// <auto-generated>
//     Generated by the protocol buffer compiler.  DO NOT EDIT!
//     source: BattleGridFightRoleInfo.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code

using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace EggLink.DanhengServer.Proto {

  /// <summary>Holder for reflection information generated from BattleGridFightRoleInfo.proto</summary>
  public static partial class BattleGridFightRoleInfoReflection {

    #region Descriptor
    /// <summary>File descriptor for BattleGridFightRoleInfo.proto</summary>
    public static pbr::FileDescriptor Descriptor {
      get { return descriptor; }
    }
    private static pbr::FileDescriptor descriptor;

    static BattleGridFightRoleInfoReflection() {
      byte[] descriptorData = global::System.Convert.FromBase64String(
          string.Concat(
            "Ch1CYXR0bGVHcmlkRmlnaHRSb2xlSW5mby5wcm90bxoiQmF0dGxlR3JpZEZp",
            "Z2h0RXF1aXBtZW50SW5mby5wcm90byKqAwoXQmF0dGxlR3JpZEZpZ2h0Um9s",
            "ZUluZm8SFQoNcm9sZV9iYXNpY19pZBgBIAEoDRIMCgR0aWVyGAIgASgNEgsK",
            "A3BvcxgDIAEoDRI6ChNyb2xlX2VxdWlwbWVudF9saXN0GAcgAygLMh0uQmF0",
            "dGxlR3JpZEZpZ2h0RXF1aXBtZW50SW5mbxIRCglhdmF0YXJfaWQYCCABKA0S",
            "TQoUZ2FtZV9zYXZlZF92YWx1ZV9tYXAYCSADKAsyLy5CYXR0bGVHcmlkRmln",
            "aHRSb2xlSW5mby5HYW1lU2F2ZWRWYWx1ZU1hcEVudHJ5Ej4KC0lNTU5OR01N",
            "REFJGAogAygLMikuQmF0dGxlR3JpZEZpZ2h0Um9sZUluZm8uSU1NTk5HTU1E",
            "QUlFbnRyeRIRCgl1bmlxdWVfaWQYCyABKA0aOAoWR2FtZVNhdmVkVmFsdWVN",
            "YXBFbnRyeRILCgNrZXkYASABKAkSDQoFdmFsdWUYAiABKA06AjgBGjIKEElN",
            "TU5OR01NREFJRW50cnkSCwoDa2V5GAEgASgNEg0KBXZhbHVlGAIgASgNOgI4",
            "AUIeqgIbRWdnTGluay5EYW5oZW5nU2VydmVyLlByb3RvYgZwcm90bzM="));
      descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
          new pbr::FileDescriptor[] { global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfoReflection.Descriptor, },
          new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
            new pbr::GeneratedClrTypeInfo(typeof(global::EggLink.DanhengServer.Proto.BattleGridFightRoleInfo), global::EggLink.DanhengServer.Proto.BattleGridFightRoleInfo.Parser, new[]{ "RoleBasicId", "Tier", "Pos", "RoleEquipmentList", "AvatarId", "GameSavedValueMap", "IMMNNGMMDAI", "UniqueId" }, null, null, null, new pbr::GeneratedClrTypeInfo[] { null, null, })
          }));
    }
    #endregion

  }
  #region Messages
  [global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
  public sealed partial class BattleGridFightRoleInfo : pb::IMessage<BattleGridFightRoleInfo>
  #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      , pb::IBufferMessage
  #endif
  {
    private static readonly pb::MessageParser<BattleGridFightRoleInfo> _parser = new pb::MessageParser<BattleGridFightRoleInfo>(() => new BattleGridFightRoleInfo());
    private pb::UnknownFieldSet _unknownFields;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public static pb::MessageParser<BattleGridFightRoleInfo> Parser { get { return _parser; } }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public static pbr::MessageDescriptor Descriptor {
      get { return global::EggLink.DanhengServer.Proto.BattleGridFightRoleInfoReflection.Descriptor.MessageTypes[0]; }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    pbr::MessageDescriptor pb::IMessage.Descriptor {
      get { return Descriptor; }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public BattleGridFightRoleInfo() {
      OnConstruction();
    }

    partial void OnConstruction();

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public BattleGridFightRoleInfo(BattleGridFightRoleInfo other) : this() {
      roleBasicId_ = other.roleBasicId_;
      tier_ = other.tier_;
      pos_ = other.pos_;
      roleEquipmentList_ = other.roleEquipmentList_.Clone();
      avatarId_ = other.avatarId_;
      gameSavedValueMap_ = other.gameSavedValueMap_.Clone();
      iMMNNGMMDAI_ = other.iMMNNGMMDAI_.Clone();
      uniqueId_ = other.uniqueId_;
      _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public BattleGridFightRoleInfo Clone() {
      return new BattleGridFightRoleInfo(this);
    }

    /// <summary>Field number for the "role_basic_id" field.</summary>
    public const int RoleBasicIdFieldNumber = 1;
    private uint roleBasicId_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public uint RoleBasicId {
      get { return roleBasicId_; }
      set {
        roleBasicId_ = value;
      }
    }

    /// <summary>Field number for the "tier" field.</summary>
    public const int TierFieldNumber = 2;
    private uint tier_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public uint Tier {
      get { return tier_; }
      set {
        tier_ = value;
      }
    }

    /// <summary>Field number for the "pos" field.</summary>
    public const int PosFieldNumber = 3;
    private uint pos_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public uint Pos {
      get { return pos_; }
      set {
        pos_ = value;
      }
    }

