Send/Avatar/PacketSetAssistAvatarScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Proto; using Google.Protobuf.Collections; -namespace EggLink.DanhengServer.Server.Packet.Send.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; public class PacketSetAssistAvatarScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Avatar/PacketSetDisplayAvatarScRsp.cs b/GameServer/Server/Packet/Send/Avatar/PacketSetDisplayAvatarScRsp.cs index 4d364249..76d6d457 100644 --- a/GameServer/Server/Packet/Send/Avatar/PacketSetDisplayAvatarScRsp.cs +++ b/GameServer/Server/Packet/Send/Avatar/PacketSetDisplayAvatarScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Proto; using Google.Protobuf.Collections; -namespace EggLink.DanhengServer.Server.Packet.Send.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; public class PacketSetDisplayAvatarScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Avatar/PacketTakePromotionRewardScRsp.cs b/GameServer/Server/Packet/Send/Avatar/PacketTakePromotionRewardScRsp.cs index 50619673..1958f500 100644 --- a/GameServer/Server/Packet/Send/Avatar/PacketTakePromotionRewardScRsp.cs +++ b/GameServer/Server/Packet/Send/Avatar/PacketTakePromotionRewardScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; public class PacketTakePromotionRewardScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Avatar/PacketUnlockSkilltreeScRsp.cs b/GameServer/Server/Packet/Send/Avatar/PacketUnlockSkilltreeScRsp.cs index 59e9908a..4dab9bec 100644 --- a/GameServer/Server/Packet/Send/Avatar/PacketUnlockSkilltreeScRsp.cs +++ b/GameServer/Server/Packet/Send/Avatar/PacketUnlockSkilltreeScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Avatar; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar; public class PacketUnlockSkilltreeScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Battle/PacketGetCurBattleInfoScRsp.cs b/GameServer/Server/Packet/Send/Battle/PacketGetCurBattleInfoScRsp.cs index 7fc3c851..2a89e6b4 100644 --- a/GameServer/Server/Packet/Send/Battle/PacketGetCurBattleInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Battle/PacketGetCurBattleInfoScRsp.cs @@ -1,5 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Battle; diff --git a/GameServer/Server/Packet/Send/Battle/PacketGetFarmStageGachaInfoScRsp.cs b/GameServer/Server/Packet/Send/Battle/PacketGetFarmStageGachaInfoScRsp.cs index 0d9f7c36..b9d56761 100644 --- a/GameServer/Server/Packet/Send/Battle/PacketGetFarmStageGachaInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Battle/PacketGetFarmStageGachaInfoScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Battle; public class PacketGetFarmStageGachaInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Battle/PacketPVEBattleResultScRsp.cs b/GameServer/Server/Packet/Send/Battle/PacketPVEBattleResultScRsp.cs index df19c9dc..2e3f053f 100644 --- a/GameServer/Server/Packet/Send/Battle/PacketPVEBattleResultScRsp.cs +++ b/GameServer/Server/Packet/Send/Battle/PacketPVEBattleResultScRsp.cs @@ -1,8 +1,8 @@ -using EggLink.DanhengServer.Game.Battle; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Battle; public class PacketPVEBattleResultScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Battle/PacketSceneCastSkillScRsp.cs b/GameServer/Server/Packet/Send/Battle/PacketSceneCastSkillScRsp.cs index d0aeda2e..ee7ac7a0 100644 --- a/GameServer/Server/Packet/Send/Battle/PacketSceneCastSkillScRsp.cs +++ b/GameServer/Server/Packet/Send/Battle/PacketSceneCastSkillScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Battle; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Battle; public class PacketSceneCastSkillScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Battle/PacketSceneEnterStageScRsp.cs b/GameServer/Server/Packet/Send/Battle/PacketSceneEnterStageScRsp.cs index 66fa81d6..4236c4aa 100644 --- a/GameServer/Server/Packet/Send/Battle/PacketSceneEnterStageScRsp.cs +++ b/GameServer/Server/Packet/Send/Battle/PacketSceneEnterStageScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Battle; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Battle; public class PacketSceneEnterStageScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Battle/PacketStartCocoonStageScRsp.cs b/GameServer/Server/Packet/Send/Battle/PacketStartCocoonStageScRsp.cs index 3c0e1101..3479ef8a 100644 --- a/GameServer/Server/Packet/Send/Battle/PacketStartCocoonStageScRsp.cs +++ b/GameServer/Server/Packet/Send/Battle/PacketStartCocoonStageScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Battle; +using EggLink.DanhengServer.GameServer.Game.Battle; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Battle; public class PacketStartCocoonStageScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Challenge/PacketChallengeBossPhaseSettleNotify.cs b/GameServer/Server/Packet/Send/Challenge/PacketChallengeBossPhaseSettleNotify.cs index 6a4dc1ab..e5573ab3 100644 --- a/GameServer/Server/Packet/Send/Challenge/PacketChallengeBossPhaseSettleNotify.cs +++ b/GameServer/Server/Packet/Send/Challenge/PacketChallengeBossPhaseSettleNotify.cs @@ -1,6 +1,5 @@ -using EggLink.DanhengServer.Game.Challenge; +using EggLink.DanhengServer.GameServer.Game.Challenge; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; diff --git a/GameServer/Server/Packet/Send/Challenge/PacketChallengeLineupNotify.cs b/GameServer/Server/Packet/Send/Challenge/PacketChallengeLineupNotify.cs index ecad6cc5..39fef5bf 100644 --- a/GameServer/Server/Packet/Send/Challenge/PacketChallengeLineupNotify.cs +++ b/GameServer/Server/Packet/Send/Challenge/PacketChallengeLineupNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Challenge; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; public class PacketChallengeLineupNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Challenge/PacketChallengeSettleNotify.cs b/GameServer/Server/Packet/Send/Challenge/PacketChallengeSettleNotify.cs index eaa71251..151049f0 100644 --- a/GameServer/Server/Packet/Send/Challenge/PacketChallengeSettleNotify.cs +++ b/GameServer/Server/Packet/Send/Challenge/PacketChallengeSettleNotify.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Challenge; +using EggLink.DanhengServer.GameServer.Game.Challenge; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Challenge; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; public class PacketChallengeSettleNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Challenge/PacketGetChallengeScRsp.cs b/GameServer/Server/Packet/Send/Challenge/PacketGetChallengeScRsp.cs index 0edab584..255c8009 100644 --- a/GameServer/Server/Packet/Send/Challenge/PacketGetChallengeScRsp.cs +++ b/GameServer/Server/Packet/Send/Challenge/PacketGetChallengeScRsp.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Data; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; public class PacketGetChallengeScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Challenge/PacketGetCurChallengeScRsp.cs b/GameServer/Server/Packet/Send/Challenge/PacketGetCurChallengeScRsp.cs index 135f7f30..2f920de4 100644 --- a/GameServer/Server/Packet/Send/Challenge/PacketGetCurChallengeScRsp.cs +++ b/GameServer/Server/Packet/Send/Challenge/PacketGetCurChallengeScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Battle; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; public class PacketGetCurChallengeScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Challenge/PacketStartChallengeScRsp.cs b/GameServer/Server/Packet/Send/Challenge/PacketStartChallengeScRsp.cs index 0fc8aafd..e4a7a2ff 100644 --- a/GameServer/Server/Packet/Send/Challenge/PacketStartChallengeScRsp.cs +++ b/GameServer/Server/Packet/Send/Challenge/PacketStartChallengeScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Challenge; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; public class PacketStartChallengeScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Challenge/PacketTakeChallengeRewardScRsp.cs b/GameServer/Server/Packet/Send/Challenge/PacketTakeChallengeRewardScRsp.cs index 4793a8eb..ae5b1827 100644 --- a/GameServer/Server/Packet/Send/Challenge/PacketTakeChallengeRewardScRsp.cs +++ b/GameServer/Server/Packet/Send/Challenge/PacketTakeChallengeRewardScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Challenge; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; public class PacketTakeChallengeRewardScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueCellUpdateNotify.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueCellUpdateNotify.cs index 3b1f83a1..cfbe2090 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueCellUpdateNotify.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueCellUpdateNotify.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.ChessRogue.Cell; +using EggLink.DanhengServer.GameServer.Game.ChessRogue.Cell; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueCellUpdateNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueCheatRollScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueCheatRollScRsp.cs index 3b28e569..27e1b4c5 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueCheatRollScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueCheatRollScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.ChessRogue.Dice; +using EggLink.DanhengServer.GameServer.Game.ChessRogue.Dice; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueCheatRollScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueConfirmRollScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueConfirmRollScRsp.cs index f664996d..c5ba9e68 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueConfirmRollScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueConfirmRollScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.ChessRogue.Dice; +using EggLink.DanhengServer.GameServer.Game.ChessRogue.Dice; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueConfirmRollScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueEnterCellScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueEnterCellScRsp.cs index 194057b0..6051c3f7 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueEnterCellScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueEnterCellScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.ChessRogue; +using EggLink.DanhengServer.GameServer.Game.ChessRogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueEnterCellScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueEnterNextLayerScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueEnterNextLayerScRsp.cs index e9ae8858..57236b75 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueEnterNextLayerScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueEnterNextLayerScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.ChessRogue; +using EggLink.DanhengServer.GameServer.Game.ChessRogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueEnterNextLayerScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueLayerAccountInfoNotify.