// <auto-generated>
//     Generated by the protocol buffer compiler.  DO NOT EDIT!
//     source: GridGameRoleInfo.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code

using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace EggLink.DanhengServer.Proto {

  /// <summary>Holder for reflection information generated from GridGameRoleInfo.proto</summary>
  public static partial class GridGameRoleInfoReflection {

    #region Descriptor
    /// <summary>File descriptor for GridGameRoleInfo.proto</summary>
    public static pbr::FileDescriptor Descriptor {
      get { return descriptor; }
    }
    private static pbr::FileDescriptor descriptor;

    static GridGameRoleInfoReflection() {
      byte[] descriptorData = global::System.Convert.FromBase64String(
          string.Concat(
            "ChZHcmlkR2FtZVJvbGVJbmZvLnByb3RvItkCChBHcmlkR2FtZVJvbGVJbmZv",
            "EkYKFGdhbWVfc2F2ZWRfdmFsdWVfbWFwGAUgAygLMiguR3JpZEdhbWVSb2xl",
            "SW5mby5HYW1lU2F2ZWRWYWx1ZU1hcEVudHJ5EgwKBHRpZXIYAyABKA0SCwoD",
            "cG9zGAggASgNEhEKCXVuaXF1ZV9pZBgEIAEoDRIcChRlcXVpcF91bmlxdWVf",
            "aWRfbGlzdBgNIAMoDRI3CgtJTU1OTkdNTURBSRgLIAMoCzIiLkdyaWRHYW1l",
            "Um9sZUluZm8uSU1NTk5HTU1EQUlFbnRyeRIKCgJpZBgOIAEoDRo4ChZHYW1l",
            "U2F2ZWRWYWx1ZU1hcEVudHJ5EgsKA2tleRgBIAEoCRINCgV2YWx1ZRgCIAEo",
            "DToCOAEaMgoQSU1NTk5HTU1EQUlFbnRyeRILCgNrZXkYASABKA0SDQoFdmFs",
            "dWUYAiABKA06AjgBQh6qAhtFZ2dMaW5rLkRhbmhlbmdTZXJ2ZXIuUHJvdG9i",
            "BnByb3RvMw=="));
      descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
          new pbr::FileDescriptor[] { },
          new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
            new pbr::GeneratedClrTypeInfo(typeof(global::EggLink.DanhengServer.Proto.GridGameRoleInfo), global::EggLink.DanhengServer.Proto.GridGameRoleInfo.Parser, new[]{ "GameSavedValueMap", "Tier", "Pos", "UniqueId", "EquipUniqueIdList", "IMMNNGMMDAI", "Id" }, null, null, null, new pbr::GeneratedClrTypeInfo[] { null, null, })
          }));
    }
    #endregion

  }
  #region Messages
  [global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
  public sealed partial class GridGameRoleInfo : pb::IMessage<GridGameRoleInfo>
  #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      , pb::IBufferMessage
  #endif
  {
    private static readonly pb::MessageParser<GridGameRoleInfo> _parser = new pb::MessageParser<GridGameRoleInfo>(() => new GridGameRoleInfo());
    private pb::UnknownFieldSet _unknownFields;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public static pb::MessageParser<GridGameRoleInfo> Parser { get { return _parser; } }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public static pbr::MessageDescriptor Descriptor {
      get { return global::EggLink.DanhengServer.Proto.GridGameRoleInfoReflection.Descriptor.MessageTypes[0]; }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    pbr::MessageDescriptor pb::IMessage.Descriptor {
      get { return Descriptor; }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public GridGameRoleInfo() {
      OnConstruction();
    }

    partial void OnConstruction();

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public GridGameRoleInfo(GridGameRoleInfo other) : this() {
      gameSavedValueMap_ = other.gameSavedValueMap_.Clone();
      tier_ = other.tier_;
      pos_ = other.pos_;
      uniqueId_ = other.uniqueId_;
      equipUniqueIdList_ = other.equipUniqueIdList_.Clone();
      iMMNNGMMDAI_ = other.iMMNNGMMDAI_.Clone();
      id_ = other.id_;
      _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public GridGameRoleInfo Clone() {
      return new GridGameRoleInfo(this);
    }

    /// <summary>Field number for the "game_saved_value_map" field.</summary>
    public const int GameSavedValueMapFieldNumber = 5;
    private static readonly pbc::MapField<string, uint>.Codec _map_gameSavedValueMap_codec
        = new pbc::MapField<string, uint>.Codec(pb::FieldCodec.ForString(10, ""), pb::FieldCodec.ForUInt32(16, 0), 42);
    private readonly pbc::MapField<string, uint> gameSavedValueMap_ = new pbc::MapField<string, uint>();
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public pbc::MapField<string, uint> GameSavedValueMap {
      get { return gameSavedValueMap_; }
    }

