// <auto-generated>
//     Generated by the protocol buffer compiler.  DO NOT EDIT!
//     source: HDMKPHALALG.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code

using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace EggLink.DanhengServer.Proto {

  /// <summary>Holder for reflection information generated from HDMKPHALALG.proto</summary>
  public static partial class HDMKPHALALGReflection {

    #region Descriptor
    /// <summary>File descriptor for HDMKPHALALG.proto</summary>
    public static pbr::FileDescriptor Descriptor {
      get { return descriptor; }
    }
    private static pbr::FileDescriptor descriptor;

    static HDMKPHALALGReflection() {
      byte[] descriptorData = global::System.Convert.FromBase64String(
          string.Concat(
            "ChFIRE1LUEhBTEFMRy5wcm90byqAAgoLSERNS1BIQUxBTEcSIwofU1dPUkRf",
            "VFJBSU5JTkdfR0FNRV9TRVRUTEVfTk9ORRAAEiUKIVNXT1JEX1RSQUlOSU5H",
            "X0dBTUVfU0VUVExFX0ZJTklTSBABEiYKIlNXT1JEX1RSQUlOSU5HX0dBTUVf",
            "U0VUVExFX0dJVkVfVVAQAhIsCihTV09SRF9UUkFJTklOR19HQU1FX1NFVFRM",
            "RV9CQVRUTEVfRkFJTEVEEAMSJAogU1dPUkRfVFJBSU5JTkdfR0FNRV9TRVRU",
            "TEVfRk9SQ0UQBBIpCiVTV09SRF9UUkFJTklOR19HQU1FX1NFVFRMRV9CWV9S",
            "RVNUT1JFEAVCHqoCG0VnZ0xpbmsuRGFuaGVuZ1NlcnZlci5Qcm90b2IGcHJv",
            "dG8z"));
      descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
          new pbr::FileDescriptor[] { },
          new pbr::GeneratedClrTypeInfo(new[] {typeof(global::EggLink.DanhengServer.Proto.HDMKPHALALG), }, null, null));
    }
    #endregion

  }
  #region Enums
  public enum HDMKPHALALG {
    [pbr::OriginalName("SWORD_TRAINING_GAME_SETTLE_NONE")] SwordTrainingGameSettleNone = 0,
    [pbr::OriginalName("SWORD_TRAINING_GAME_SETTLE_FINISH")] SwordTrainingGameSettleFinish = 1,
    [pbr::OriginalName("SWORD_TRAINING_GAME_SETTLE_GIVE_UP")] SwordTrainingGameSettleGiveUp = 2,
    [pbr::OriginalName("SWORD_TRAINING_GAME_SETTLE_BATTLE_FAILED")] SwordTrainingGameSettleBattleFailed = 3,
    [pbr::OriginalName("SWORD_TRAINING_GAME_SETTLE_FORCE")] SwordTrainingGameSettleForce = 4,
    [pbr::OriginalName("SWORD_TRAINING_GAME_SETTLE_BY_RESTORE")] SwordTrainingGameSettleByRestore = 5,
  }

  #endregion

}

#endregion Designer generated code