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueLayerAccountInfoNotify.cs index a2c2ae1c..0613313b 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueLayerAccountInfoNotify.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueLayerAccountInfoNotify.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.ChessRogue; +using EggLink.DanhengServer.GameServer.Game.ChessRogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueLayerAccountInfoNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueLeaveScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueLeaveScRsp.cs index c381fa82..70de552d 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueLeaveScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueLeaveScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.ChessRogue; +using EggLink.DanhengServer.GameServer.Game.ChessRogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueLeaveScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueNousEditDiceScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueNousEditDiceScRsp.cs index 4a6eaf72..b0b283a2 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueNousEditDiceScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueNousEditDiceScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Database.ChessRogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueNousEditDiceScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueQueryScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueQueryScRsp.cs index f2d827f4..a0fb2ab7 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueQueryScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueQueryScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueQueryScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueQuitScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueQuitScRsp.cs index f91b6168..8680a4e1 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueQuitScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueQuitScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.ChessRogue; +using EggLink.DanhengServer.GameServer.Game.ChessRogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueQuitScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueReRollDiceScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueReRollDiceScRsp.cs index 7bb29a66..9ae5ecb9 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueReRollDiceScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueReRollDiceScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.ChessRogue.Dice; +using EggLink.DanhengServer.GameServer.Game.ChessRogue.Dice; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueReRollDiceScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueRollDiceScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueRollDiceScRsp.cs index 2b529127..36a825ed 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueRollDiceScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueRollDiceScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.ChessRogue.Dice; +using EggLink.DanhengServer.GameServer.Game.ChessRogue.Dice; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueRollDiceScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueSelectCellScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueSelectCellScRsp.cs index bced8ed6..0fa61186 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueSelectCellScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueSelectCellScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueSelectCellScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueStartScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueStartScRsp.cs index 2af63a8d..f6974ecc 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueStartScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueStartScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueStartScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateActionPointScNotify.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateActionPointScNotify.cs index c429d251..10636263 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateActionPointScNotify.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateActionPointScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueUpdateActionPointScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateAllowedSelectCellScNotify.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateAllowedSelectCellScNotify.cs index f1a7bf5a..f59399cf 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateAllowedSelectCellScNotify.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateAllowedSelectCellScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueUpdateAllowedSelectCellScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateDiceInfoScNotify.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateDiceInfoScNotify.cs index 60cef848..e3ee2396 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateDiceInfoScNotify.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateDiceInfoScNotify.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.ChessRogue.Dice; +using EggLink.DanhengServer.GameServer.Game.ChessRogue.Dice; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueUpdateDiceInfoScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateLevelBaseInfoScNotify.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateLevelBaseInfoScNotify.cs index effa3136..335ac9b4 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateLevelBaseInfoScNotify.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketChessRogueUpdateLevelBaseInfoScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueUpdateLevelBaseInfoScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketEnhanceChessRogueBuffScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketEnhanceChessRogueBuffScRsp.cs index 26dac7bb..e0d4fa70 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketEnhanceChessRogueBuffScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketEnhanceChessRogueBuffScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.ChessRogue; +using EggLink.DanhengServer.GameServer.Game.ChessRogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketEnhanceChessRogueBuffScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketGetChessRogueBuffEnhanceInfoScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketGetChessRogueBuffEnhanceInfoScRsp.cs index 9d1fcd98..b2e77973 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketGetChessRogueBuffEnhanceInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketGetChessRogueBuffEnhanceInfoScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketGetChessRogueBuffEnhanceInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/ChessRogue/PacketGetChessRogueNousStoryInfoScRsp.cs b/GameServer/Server/Packet/Send/ChessRogue/PacketGetChessRogueNousStoryInfoScRsp.cs index 501a0bc9..8842e9d5 100644 --- a/GameServer/Server/Packet/Send/ChessRogue/PacketGetChessRogueNousStoryInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/ChessRogue/PacketGetChessRogueNousStoryInfoScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.ChessRogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketGetChessRogueNousStoryInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Friend/PacketApplyFriendScRsp.cs b/GameServer/Server/Packet/Send/Friend/PacketApplyFriendScRsp.cs index 60dbbde7..37ec5e81 100644 --- a/GameServer/Server/Packet/Send/Friend/PacketApplyFriendScRsp.cs +++ b/GameServer/Server/Packet/Send/Friend/PacketApplyFriendScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; public class PacketApplyFriendScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Friend/PacketGetFriendApplyListInfoCsReq.cs b/GameServer/Server/Packet/Send/Friend/PacketGetFriendApplyListInfoCsReq.cs index 13c1b8a3..09d847c3 100644 --- a/GameServer/Server/Packet/Send/Friend/PacketGetFriendApplyListInfoCsReq.cs +++ b/GameServer/Server/Packet/Send/Friend/PacketGetFriendApplyListInfoCsReq.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Send.Gacha; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; public class PacketGetFriendApplyListInfoCsReq : BasePacket { diff --git a/GameServer/Server/Packet/Send/Friend/PacketGetFriendListInfoScRsp.cs b/GameServer/Server/Packet/Send/Friend/PacketGetFriendListInfoScRsp.cs index 688096fd..6a9f6516 100644 --- a/GameServer/Server/Packet/Send/Friend/PacketGetFriendListInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Friend/PacketGetFriendListInfoScRsp.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Send.Gacha; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; public class PacketGetFriendListInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Friend/PacketGetPlayerDetailInfoScRsp.cs b/GameServer/Server/Packet/Send/Friend/PacketGetPlayerDetailInfoScRsp.cs index 7a9c2c26..28244516 100644 --- a/GameServer/Server/Packet/Send/Friend/PacketGetPlayerDetailInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Friend/PacketGetPlayerDetailInfoScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Database.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; public class PacketGetPlayerDetailInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Friend/PacketGetPrivateChatHistoryScRsp.cs b/GameServer/Server/Packet/Send/Friend/PacketGetPrivateChatHistoryScRsp.cs index 34b49b15..c05f4881 100644 --- a/GameServer/Server/Packet/Send/Friend/PacketGetPrivateChatHistoryScRsp.cs +++ b/GameServer/Server/Packet/Send/Friend/PacketGetPrivateChatHistoryScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; public class PacketGetPrivateChatHistoryScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Friend/PacketHandleFriendScRsp.cs b/GameServer/Server/Packet/Send/Friend/PacketHandleFriendScRsp.cs index 45d5893d..3871ff7c 100644 --- a/GameServer/Server/Packet/Send/Friend/PacketHandleFriendScRsp.cs +++ b/GameServer/Server/Packet/Send/Friend/PacketHandleFriendScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Database.