    /// <summary>Field number for the "tier" field.</summary>
    public const int TierFieldNumber = 3;
    private uint tier_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public uint Tier {
      get { return tier_; }
      set {
        tier_ = value;
      }
    }

    /// <summary>Field number for the "pos" field.</summary>
    public const int PosFieldNumber = 8;
    private uint pos_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public uint Pos {
      get { return pos_; }
      set {
        pos_ = value;
      }
    }

    /// <summary>Field number for the "unique_id" field.</summary>
    public const int UniqueIdFieldNumber = 4;
    private uint uniqueId_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public uint UniqueId {
      get { return uniqueId_; }
      set {
        uniqueId_ = value;
      }
    }

    /// <summary>Field number for the "equip_unique_id_list" field.</summary>
    public const int EquipUniqueIdListFieldNumber = 13;
    private static readonly pb::FieldCodec<uint> _repeated_equipUniqueIdList_codec
        = pb::FieldCodec.ForUInt32(106);
    private readonly pbc::RepeatedField<uint> equipUniqueIdList_ = new pbc::RepeatedField<uint>();
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public pbc::RepeatedField<uint> EquipUniqueIdList {
      get { return equipUniqueIdList_; }
    }

    /// <summary>Field number for the "IMMNNGMMDAI" field.</summary>
    public const int IMMNNGMMDAIFieldNumber = 11;
    private static readonly pbc::MapField<uint, uint>.Codec _map_iMMNNGMMDAI_codec
        = new pbc::MapField<uint, uint>.Codec(pb::FieldCodec.ForUInt32(8, 0), pb::FieldCodec.ForUInt32(16, 0), 90);
    private readonly pbc::MapField<uint, uint> iMMNNGMMDAI_ = new pbc::MapField<uint, uint>();
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public pbc::MapField<uint, uint> IMMNNGMMDAI {
      get { return iMMNNGMMDAI_; }
    }

    /// <summary>Field number for the "id" field.</summary>
    public const int IdFieldNumber = 14;
    private uint id_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public uint Id {
      get { return id_; }
      set {
        id_ = value;
      }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override bool Equals(object other) {
      return Equals(other as GridGameRoleInfo);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public bool Equals(GridGameRoleInfo other) {
      if (ReferenceEquals(other, null)) {
        return false;
      }
      if (ReferenceEquals(other, this)) {
        return true;
      }
      if (!GameSavedValueMap.Equals(other.GameSavedValueMap)) return false;
      if (Tier != other.Tier) return false;
      if (Pos != other.Pos) return false;
      if (UniqueId != other.UniqueId) return false;
      if(!equipUniqueIdList_.Equals(other.equipUniqueIdList_)) return false;
      if (!IMMNNGMMDAI.Equals(other.IMMNNGMMDAI)) return false;
      if (Id != other.Id) return false;
      return Equals(_unknownFields, other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override int GetHashCode() {
      int hash = 1;
      hash ^= GameSavedValueMap.GetHashCode();
      if (Tier != 0) hash ^= Tier.GetHashCode();
      if (Pos != 0) hash ^= Pos.GetHashCode();
      if (UniqueId != 0) hash ^= UniqueId.GetHashCode();
      hash ^= equipUniqueIdList_.GetHashCode();
      hash ^= IMMNNGMMDAI.GetHashCode();
      if (Id != 0) hash ^= Id.GetHashCode();
      if (_unknownFields != null) {
        hash ^= _unknownFields.GetHashCode();
      }
      return hash;
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override string ToString() {
      return pb::JsonFormatter.ToDiagnosticString(this);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void WriteTo(pb::CodedOutputStream output) {
    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      output.WriteRawMessage(this);
    #else
      if (Tier != 0) {
        output.WriteRawTag(24);
        output.WriteUInt32(Tier);
      }
      if (UniqueId != 0) {
        output.WriteRawTag(32);
        output.WriteUInt32(UniqueId);
      }
      gameSavedValueMap_.WriteTo(output, _map_gameSavedValueMap_codec);
      if (Pos != 0) {
        output.WriteRawTag(64);
        output.WriteUInt32(Pos);
      }
      iMMNNGMMDAI_.WriteTo(output, _map_iMMNNGMMDAI_codec);
      equipUniqueIdList_.WriteTo(output, _repeated_equipUniqueIdList_codec);
      if (Id != 0) {
        output.WriteRawTag(112);
        output.WriteUInt32(Id);
      }
      if (_unknownFields != null) {
        _unknownFields.WriteTo(output);
      }
    #endif
    }

