namespace EggLink.DanhengServer.Enums.Fight;

public enum MarblePlayerPhaseEnum
{
    NotEnter = 0,
    EnterGame = 1,
    LoadFinish = 2,
    PerformanceFinish = 3,
    Gaming = 4,
    Launching = 5,
    SimulateFinish = 6,
    UseTech = 7
}