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; public class PacketHandleFriendScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Friend/PacketRevcMsgScNotify.cs b/GameServer/Server/Packet/Send/Friend/PacketRevcMsgScNotify.cs index 4b9a6387..57207137 100644 --- a/GameServer/Server/Packet/Send/Friend/PacketRevcMsgScNotify.cs +++ b/GameServer/Server/Packet/Send/Friend/PacketRevcMsgScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; public class PacketRevcMsgScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Friend/PacketSearchPlayerScRsp.cs b/GameServer/Server/Packet/Send/Friend/PacketSearchPlayerScRsp.cs index 832ced5a..62aaaae6 100644 --- a/GameServer/Server/Packet/Send/Friend/PacketSearchPlayerScRsp.cs +++ b/GameServer/Server/Packet/Send/Friend/PacketSearchPlayerScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Database.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; public class PacketSearchPlayerScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Friend/PacketSyncApplyFriendScNotify.cs b/GameServer/Server/Packet/Send/Friend/PacketSyncApplyFriendScNotify.cs index 078d57c4..48eab705 100644 --- a/GameServer/Server/Packet/Send/Friend/PacketSyncApplyFriendScNotify.cs +++ b/GameServer/Server/Packet/Send/Friend/PacketSyncApplyFriendScNotify.cs @@ -2,7 +2,7 @@ using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server.Packet.Send.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; public class PacketSyncApplyFriendScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Friend/PacketSyncHandleFriendScNotify.cs b/GameServer/Server/Packet/Send/Friend/PacketSyncHandleFriendScNotify.cs index 787f368a..511f71cf 100644 --- a/GameServer/Server/Packet/Send/Friend/PacketSyncHandleFriendScNotify.cs +++ b/GameServer/Server/Packet/Send/Friend/PacketSyncHandleFriendScNotify.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Database.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Friend; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend; public class PacketSyncHandleFriendScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Gacha/PacketDoGachaScRsp.cs b/GameServer/Server/Packet/Send/Gacha/PacketDoGachaScRsp.cs index b6840b05..5425d4b4 100644 --- a/GameServer/Server/Packet/Send/Gacha/PacketDoGachaScRsp.cs +++ b/GameServer/Server/Packet/Send/Gacha/PacketDoGachaScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Gacha; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Gacha; public class PacketDoGachaScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Gacha/PacketGetGachaInfoScRsp.cs b/GameServer/Server/Packet/Send/Gacha/PacketGetGachaInfoScRsp.cs index ea668dbb..1b453d90 100644 --- a/GameServer/Server/Packet/Send/Gacha/PacketGetGachaInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Gacha/PacketGetGachaInfoScRsp.cs @@ -1,6 +1,6 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; -namespace EggLink.DanhengServer.Server.Packet.Send.Gacha; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Gacha; public class PacketGetGachaInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/HeartDial/PacketChangeScriptEmotionScRsp.cs b/GameServer/Server/Packet/Send/HeartDial/PacketChangeScriptEmotionScRsp.cs index 8fef4b83..552b2fad 100644 --- a/GameServer/Server/Packet/Send/HeartDial/PacketChangeScriptEmotionScRsp.cs +++ b/GameServer/Server/Packet/Send/HeartDial/PacketChangeScriptEmotionScRsp.cs @@ -1,5 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.HeartDial; diff --git a/GameServer/Server/Packet/Send/HeartDial/PacketFinishEmotionDialoguePerformanceScRsp.cs b/GameServer/Server/Packet/Send/HeartDial/PacketFinishEmotionDialoguePerformanceScRsp.cs index 69d65950..abf73775 100644 --- a/GameServer/Server/Packet/Send/HeartDial/PacketFinishEmotionDialoguePerformanceScRsp.cs +++ b/GameServer/Server/Packet/Send/HeartDial/PacketFinishEmotionDialoguePerformanceScRsp.cs @@ -1,5 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.HeartDial; diff --git a/GameServer/Server/Packet/Send/HeartDial/PacketGetHeartDialInfoScRsp.cs b/GameServer/Server/Packet/Send/HeartDial/PacketGetHeartDialInfoScRsp.cs index 7eaffaa0..f9e53de2 100644 --- a/GameServer/Server/Packet/Send/HeartDial/PacketGetHeartDialInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/HeartDial/PacketGetHeartDialInfoScRsp.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.HeartDial; diff --git a/GameServer/Server/Packet/Send/HeartDial/PacketHeartDialScriptChangeScNotify.cs b/GameServer/Server/Packet/Send/HeartDial/PacketHeartDialScriptChangeScNotify.cs index 23784314..19831545 100644 --- a/GameServer/Server/Packet/Send/HeartDial/PacketHeartDialScriptChangeScNotify.cs +++ b/GameServer/Server/Packet/Send/HeartDial/PacketHeartDialScriptChangeScNotify.cs @@ -1,6 +1,5 @@ using EggLink.DanhengServer.Database.Scene; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.HeartDial; diff --git a/GameServer/Server/Packet/Send/HeartDial/PacketSubmitEmotionItemScRsp.cs b/GameServer/Server/Packet/Send/HeartDial/PacketSubmitEmotionItemScRsp.cs index 721d208c..18c5c0ce 100644 --- a/GameServer/Server/Packet/Send/HeartDial/PacketSubmitEmotionItemScRsp.cs +++ b/GameServer/Server/Packet/Send/HeartDial/PacketSubmitEmotionItemScRsp.cs @@ -1,5 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.HeartDial; diff --git a/GameServer/Server/Packet/Send/Lineup/PacketChangeLineupLeaderScRsp.cs b/GameServer/Server/Packet/Send/Lineup/PacketChangeLineupLeaderScRsp.cs index 6e319064..248cd31b 100644 --- a/GameServer/Server/Packet/Send/Lineup/PacketChangeLineupLeaderScRsp.cs +++ b/GameServer/Server/Packet/Send/Lineup/PacketChangeLineupLeaderScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; public class PacketChangeLineupLeaderScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Lineup/PacketGetAllLineupDataScRsp.cs b/GameServer/Server/Packet/Send/Lineup/PacketGetAllLineupDataScRsp.cs index cc020cad..fa87099d 100644 --- a/GameServer/Server/Packet/Send/Lineup/PacketGetAllLineupDataScRsp.cs +++ b/GameServer/Server/Packet/Send/Lineup/PacketGetAllLineupDataScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; public class PacketGetAllLineupDataScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Lineup/PacketGetCurLineupDataScRsp.cs b/GameServer/Server/Packet/Send/Lineup/PacketGetCurLineupDataScRsp.cs index a05cf2eb..167bbd72 100644 --- a/GameServer/Server/Packet/Send/Lineup/PacketGetCurLineupDataScRsp.cs +++ b/GameServer/Server/Packet/Send/Lineup/PacketGetCurLineupDataScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; public class PacketGetCurLineupDataScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Lineup/PacketGetLineupAvatarDataScRsp.cs b/GameServer/Server/Packet/Send/Lineup/PacketGetLineupAvatarDataScRsp.cs index 4a9e851c..669fd0cc 100644 --- a/GameServer/Server/Packet/Send/Lineup/PacketGetLineupAvatarDataScRsp.cs +++ b/GameServer/Server/Packet/Send/Lineup/PacketGetLineupAvatarDataScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; public class PacketGetLineupAvatarDataScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Lineup/PacketSceneCastSkillCostMpScRsp.cs b/GameServer/Server/Packet/Send/Lineup/PacketSceneCastSkillCostMpScRsp.cs index b58fcbe8..8212e88b 100644 --- a/GameServer/Server/Packet/Send/Lineup/PacketSceneCastSkillCostMpScRsp.cs +++ b/GameServer/Server/Packet/Send/Lineup/PacketSceneCastSkillCostMpScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; public class PacketSceneCastSkillCostMpScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Lineup/PacketSceneCastSkillMpUpdateScNotify.cs b/GameServer/Server/Packet/Send/Lineup/PacketSceneCastSkillMpUpdateScNotify.cs index ab3894cb..f8ac6885 100644 --- a/GameServer/Server/Packet/Send/Lineup/PacketSceneCastSkillMpUpdateScNotify.cs +++ b/GameServer/Server/Packet/Send/Lineup/PacketSceneCastSkillMpUpdateScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; public class PacketSceneCastSkillMpUpdateScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Lineup/PacketSwitchLineupIndexScRsp.cs b/GameServer/Server/Packet/Send/Lineup/PacketSwitchLineupIndexScRsp.cs index 4014b370..0c393da7 100644 --- a/GameServer/Server/Packet/Send/Lineup/PacketSwitchLineupIndexScRsp.cs +++ b/GameServer/Server/Packet/Send/Lineup/PacketSwitchLineupIndexScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; public class PacketSwitchLineupIndexScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Lineup/PacketSyncLineupNotify.cs b/GameServer/Server/Packet/Send/Lineup/PacketSyncLineupNotify.cs index 20250f63..c9976f8d 100644 --- a/GameServer/Server/Packet/Send/Lineup/PacketSyncLineupNotify.cs +++ b/GameServer/Server/Packet/Send/Lineup/PacketSyncLineupNotify.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Proto; using LineupInfo = EggLink.DanhengServer.Database.Lineup.LineupInfo; -namespace EggLink.DanhengServer.Server.Packet.Send.Lineup; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup; public class PacketSyncLineupNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mail/PacketGetMailScRsp.cs b/GameServer/Server/Packet/Send/Mail/PacketGetMailScRsp.cs index 1b8ac268..f30df4da 100644 --- a/GameServer/Server/Packet/Send/Mail/PacketGetMailScRsp.cs +++ b/GameServer/Server/Packet/Send/Mail/PacketGetMailScRsp.cs @@ -1,6 +1,5 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mail; diff --git a/GameServer/Server/Packet/Send/Mail/PacketMarkReadMailScRsp.cs b/GameServer/Server/Packet/Send/Mail/PacketMarkReadMailScRsp.cs index 687d0d5d..68bbc8a1 100644 --- a/GameServer/Server/Packet/Send/Mail/PacketMarkReadMailScRsp.cs +++ b/GameServer/Server/Packet/Send/Mail/PacketMarkReadMailScRsp.cs @@ -1,5 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mail; diff --git a/GameServer/Server/Packet/Send/Mail/PacketNewMailScNotify.cs b/GameServer/Server/Packet/Send/Mail/PacketNewMailScNotify.cs index 089bba07..cf34198e 100644 --- a/GameServer/Server/Packet/Send/Mail/PacketNewMailScNotify.cs +++ b/GameServer/Server/Packet/Send/Mail/PacketNewMailScNotify.cs @@ -1,5 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mail; diff --git a/GameServer/Server/Packet/Send/Mission/PacketAcceptMainMissionScRsp.cs b/GameServer/Server/Packet/Send/Mission/PacketAcceptMainMissionScRsp.cs index 0561a602..b06f42d2 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketAcceptMainMissionScRsp.