// <auto-generated>
//     Generated by the protocol buffer compiler.  DO NOT EDIT!
//     source: SwordTrainingResumeGameCsReq.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code

using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace EggLink.DanhengServer.Proto {

  /// <summary>Holder for reflection information generated from SwordTrainingResumeGameCsReq.proto</summary>
  public static partial class SwordTrainingResumeGameCsReqReflection {

    #region Descriptor
    /// <summary>File descriptor for SwordTrainingResumeGameCsReq.proto</summary>
    public static pbr::FileDescriptor Descriptor {
      get { return descriptor; }
    }
    private static pbr::FileDescriptor descriptor;

    static SwordTrainingResumeGameCsReqReflection() {
      byte[] descriptorData = global::System.Convert.FromBase64String(
          string.Concat(
            "CiJTd29yZFRyYWluaW5nUmVzdW1lR2FtZUNzUmVxLnByb3RvIjoKHFN3b3Jk",
            "VHJhaW5pbmdSZXN1bWVHYW1lQ3NSZXESGgoSZ2FtZV9zdG9yeV9saW5lX2lk",
            "GAogASgNQh6qAhtFZ2dMaW5rLkRhbmhlbmdTZXJ2ZXIuUHJvdG9iBnByb3Rv",
            "Mw=="));
      descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
          new pbr::FileDescriptor[] { },
          new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
            new pbr::GeneratedClrTypeInfo(typeof(global::EggLink.DanhengServer.Proto.SwordTrainingResumeGameCsReq), global::EggLink.DanhengServer.Proto.SwordTrainingResumeGameCsReq.Parser, new[]{ "GameStoryLineId" }, null, null, null, null)
          }));
    }
    #endregion

  }
  #region Messages
  [global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
  public sealed partial class SwordTrainingResumeGameCsReq : pb::IMessage<SwordTrainingResumeGameCsReq>
  #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      , pb::IBufferMessage
  #endif
  {
    private static readonly pb::MessageParser<SwordTrainingResumeGameCsReq> _parser = new pb::MessageParser<SwordTrainingResumeGameCsReq>(() => new SwordTrainingResumeGameCsReq());
    private pb::UnknownFieldSet _unknownFields;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public static pb::MessageParser<SwordTrainingResumeGameCsReq> Parser { get { return _parser; } }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public static pbr::MessageDescriptor Descriptor {
      get { return global::EggLink.DanhengServer.Proto.SwordTrainingResumeGameCsReqReflection.Descriptor.MessageTypes[0]; }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    pbr::MessageDescriptor pb::IMessage.Descriptor {
      get { return Descriptor; }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public SwordTrainingResumeGameCsReq() {
      OnConstruction();
    }

    partial void OnConstruction();

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public SwordTrainingResumeGameCsReq(SwordTrainingResumeGameCsReq other) : this() {
      gameStoryLineId_ = other.gameStoryLineId_;
      _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public SwordTrainingResumeGameCsReq Clone() {
      return new SwordTrainingResumeGameCsReq(this);
    }

    /// <summary>Field number for the "game_story_line_id" field.</summary>
    public const int GameStoryLineIdFieldNumber = 10;
    private uint gameStoryLineId_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public uint GameStoryLineId {
      get { return gameStoryLineId_; }
      set {
        gameStoryLineId_ = value;
      }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override bool Equals(object other) {
      return Equals(other as SwordTrainingResumeGameCsReq);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public bool Equals(SwordTrainingResumeGameCsReq other) {
      if (ReferenceEquals(other, null)) {
        return false;
      }
      if (ReferenceEquals(other, this)) {
        return true;
      }
      if (GameStoryLineId != other.GameStoryLineId) return false;
      return Equals(_unknownFields, other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override int GetHashCode() {
      int hash = 1;
      if (GameStoryLineId != 0) hash ^= GameStoryLineId.GetHashCode();
      if (_unknownFields != null) {
        hash ^= _unknownFields.GetHashCode();
      }
      return hash;
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override string ToString() {
      return pb::JsonFormatter.ToDiagnosticString(this);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void WriteTo(pb::CodedOutputStream output) {
    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      output.WriteRawMessage(this);
    #else
      if (GameStoryLineId != 0) {
        output.WriteRawTag(80);
        output.WriteUInt32(GameStoryLineId);
      }
      if (_unknownFields != null) {
        _unknownFields.WriteTo(output);
      }
    #endif
    }

    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
      if (GameStoryLineId != 0) {
        output.WriteRawTag(80);
        output.WriteUInt32(GameStoryLineId);
      }
      if (_unknownFields != null) {
        _unknownFields.WriteTo(ref output);
      }
    }
    #endif

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public int CalculateSize() {
      int size = 0;
      if (GameStoryLineId != 0) {
        size += 1 + pb::CodedOutputStream.ComputeUInt32Size(GameStoryLineId);
      }
      if (_unknownFields != null) {
        size += _unknownFields.CalculateSize();
      }
      return size;
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void MergeFrom(SwordTrainingResumeGameCsReq other) {
      if (other == null) {
        return;
      }
      if (other.GameStoryLineId != 0) {
        GameStoryLineId = other.GameStoryLineId;
      }
      _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void MergeFrom(pb::CodedInputStream input) {
    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      input.ReadRawMessage(this);
    #else
      uint tag;
      while ((tag = input.ReadTag()) != 0) {
        switch(tag) {
          default:
            _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
            break;
          case 80: {
            GameStoryLineId = input.ReadUInt32();
            break;
          }
        }
      }
    #endif
    }

    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
      uint tag;
      while ((tag = input.ReadTag()) != 0) {
        switch(tag) {
          default:
            _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
            break;
          case 80: {
            GameStoryLineId = input.ReadUInt32();
            break;
          }
        }
      }
    }
    #endif

  }

  #endregion

}

#endregion Designer generated code