    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
      if (Tier != 0) {
        output.WriteRawTag(24);
        output.WriteUInt32(Tier);
      }
      if (UniqueId != 0) {
        output.WriteRawTag(32);
        output.WriteUInt32(UniqueId);
      }
      gameSavedValueMap_.WriteTo(ref output, _map_gameSavedValueMap_codec);
      if (Pos != 0) {
        output.WriteRawTag(64);
        output.WriteUInt32(Pos);
      }
      iMMNNGMMDAI_.WriteTo(ref output, _map_iMMNNGMMDAI_codec);
      equipUniqueIdList_.WriteTo(ref output, _repeated_equipUniqueIdList_codec);
      if (Id != 0) {
        output.WriteRawTag(112);
        output.WriteUInt32(Id);
      }
      if (_unknownFields != null) {
        _unknownFields.WriteTo(ref output);
      }
    }
    #endif

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public int CalculateSize() {
      int size = 0;
      size += gameSavedValueMap_.CalculateSize(_map_gameSavedValueMap_codec);
      if (Tier != 0) {
        size += 1 + pb::CodedOutputStream.ComputeUInt32Size(Tier);
      }
      if (Pos != 0) {
        size += 1 + pb::CodedOutputStream.ComputeUInt32Size(Pos);
      }
      if (UniqueId != 0) {
        size += 1 + pb::CodedOutputStream.ComputeUInt32Size(UniqueId);
      }
      size += equipUniqueIdList_.CalculateSize(_repeated_equipUniqueIdList_codec);
      size += iMMNNGMMDAI_.CalculateSize(_map_iMMNNGMMDAI_codec);
      if (Id != 0) {
        size += 1 + pb::CodedOutputStream.ComputeUInt32Size(Id);
      }
      if (_unknownFields != null) {
        size += _unknownFields.CalculateSize();
      }
      return size;
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void MergeFrom(GridGameRoleInfo other) {
      if (other == null) {
        return;
      }
      gameSavedValueMap_.MergeFrom(other.gameSavedValueMap_);
      if (other.Tier != 0) {
        Tier = other.Tier;
      }
      if (other.Pos != 0) {
        Pos = other.Pos;
      }
      if (other.UniqueId != 0) {
        UniqueId = other.UniqueId;
      }
      equipUniqueIdList_.Add(other.equipUniqueIdList_);
      iMMNNGMMDAI_.MergeFrom(other.iMMNNGMMDAI_);
      if (other.Id != 0) {
        Id = other.Id;
      }
      _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void MergeFrom(pb::CodedInputStream input) {
    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      input.ReadRawMessage(this);
    #else
      uint tag;
      while ((tag = input.ReadTag()) != 0) {
        switch(tag) {
          default:
            _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
            break;
          case 24: {
            Tier = input.ReadUInt32();
            break;
          }
          case 32: {
            UniqueId = input.ReadUInt32();
            break;
          }
          case 42: {
            gameSavedValueMap_.AddEntriesFrom(input, _map_gameSavedValueMap_codec);
            break;
          }
          case 64: {
            Pos = input.ReadUInt32();
            break;
          }
          case 90: {
            iMMNNGMMDAI_.AddEntriesFrom(input, _map_iMMNNGMMDAI_codec);
            break;
          }
          case 106:
          case 104: {
            equipUniqueIdList_.AddEntriesFrom(input, _repeated_equipUniqueIdList_codec);
            break;
          }
          case 112: {
            Id = input.ReadUInt32();
            break;
          }
        }
      }
    #endif
    }

    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
      uint tag;
      while ((tag = input.ReadTag()) != 0) {
        switch(tag) {
          default:
            _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
            break;
          case 24: {
            Tier = input.ReadUInt32();
            break;
          }
          case 32: {
            UniqueId = input.ReadUInt32();
            break;
          }
          case 42: {
            gameSavedValueMap_.AddEntriesFrom(ref input, _map_gameSavedValueMap_codec);
            break;
          }
          case 64: {
            Pos = input.ReadUInt32();
            break;
          }
          case 90: {
            iMMNNGMMDAI_.AddEntriesFrom(ref input, _map_iMMNNGMMDAI_codec);
            break;
          }
          case 106:
          case 104: {
            equipUniqueIdList_.AddEntriesFrom(ref input, _repeated_equipUniqueIdList_codec);
            break;
          }
          case 112: {
            Id = input.ReadUInt32();
            break;
          }
        }
      }
    }
    #endif

  }

  #endregion

}

#endregion Designer generated code