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketAcceptMainMissionScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketAcceptMainMissionScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketChangeStoryLineFinishScNotify.cs b/GameServer/Server/Packet/Send/Mission/PacketChangeStoryLineFinishScNotify.cs index 18cf4ee6..fa38b97e 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketChangeStoryLineFinishScNotify.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketChangeStoryLineFinishScNotify.cs @@ -1,5 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; diff --git a/GameServer/Server/Packet/Send/Mission/PacketFinishCosumeItemMissionScRsp.cs b/GameServer/Server/Packet/Send/Mission/PacketFinishCosumeItemMissionScRsp.cs index a22ec716..a97f0c3d 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketFinishCosumeItemMissionScRsp.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketFinishCosumeItemMissionScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketFinishCosumeItemMissionScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketFinishItemIdScRsp.cs b/GameServer/Server/Packet/Send/Mission/PacketFinishItemIdScRsp.cs index 39d8a1d4..fec0a92b 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketFinishItemIdScRsp.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketFinishItemIdScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketFinishItemIdScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketFinishPerformSectionIdScRsp.cs b/GameServer/Server/Packet/Send/Mission/PacketFinishPerformSectionIdScRsp.cs index aeb544d9..3ad30ee4 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketFinishPerformSectionIdScRsp.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketFinishPerformSectionIdScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketFinishPerformSectionIdScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketFinishSectionIdScRsp.cs b/GameServer/Server/Packet/Send/Mission/PacketFinishSectionIdScRsp.cs index af0463e2..c667927c 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketFinishSectionIdScRsp.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketFinishSectionIdScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketFinishSectionIdScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketFinishTalkMissionScRsp.cs b/GameServer/Server/Packet/Send/Mission/PacketFinishTalkMissionScRsp.cs index 956283ee..4424f3ef 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketFinishTalkMissionScRsp.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketFinishTalkMissionScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketFinishTalkMissionScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketGetMainMissionCustomValueScRsp.cs b/GameServer/Server/Packet/Send/Mission/PacketGetMainMissionCustomValueScRsp.cs index cc57a37f..fe0bab0d 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketGetMainMissionCustomValueScRsp.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketGetMainMissionCustomValueScRsp.cs @@ -1,8 +1,9 @@ using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketGetMainMissionCustomValueScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketGetMissionDataScRsp.cs b/GameServer/Server/Packet/Send/Mission/PacketGetMissionDataScRsp.cs index 9fe4f18a..0fb6d436 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketGetMissionDataScRsp.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketGetMissionDataScRsp.cs @@ -1,9 +1,10 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketGetMissionDataScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketGetMissionStatusScRsp.cs b/GameServer/Server/Packet/Send/Mission/PacketGetMissionStatusScRsp.cs index db9f53f4..d4e68512 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketGetMissionStatusScRsp.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketGetMissionStatusScRsp.cs @@ -1,8 +1,9 @@ using EggLink.DanhengServer.Enums; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.Enums.Mission; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketGetMissionStatusScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketGetNpcMessageGroupScRsp.cs b/GameServer/Server/Packet/Send/Mission/PacketGetNpcMessageGroupScRsp.cs index 5cc8ff15..e22c7764 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketGetNpcMessageGroupScRsp.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketGetNpcMessageGroupScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketGetNpcMessageGroupScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketGetNpcStatusScRsp.cs b/GameServer/Server/Packet/Send/Mission/PacketGetNpcStatusScRsp.cs index 7d1c2485..84353962 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketGetNpcStatusScRsp.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketGetNpcStatusScRsp.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Data; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketGetNpcStatusScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketGetStoryLineInfoScRsp.cs b/GameServer/Server/Packet/Send/Mission/PacketGetStoryLineInfoScRsp.cs index 428e0412..69bd024b 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketGetStoryLineInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketGetStoryLineInfoScRsp.cs @@ -1,6 +1,5 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; diff --git a/GameServer/Server/Packet/Send/Mission/PacketMissionAcceptScNotify.cs b/GameServer/Server/Packet/Send/Mission/PacketMissionAcceptScNotify.cs index c566e1c0..f17565ef 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketMissionAcceptScNotify.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketMissionAcceptScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketMissionAcceptScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketMissionRewardScNotify.cs b/GameServer/Server/Packet/Send/Mission/PacketMissionRewardScNotify.cs index 57b0d352..c182e4db 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketMissionRewardScNotify.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketMissionRewardScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketMissionRewardScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketStartFinishMainMissionScNotify.cs b/GameServer/Server/Packet/Send/Mission/PacketStartFinishMainMissionScNotify.cs index cff99b7a..65ddfa74 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketStartFinishMainMissionScNotify.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketStartFinishMainMissionScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketStartFinishMainMissionScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketStartFinishSubMissionScNotify.cs b/GameServer/Server/Packet/Send/Mission/PacketStartFinishSubMissionScNotify.cs index 5d20a051..0514e294 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketStartFinishSubMissionScNotify.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketStartFinishSubMissionScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Mission; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketStartFinishSubMissionScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Mission/PacketStoryLineInfoScNotify.cs b/GameServer/Server/Packet/Send/Mission/PacketStoryLineInfoScNotify.cs index 307db041..acb3f1db 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketStoryLineInfoScNotify.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketStoryLineInfoScNotify.cs @@ -1,7 +1,6 @@ using EggLink.DanhengServer.Data; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; diff --git a/GameServer/Server/Packet/Send/Mission/PacketUpdateTrackMainMissionIdScRsp.cs b/GameServer/Server/Packet/Send/Mission/PacketUpdateTrackMainMissionIdScRsp.cs index 41b82901..7c21a797 100644 --- a/GameServer/Server/Packet/Send/Mission/PacketUpdateTrackMainMissionIdScRsp.cs +++ b/GameServer/Server/Packet/Send/Mission/PacketUpdateTrackMainMissionIdScRsp.cs @@ -1,5 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; diff --git a/GameServer/Server/Packet/Send/Others/PacketClientDownloadDataScNotify.cs b/GameServer/Server/Packet/Send/Others/PacketClientDownloadDataScNotify.cs index 76833a32..10062362 100644 --- a/GameServer/Server/Packet/Send/Others/PacketClientDownloadDataScNotify.cs +++ b/GameServer/Server/Packet/Send/Others/PacketClientDownloadDataScNotify.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Proto; using Google.Protobuf; -namespace EggLink.DanhengServer.Server.Packet.Send.Others; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Others; public class PacketClientDownloadDataScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Others/PacketGetSecretKeyInfoScRsp.cs b/GameServer/Server/Packet/Send/Others/PacketGetSecretKeyInfoScRsp.cs index 424353e3..c5829c22 100644 --- a/GameServer/Server/Packet/Send/Others/PacketGetSecretKeyInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Others/PacketGetSecretKeyInfoScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Others; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Others; public class PacketGetSecretKeyInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Others/PacketGetVideoVersionKeyScRsp.cs b/GameServer/Server/Packet/Send/Others/PacketGetVideoVersionKeyScRsp.cs index 108e9e38..d35047de 100644 --- a/GameServer/Server/Packet/Send/Others/PacketGetVideoVersionKeyScRsp.cs +++ b/GameServer/Server/Packet/Send/Others/PacketGetVideoVersionKeyScRsp.cs @@ -1,4 +1,4 @@ -namespace EggLink.DanhengServer.Server.Packet.Send.Others; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Others; public class PacketGetVideoVersionKeyScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Others/PacketRetcodeNotify.cs b/GameServer/Server/Packet/Send/Others/PacketRetcodeNotify.cs index fea20974..e1c93a20 100644 --- a/GameServer/Server/Packet/Send/Others/PacketRetcodeNotify.cs +++ b/GameServer/Server/Packet/Send/Others/PacketRetcodeNotify.cs @@ -1,5 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Others; diff --git a/GameServer/Server/Packet/Send/Others/PacketServerAnnounceNotify.cs b/GameServer/Server/Packet/Send/Others/PacketServerAnnounceNotify.cs index ab4a4e58..adb9e6cf 100644 --- a/GameServer/Server/Packet/Send/Others/PacketServerAnnounceNotify.cs +++ b/GameServer/Server/Packet/Send/Others/PacketServerAnnounceNotify.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server.Packet.Send.Others; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Others; public class PacketServerAnnounceNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketDeployRotaterScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketDeployRotaterScRsp.cs index 8811a241..fc687a53 100644 --- a/GameServer/Server/Packet/Send/Player/PacketDeployRotaterScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketDeployRotaterScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketDeployRotaterScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketGetArchiveDataScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketGetArchiveDataScRsp.cs index bcca1a44..1e20ef65 100644 --- a/GameServer/Server/Packet/Send/Player/PacketGetArchiveDataScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketGetArchiveDataScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketGetArchiveDataScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketGetBagScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketGetBagScRsp.cs index 6a490357..3d6d05cd 100644 --- a/GameServer/Server/Packet/Send/Player/PacketGetBagScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketGetBagScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketGetBagScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketGetBasicInfoScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketGetBasicInfoScRsp.cs index 4d449cb0..9f85c227 100644 --- a/GameServer/Server/Packet/Send/Player/PacketGetBasicInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketGetBasicInfoScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketGetBasicInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketGetJukeboxDataScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketGetJukeboxDataScRsp.cs index 94b61ebd..7ddf4977 100644 --- a/GameServer/Server/Packet/Send/Player/PacketGetJukeboxDataScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketGetJukeboxDataScRsp.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Data; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketGetJukeboxDataScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketGetPhoneDataScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketGetPhoneDataScRsp.cs index 10bb4e62..9bdd90e2 100644 --- a/GameServer/Server/Packet/Send/Player/PacketGetPhoneDataScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketGetPhoneDataScRsp.cs @@ -1,8 +1,8 @@ using EggLink.DanhengServer.Data; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketGetPhoneDataScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketGetPlayerBoardDataScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketGetPlayerBoardDataScRsp.cs index 2310dfa8..4e7c339b 100644 --- a/GameServer/Server/Packet/Send/Player/PacketGetPlayerBoardDataScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketGetPlayerBoardDataScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketGetPlayerBoardDataScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketInteractChargerScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketInteractChargerScRsp.cs index 2cb748a6..e8bb2f04 100644 --- a/GameServer/Server/Packet/Send/Player/PacketInteractChargerScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketInteractChargerScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketInteractChargerScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketPlayBackGroundMusicScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketPlayBackGroundMusicScRsp.cs index df5d86a4..c3ac006e 100644 --- a/GameServer/Server/Packet/Send/Player/PacketPlayBackGroundMusicScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketPlayBackGroundMusicScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketPlayBackGroundMusicScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketPlayerGetTokenScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketPlayerGetTokenScRsp.cs index 3be0f90c..657f7984 100644 --- a/GameServer/Server/Packet/Send/Player/PacketPlayerGetTokenScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketPlayerGetTokenScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketPlayerGetTokenScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketPlayerHeartBeatScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketPlayerHeartBeatScRsp.cs index 310c92ca..46b91c78 100644 --- a/GameServer/Server/Packet/Send/Player/PacketPlayerHeartBeatScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketPlayerHeartBeatScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketPlayerHeartBeatScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketPlayerKickOutScNotify.cs b/GameServer/Server/Packet/Send/Player/PacketPlayerKickOutScNotify.cs index c3084b1d..6327593c 100644 --- a/GameServer/Server/Packet/Send/Player/PacketPlayerKickOutScNotify.cs +++ b/GameServer/Server/Packet/Send/Player/PacketPlayerKickOutScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketPlayerKickOutScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketPlayerLoginScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketPlayerLoginScRsp.cs index 595b4b64..b6d8cf22 100644 --- a/GameServer/Server/Packet/Send/Player/PacketPlayerLoginScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketPlayerLoginScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketPlayerLoginScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketPlayerSyncScNotify.cs b/GameServer/Server/Packet/Send/Player/PacketPlayerSyncScNotify.cs index 33281c9f..4808c0e0 100644 --- a/GameServer/Server/Packet/Send/Player/PacketPlayerSyncScNotify.cs +++ b/GameServer/Server/Packet/Send/Player/PacketPlayerSyncScNotify.cs @@ -5,7 +5,7 @@ using EggLink.DanhengServer.Database.Message; using EggLink.DanhengServer.Enums.Item; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketPlayerSyncScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketSelectChatBubbleScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketSelectChatBubbleScRsp.cs index 45faf85d..0f0ed985 100644 --- a/GameServer/Server/Packet/Send/Player/PacketSelectChatBubbleScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketSelectChatBubbleScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketSelectChatBubbleScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketSelectPhoneThemeScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketSelectPhoneThemeScRsp.cs index eb1c05d0..14384eac 100644 --- a/GameServer/Server/Packet/Send/Player/PacketSelectPhoneThemeScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketSelectPhoneThemeScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketSelectPhoneThemeScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketSetClientPausedScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketSetClientPausedScRsp.cs index b89705ed..168809b2 100644 --- a/GameServer/Server/Packet/Send/Player/PacketSetClientPausedScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketSetClientPausedScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketSetClientPausedScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketSetGameplayBirthdayScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketSetGameplayBirthdayScRsp.cs index 2f9e0784..eab783d5 100644 --- a/GameServer/Server/Packet/Send/Player/PacketSetGameplayBirthdayScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketSetGameplayBirthdayScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketSetGameplayBirthdayScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketSetHeadIconScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketSetHeadIconScRsp.cs index 86bb31ee..19456843 100644 --- a/GameServer/Server/Packet/Send/Player/PacketSetHeadIconScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketSetHeadIconScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketSetHeadIconScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketSetHeroBasicTypeScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketSetHeroBasicTypeScRsp.cs index 8e6aa7d8..ce10eb47 100644 --- a/GameServer/Server/Packet/Send/Player/PacketSetHeroBasicTypeScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketSetHeroBasicTypeScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketSetHeroBasicTypeScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketSetPlayerInfoScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketSetPlayerInfoScRsp.cs index f1a6ff36..852b1045 100644 --- a/GameServer/Server/Packet/Send/Player/PacketSetPlayerInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketSetPlayerInfoScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketSetPlayerInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketSetSignatureScRsp.cs b/GameServer/Server/Packet/Send/Player/PacketSetSignatureScRsp.cs index 8463eec2..8d3dedcc 100644 --- a/GameServer/Server/Packet/Send/Player/PacketSetSignatureScRsp.cs +++ b/GameServer/Server/Packet/Send/Player/PacketSetSignatureScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketSetSignatureScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketStaminaInfoScNotify.cs b/GameServer/Server/Packet/Send/Player/PacketStaminaInfoScNotify.cs index c4930360..c2c710fb 100644 --- a/GameServer/Server/Packet/Send/Player/PacketStaminaInfoScNotify.cs +++ b/GameServer/Server/Packet/Send/Player/PacketStaminaInfoScNotify.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketStaminaInfoScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Player/PacketUpdateEnergyScNotify.cs b/GameServer/Server/Packet/Send/Player/PacketUpdateEnergyScNotify.cs index 61bcc72a..15390ff8 100644 --- a/GameServer/Server/Packet/Send/Player/PacketUpdateEnergyScNotify.cs +++ b/GameServer/Server/Packet/Send/Player/PacketUpdateEnergyScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Player; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketUpdateEnergyScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Quest/PacketGetQuestDataScRsp.cs b/GameServer/Server/Packet/Send/Quest/PacketGetQuestDataScRsp.cs index 76171269..edfb4868 100644 --- a/GameServer/Server/Packet/Send/Quest/PacketGetQuestDataScRsp.cs +++ b/GameServer/Server/Packet/Send/Quest/PacketGetQuestDataScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Quest; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Quest; public class PacketGetQuestDataScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Raid/PacketDelSaveRaidScNotify.cs b/GameServer/Server/Packet/Send/Raid/PacketDelSaveRaidScNotify.cs index 3540b6b8..ddae23e2 100644 --- a/GameServer/Server/Packet/Send/Raid/PacketDelSaveRaidScNotify.cs +++ b/GameServer/Server/Packet/Send/Raid/PacketDelSaveRaidScNotify.cs @@ -1,5 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Raid; diff --git a/GameServer/Server/Packet/Send/Raid/PacketGetAllSaveRaidScRsp.cs b/GameServer/Server/Packet/Send/Raid/PacketGetAllSaveRaidScRsp.cs index 147fa29f..3aa7994d 100644 --- a/GameServer/Server/Packet/Send/Raid/PacketGetAllSaveRaidScRsp.cs +++ b/GameServer/Server/Packet/Send/Raid/PacketGetAllSaveRaidScRsp.cs @@ -1,6 +1,5 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Raid; diff --git a/GameServer/Server/Packet/Send/Raid/PacketGetRaidInfoScRsp.cs b/GameServer/Server/Packet/Send/Raid/PacketGetRaidInfoScRsp.cs index 5614c5f9..0b20939f 100644 --- a/GameServer/Server/Packet/Send/Raid/PacketGetRaidInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Raid/PacketGetRaidInfoScRsp.cs @@ -1,6 +1,5 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Raid; diff --git a/GameServer/Server/Packet/Send/Raid/PacketGetSaveRaidScRsp.cs b/GameServer/Server/Packet/Send/Raid/PacketGetSaveRaidScRsp.cs index 99586173..ece85d35 100644 --- a/GameServer/Server/Packet/Send/Raid/PacketGetSaveRaidScRsp.cs +++ b/GameServer/Server/Packet/Send/Raid/PacketGetSaveRaidScRsp.cs @@ -1,6 +1,5 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Raid; diff --git a/GameServer/Server/Packet/Send/Raid/PacketRaidInfoNotify.cs b/GameServer/Server/Packet/Send/Raid/PacketRaidInfoNotify.cs index 1424ab3b..bf130898 100644 --- a/GameServer/Server/Packet/Send/Raid/PacketRaidInfoNotify.cs +++ b/GameServer/Server/Packet/Send/Raid/PacketRaidInfoNotify.cs @@ -1,6 +1,5 @@ using EggLink.DanhengServer.Database.Scene; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Raid; diff --git a/GameServer/Server/Packet/Send/Rogue/PacketEnhanceRogueBuffScRsp.cs b/GameServer/Server/Packet/Send/Rogue/PacketEnhanceRogueBuffScRsp.cs index f6406aa4..8cf01de2 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketEnhanceRogueBuffScRsp.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketEnhanceRogueBuffScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketEnhanceRogueBuffScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketEnterRogueMapRoomScRsp.cs b/GameServer/Server/Packet/Send/Rogue/PacketEnterRogueMapRoomScRsp.cs index 4b235b23..8ff8e8a5 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketEnterRogueMapRoomScRsp.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketEnterRogueMapRoomScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketEnterRogueMapRoomScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketGetRogueBuffEnhanceInfoScRsp.cs b/GameServer/Server/Packet/Send/Rogue/PacketGetRogueBuffEnhanceInfoScRsp.cs index 0f33973c..348cd7eb 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketGetRogueBuffEnhanceInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketGetRogueBuffEnhanceInfoScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketGetRogueBuffEnhanceInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketGetRogueHandbookDataScRsp.cs b/GameServer/Server/Packet/Send/Rogue/PacketGetRogueHandbookDataScRsp.cs index 2312d332..f4a74595 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketGetRogueHandbookDataScRsp.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketGetRogueHandbookDataScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketGetRogueHandbookDataScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketGetRogueInfoScRsp.cs b/GameServer/Server/Packet/Send/Rogue/PacketGetRogueInfoScRsp.cs index e0a918a1..62d29756 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketGetRogueInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketGetRogueInfoScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketGetRogueInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketGetRogueInitialScoreScRsp.cs b/GameServer/Server/Packet/Send/Rogue/PacketGetRogueInitialScoreScRsp.cs index afc5e6cc..4f1a1ebf 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketGetRogueInitialScoreScRsp.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketGetRogueInitialScoreScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketGetRogueInitialScoreScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketGetRogueScoreRewardInfoScRsp.cs b/GameServer/Server/Packet/Send/Rogue/PacketGetRogueScoreRewardInfoScRsp.cs index 634ee7e4..b9beb09b 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketGetRogueScoreRewardInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketGetRogueScoreRewardInfoScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketGetRogueScoreRewardInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketGetRogueTalentInfoScRsp.cs b/GameServer/Server/Packet/Send/Rogue/PacketGetRogueTalentInfoScRsp.cs index 0de2a0bd..5a5e7b6a 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketGetRogueTalentInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketGetRogueTalentInfoScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Rogue; +using EggLink.DanhengServer.GameServer.Game.Rogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketGetRogueTalentInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketHandleRogueCommonPendingActionScRsp.cs b/GameServer/Server/Packet/Send/Rogue/PacketHandleRogueCommonPendingActionScRsp.cs index 706de16a..1a87fa95 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketHandleRogueCommonPendingActionScRsp.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketHandleRogueCommonPendingActionScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Rogue.Buff; +using EggLink.DanhengServer.GameServer.Game.Rogue.Buff; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketHandleRogueCommonPendingActionScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketLeaveRogueScRsp.cs b/GameServer/Server/Packet/Send/Rogue/PacketLeaveRogueScRsp.cs index 1b2f1372..577b78c1 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketLeaveRogueScRsp.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketLeaveRogueScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketLeaveRogueScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketQuitRogueScRsp.cs b/GameServer/Server/Packet/Send/Rogue/PacketQuitRogueScRsp.cs index bae99cef..e9d75ae5 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketQuitRogueScRsp.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketQuitRogueScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketQuitRogueScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketSelectRogueCommonDialogueOptionScRsp.cs b/GameServer/Server/Packet/Send/Rogue/PacketSelectRogueCommonDialogueOptionScRsp.cs index 0b4d5ef9..0c256236 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketSelectRogueCommonDialogueOptionScRsp.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketSelectRogueCommonDialogueOptionScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Rogue.Event; +using EggLink.DanhengServer.GameServer.Game.Rogue.Event; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketSelectRogueCommonDialogueOptionScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketStartRogueScRsp.cs b/GameServer/Server/Packet/Send/Rogue/PacketStartRogueScRsp.cs index 8cb416f1..70347ed8 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketStartRogueScRsp.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketStartRogueScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketStartRogueScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonActionResultScNotify.cs b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonActionResultScNotify.cs index 9ea92720..799a95bb 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonActionResultScNotify.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonActionResultScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketSyncRogueCommonActionResultScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonDialogueDataScNotify.cs b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonDialogueDataScNotify.cs index bfa582a4..12b0edce 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonDialogueDataScNotify.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonDialogueDataScNotify.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Rogue.Event; +using EggLink.DanhengServer.GameServer.Game.Rogue.Event; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketSyncRogueCommonDialogueDataScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonDialogueOptionFinishScNotify.cs b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonDialogueOptionFinishScNotify.cs index cb72bae6..0fddf876 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonDialogueOptionFinishScNotify.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonDialogueOptionFinishScNotify.cs @@ -1,6 +1,5 @@ -using EggLink.DanhengServer.Game.Rogue.Event; +using EggLink.DanhengServer.GameServer.Game.Rogue.Event; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; diff --git a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonPendingActionScNotify.cs b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonPendingActionScNotify.cs index fb55848d..44d70dce 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonPendingActionScNotify.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonPendingActionScNotify.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Rogue; +using EggLink.DanhengServer.GameServer.Game.Rogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketSyncRogueCommonPendingActionScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonVirtualItemInfoScNotify.cs b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonVirtualItemInfoScNotify.cs index 738d1dfc..bbf7198c 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonVirtualItemInfoScNotify.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonVirtualItemInfoScNotify.cs @@ -1,6 +1,5 @@ -using EggLink.DanhengServer.Game.Rogue; +using EggLink.DanhengServer.GameServer.Game.Rogue; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; diff --git a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueExploreWinScNotify.cs b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueExploreWinScNotify.cs index ed23f2b1..3c3f040d 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueExploreWinScNotify.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueExploreWinScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketSyncRogueExploreWinScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueFinishScNotify.cs b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueFinishScNotify.cs index 4184a88e..e8588fbb 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueFinishScNotify.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueFinishScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketSyncRogueFinishScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueMapRoomScNotify.cs b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueMapRoomScNotify.cs index f09864a7..ff9b8bb2 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueMapRoomScNotify.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueMapRoomScNotify.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Rogue.Scene; +using EggLink.DanhengServer.GameServer.Game.Rogue.Scene; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketSyncRogueMapRoomScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueStatusScNotify.cs b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueStatusScNotify.cs index 3a8b12a1..8653968f 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueStatusScNotify.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueStatusScNotify.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketSyncRogueStatusScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueVirtualItemScNotify.cs b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueVirtualItemScNotify.cs index 48aa2229..3b07119a 100644 --- a/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueVirtualItemScNotify.cs +++ b/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueVirtualItemScNotify.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Rogue; +using EggLink.DanhengServer.GameServer.Game.Rogue; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Rogue; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue; public class PacketSyncRogueVirtualItemScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketActivateFarmElementScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketActivateFarmElementScRsp.cs index 3a5b31e9..60acb631 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketActivateFarmElementScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketActivateFarmElementScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketActivateFarmElementScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketContentPackageGetDataScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketContentPackageGetDataScRsp.cs index f7b472ee..18d07d17 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketContentPackageGetDataScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketContentPackageGetDataScRsp.cs @@ -1,5 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; diff --git a/GameServer/Server/Packet/Send/Scene/PacketContentPackageSyncDataScNotify.cs b/GameServer/Server/Packet/Send/Scene/PacketContentPackageSyncDataScNotify.cs index aeb82b54..b4c6b5dd 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketContentPackageSyncDataScNotify.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketContentPackageSyncDataScNotify.cs @@ -1,6 +1,5 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; diff --git a/GameServer/Server/Packet/Send/Scene/PacketDeactivateFarmElementScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketDeactivateFarmElementScRsp.cs index 7c11a0a5..5f66adc7 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketDeactivateFarmElementScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketDeactivateFarmElementScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketDeactivateFarmElementScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketEnterMapRotationRegionScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketEnterMapRotationRegionScRsp.cs index f8567e38..5cfe4413 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketEnterMapRotationRegionScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketEnterMapRotationRegionScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketEnterMapRotationRegionScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketEnterSceneByServerScNotify.cs b/GameServer/Server/Packet/Send/Scene/PacketEnterSceneByServerScNotify.cs index 5231c582..078e13e9 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketEnterSceneByServerScNotify.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketEnterSceneByServerScNotify.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketEnterSceneByServerScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketEnterSceneScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketEnterSceneScRsp.cs index 00850d37..d07432fe 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketEnterSceneScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketEnterSceneScRsp.cs @@ -1,5 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; diff --git a/GameServer/Server/Packet/Send/Scene/PacketGetCurSceneInfoScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketGetCurSceneInfoScRsp.cs index c740c613..c3a00901 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketGetCurSceneInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketGetCurSceneInfoScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketGetCurSceneInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketGetEnteredSceneScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketGetEnteredSceneScRsp.cs index 16aae90b..7f7a5ff2 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketGetEnteredSceneScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketGetEnteredSceneScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketGetEnteredSceneScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketGetFirstTalkByPerformanceNpcScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketGetFirstTalkByPerformanceNpcScRsp.cs index 1ab9d871..949760ec 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketGetFirstTalkByPerformanceNpcScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketGetFirstTalkByPerformanceNpcScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketGetFirstTalkByPerformanceNpcScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketGetNpcTakenRewardScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketGetNpcTakenRewardScRsp.cs index 22444b52..c27d0d25 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketGetNpcTakenRewardScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketGetNpcTakenRewardScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketGetNpcTakenRewardScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketGetSceneMapInfoScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketGetSceneMapInfoScRsp.cs index 4a5f2928..e819ef15 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketGetSceneMapInfoScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketGetSceneMapInfoScRsp.cs @@ -1,10 +1,10 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Enums.Scene; -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketGetSceneMapInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketGetUnlockTeleportScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketGetUnlockTeleportScRsp.cs index 310a8999..44ca3892 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketGetUnlockTeleportScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketGetUnlockTeleportScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketGetUnlockTeleportScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketGroupStateChangeScNotify.cs b/GameServer/Server/Packet/Send/Scene/PacketGroupStateChangeScNotify.cs index dc08c156..7d51cee2 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketGroupStateChangeScNotify.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketGroupStateChangeScNotify.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Enums.Scene; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketGroupStateChangeScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketInteractPropScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketInteractPropScRsp.cs index b6b34ee8..6b3fe5fd 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketInteractPropScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketInteractPropScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketInteractPropScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketSceneEntityMoveScNotify.cs b/GameServer/Server/Packet/Send/Scene/PacketSceneEntityMoveScNotify.cs index 68d2b3b5..8e4b1f70 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketSceneEntityMoveScNotify.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketSceneEntityMoveScNotify.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketSceneEntityMoveScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketSceneEntityTeleportScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketSceneEntityTeleportScRsp.cs index 2d074e22..8ad9c982 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketSceneEntityTeleportScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketSceneEntityTeleportScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketSceneEntityTeleportScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketSceneGroupRefreshScNotify.cs b/GameServer/Server/Packet/Send/Scene/PacketSceneGroupRefreshScNotify.cs index 2f547667..a7e8c8b4 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketSceneGroupRefreshScNotify.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketSceneGroupRefreshScNotify.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketSceneGroupRefreshScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketScenePlaneEventScNotify.cs b/GameServer/Server/Packet/Send/Scene/PacketScenePlaneEventScNotify.cs index d237a5a1..27088ae6 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketScenePlaneEventScNotify.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketScenePlaneEventScNotify.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketScenePlaneEventScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketSetGroupCustomSaveDataScRsp.cs b/GameServer/Server/Packet/Send/Scene/PacketSetGroupCustomSaveDataScRsp.cs index e2b0c4c6..8ca75083 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketSetGroupCustomSaveDataScRsp.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketSetGroupCustomSaveDataScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketSetGroupCustomSaveDataScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketSyncEntityBuffChangeListScNotify.cs b/GameServer/Server/Packet/Send/Scene/PacketSyncEntityBuffChangeListScNotify.cs index cc03aa63..c1417a96 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketSyncEntityBuffChangeListScNotify.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketSyncEntityBuffChangeListScNotify.cs @@ -1,8 +1,8 @@ -using EggLink.DanhengServer.Game.Scene; -using EggLink.DanhengServer.Game.Scene.Entity; +using EggLink.DanhengServer.GameServer.Game.Scene; +using EggLink.DanhengServer.GameServer.Game.Scene.Entity; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Scene; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketSyncEntityBuffChangeListScNotify : BasePacket { diff --git a/GameServer/Server/Packet/Send/Scene/PacketUpdateFloorSavedValueNotify.cs b/GameServer/Server/Packet/Send/Scene/PacketUpdateFloorSavedValueNotify.cs index 89f481b8..bdbfa983 100644 --- a/GameServer/Server/Packet/Send/Scene/PacketUpdateFloorSavedValueNotify.cs +++ b/GameServer/Server/Packet/Send/Scene/PacketUpdateFloorSavedValueNotify.cs @@ -1,5 +1,4 @@ using EggLink.DanhengServer.Proto; -using EggLink.DanhengServer.Server.Packet; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; diff --git a/GameServer/Server/Packet/Send/Shop/PacketBuyGoodsScRsp.cs b/GameServer/Server/Packet/Send/Shop/PacketBuyGoodsScRsp.cs index e9f364e6..0cb22e4b 100644 --- a/GameServer/Server/Packet/Send/Shop/PacketBuyGoodsScRsp.cs +++ b/GameServer/Server/Packet/Send/Shop/PacketBuyGoodsScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Shop; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Shop; public class PacketBuyGoodsScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Shop/PacketComposeItemScRsp.cs b/GameServer/Server/Packet/Send/Shop/PacketComposeItemScRsp.cs index a1fae2b8..2252ec65 100644 --- a/GameServer/Server/Packet/Send/Shop/PacketComposeItemScRsp.cs +++ b/GameServer/Server/Packet/Send/Shop/PacketComposeItemScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Shop; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Shop; public class PacketComposeItemScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Shop/PacketDoGachaInRollShopScRsp.cs b/GameServer/Server/Packet/Send/Shop/PacketDoGachaInRollShopScRsp.cs index 4046faf4..a9b75bc5 100644 --- a/GameServer/Server/Packet/Send/Shop/PacketDoGachaInRollShopScRsp.cs +++ b/GameServer/Server/Packet/Send/Shop/PacketDoGachaInRollShopScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Shop; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Shop; public class PacketDoGachaInRollShopScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Shop/PacketGetRollShopInfoScRsp.cs.cs b/GameServer/Server/Packet/Send/Shop/PacketGetRollShopInfoScRsp.cs.cs index 93dff82f..54333b5c 100644 --- a/GameServer/Server/Packet/Send/Shop/PacketGetRollShopInfoScRsp.cs.cs +++ b/GameServer/Server/Packet/Send/Shop/PacketGetRollShopInfoScRsp.cs.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Shop; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Shop; public class PacketGetRollShopInfoScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Shop/PacketGetShopListScRsp.cs b/GameServer/Server/Packet/Send/Shop/PacketGetShopListScRsp.cs index fb19b6d5..da38ff8f 100644 --- a/GameServer/Server/Packet/Send/Shop/PacketGetShopListScRsp.cs +++ b/GameServer/Server/Packet/Send/Shop/PacketGetShopListScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Shop; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Shop; public class PacketGetShopListScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Shop/PacketSellItemScRsp.cs b/GameServer/Server/Packet/Send/Shop/PacketSellItemScRsp.cs index c32ec63a..ca69d701 100644 --- a/GameServer/Server/Packet/Send/Shop/PacketSellItemScRsp.cs +++ b/GameServer/Server/Packet/Send/Shop/PacketSellItemScRsp.cs @@ -1,7 +1,7 @@ using EggLink.DanhengServer.Database.Inventory; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Shop; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Shop; public class PacketSellItemScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Tutorial/PacketFinishTutorialGuideScRsp.cs b/GameServer/Server/Packet/Send/Tutorial/PacketFinishTutorialGuideScRsp.cs index e96c0abb..49af4845 100644 --- a/GameServer/Server/Packet/Send/Tutorial/PacketFinishTutorialGuideScRsp.cs +++ b/GameServer/Server/Packet/Send/Tutorial/PacketFinishTutorialGuideScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Tutorial; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; public class PacketFinishTutorialGuideScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Tutorial/PacketFinishTutorialScRsp.cs b/GameServer/Server/Packet/Send/Tutorial/PacketFinishTutorialScRsp.cs index 27f2b51c..5431f8c2 100644 --- a/GameServer/Server/Packet/Send/Tutorial/PacketFinishTutorialScRsp.cs +++ b/GameServer/Server/Packet/Send/Tutorial/PacketFinishTutorialScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Tutorial; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; public class PacketFinishTutorialScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Tutorial/PacketGetTutorialGuideScRsp.cs b/GameServer/Server/Packet/Send/Tutorial/PacketGetTutorialGuideScRsp.cs index b2576c30..26098d96 100644 --- a/GameServer/Server/Packet/Send/Tutorial/PacketGetTutorialGuideScRsp.cs +++ b/GameServer/Server/Packet/Send/Tutorial/PacketGetTutorialGuideScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Tutorial; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; public class PacketGetTutorialGuideScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Tutorial/PacketGetTutorialScRsp.cs b/GameServer/Server/Packet/Send/Tutorial/PacketGetTutorialScRsp.cs index c7672c12..996c55b5 100644 --- a/GameServer/Server/Packet/Send/Tutorial/PacketGetTutorialScRsp.cs +++ b/GameServer/Server/Packet/Send/Tutorial/PacketGetTutorialScRsp.cs @@ -1,7 +1,7 @@ -using EggLink.DanhengServer.Game.Player; +using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Tutorial; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; public class PacketGetTutorialScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Tutorial/PacketUnlockTutorialGuideScRsp.cs b/GameServer/Server/Packet/Send/Tutorial/PacketUnlockTutorialGuideScRsp.cs index c0d032d0..1aca02b8 100644 --- a/GameServer/Server/Packet/Send/Tutorial/PacketUnlockTutorialGuideScRsp.cs +++ b/GameServer/Server/Packet/Send/Tutorial/PacketUnlockTutorialGuideScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Tutorial; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; public class PacketUnlockTutorialGuideScRsp : BasePacket { diff --git a/GameServer/Server/Packet/Send/Tutorial/PacketUnlockTutorialScRsp.cs b/GameServer/Server/Packet/Send/Tutorial/PacketUnlockTutorialScRsp.cs index 79d31026..cbf76076 100644 --- a/GameServer/Server/Packet/Send/Tutorial/PacketUnlockTutorialScRsp.cs +++ b/GameServer/Server/Packet/Send/Tutorial/PacketUnlockTutorialScRsp.cs @@ -1,6 +1,6 @@ using EggLink.DanhengServer.Proto; -namespace EggLink.DanhengServer.Server.Packet.Send.Tutorial; +namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; public class PacketUnlockTutorialScRsp : BasePacket { diff --git a/Program/Handbook/HandbookGenerator.cs b/Program/Handbook/HandbookGenerator.cs index 0f731e28..d9bb1a90 100644 --- a/Program/Handbook/HandbookGenerator.cs +++ b/Program/Handbook/HandbookGenerator.cs @@ -1,11 +1,11 @@ using System.Text; using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Internationalization; -using EggLink.DanhengServer.Program; +using EggLink.DanhengServer.Program.Program; using EggLink.DanhengServer.Util; using Newtonsoft.Json; -namespace EggLink.DanhengServer.Handbook; +namespace EggLink.DanhengServer.Program.Handbook; public static class HandbookGenerator { diff --git a/Program/Program/EntryPoint.cs b/Program/Program/EntryPoint.cs index 1cb1cdc1..b30d6927 100644 --- a/Program/Program/EntryPoint.cs +++ b/Program/Program/EntryPoint.cs @@ -1,19 +1,20 @@ using EggLink.DanhengServer.Command; +using EggLink.DanhengServer.Command.Command; using EggLink.DanhengServer.Configuration; using EggLink.DanhengServer.Data; using EggLink.DanhengServer.Database; using EggLink.DanhengServer.Enums; using EggLink.DanhengServer.GameServer.Command; -using EggLink.DanhengServer.Handbook; +using EggLink.DanhengServer.GameServer.Plugin; +using EggLink.DanhengServer.GameServer.Server; +using EggLink.DanhengServer.GameServer.Server.Packet; using EggLink.DanhengServer.Internationalization; -using EggLink.DanhengServer.Plugin; -using EggLink.DanhengServer.Server; -using EggLink.DanhengServer.Server.Packet; +using EggLink.DanhengServer.Program.Handbook; using EggLink.DanhengServer.Util; using EggLink.DanhengServer.WebServer; using EggLink.DanhengServer.WebServer.Server; -namespace EggLink.DanhengServer.Program; +namespace EggLink.DanhengServer.Program.Program; public class EntryPoint {