    /// <summary>Field number for the "role_equipment_list" field.</summary>
    public const int RoleEquipmentListFieldNumber = 7;
    private static readonly pb::FieldCodec<global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfo> _repeated_roleEquipmentList_codec
        = pb::FieldCodec.ForMessage(58, global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfo.Parser);
    private readonly pbc::RepeatedField<global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfo> roleEquipmentList_ = new pbc::RepeatedField<global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfo>();
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public pbc::RepeatedField<global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfo> RoleEquipmentList {
      get { return roleEquipmentList_; }
    }

    /// <summary>Field number for the "avatar_id" field.</summary>
    public const int AvatarIdFieldNumber = 8;
    private uint avatarId_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public uint AvatarId {
      get { return avatarId_; }
      set {
        avatarId_ = value;
      }
    }

    /// <summary>Field number for the "game_saved_value_map" field.</summary>
    public const int GameSavedValueMapFieldNumber = 9;
    private static readonly pbc::MapField<string, uint>.Codec _map_gameSavedValueMap_codec
        = new pbc::MapField<string, uint>.Codec(pb::FieldCodec.ForString(10, ""), pb::FieldCodec.ForUInt32(16, 0), 74);
    private readonly pbc::MapField<string, uint> gameSavedValueMap_ = new pbc::MapField<string, uint>();
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public pbc::MapField<string, uint> GameSavedValueMap {
      get { return gameSavedValueMap_; }
    }

    /// <summary>Field number for the "IMMNNGMMDAI" field.</summary>
    public const int IMMNNGMMDAIFieldNumber = 10;
    private static readonly pbc::MapField<uint, uint>.Codec _map_iMMNNGMMDAI_codec
        = new pbc::MapField<uint, uint>.Codec(pb::FieldCodec.ForUInt32(8, 0), pb::FieldCodec.ForUInt32(16, 0), 82);
    private readonly pbc::MapField<uint, uint> iMMNNGMMDAI_ = new pbc::MapField<uint, uint>();
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public pbc::MapField<uint, uint> IMMNNGMMDAI {
      get { return iMMNNGMMDAI_; }
    }

    /// <summary>Field number for the "unique_id" field.</summary>
    public const int UniqueIdFieldNumber = 11;
    private uint uniqueId_;
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public uint UniqueId {
      get { return uniqueId_; }
      set {
        uniqueId_ = value;
      }
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override bool Equals(object other) {
      return Equals(other as BattleGridFightRoleInfo);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public bool Equals(BattleGridFightRoleInfo other) {
      if (ReferenceEquals(other, null)) {
        return false;
      }
      if (ReferenceEquals(other, this)) {
        return true;
      }
      if (RoleBasicId != other.RoleBasicId) return false;
      if (Tier != other.Tier) return false;
      if (Pos != other.Pos) return false;
      if(!roleEquipmentList_.Equals(other.roleEquipmentList_)) return false;
      if (AvatarId != other.AvatarId) return false;
      if (!GameSavedValueMap.Equals(other.GameSavedValueMap)) return false;
      if (!IMMNNGMMDAI.Equals(other.IMMNNGMMDAI)) return false;
      if (UniqueId != other.UniqueId) return false;
      return Equals(_unknownFields, other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override int GetHashCode() {
      int hash = 1;
      if (RoleBasicId != 0) hash ^= RoleBasicId.GetHashCode();
      if (Tier != 0) hash ^= Tier.GetHashCode();
      if (Pos != 0) hash ^= Pos.GetHashCode();
      hash ^= roleEquipmentList_.GetHashCode();
      if (AvatarId != 0) hash ^= AvatarId.GetHashCode();
      hash ^= GameSavedValueMap.GetHashCode();
      hash ^= IMMNNGMMDAI.GetHashCode();
      if (UniqueId != 0) hash ^= UniqueId.GetHashCode();
      if (_unknownFields != null) {
        hash ^= _unknownFields.GetHashCode();
      }
      return hash;
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public override string ToString() {
      return pb::JsonFormatter.ToDiagnosticString(this);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void WriteTo(pb::CodedOutputStream output) {
    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      output.WriteRawMessage(this);
    #else
      if (RoleBasicId != 0) {
        output.WriteRawTag(8);
        output.WriteUInt32(RoleBasicId);
      }
      if (Tier != 0) {
        output.WriteRawTag(16);
        output.WriteUInt32(Tier);
      }
      if (Pos != 0) {
        output.WriteRawTag(24);
        output.WriteUInt32(Pos);
      }
      roleEquipmentList_.WriteTo(output, _repeated_roleEquipmentList_codec);
      if (AvatarId != 0) {
        output.WriteRawTag(64);
        output.WriteUInt32(AvatarId);
      }
      gameSavedValueMap_.WriteTo(output, _map_gameSavedValueMap_codec);
      iMMNNGMMDAI_.WriteTo(output, _map_iMMNNGMMDAI_codec);
      if (UniqueId != 0) {
        output.WriteRawTag(88);
        output.WriteUInt32(UniqueId);
      }
      if (_unknownFields != null) {
        _unknownFields.WriteTo(output);
      }
    #endif
    }

    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
      if (RoleBasicId != 0) {
        output.WriteRawTag(8);
        output.WriteUInt32(RoleBasicId);
      }
      if (Tier != 0) {
        output.WriteRawTag(16);
        output.WriteUInt32(Tier);
      }
      if (Pos != 0) {
        output.WriteRawTag(24);
        output.WriteUInt32(Pos);
      }
      roleEquipmentList_.WriteTo(ref output, _repeated_roleEquipmentList_codec);
      if (AvatarId != 0) {
        output.WriteRawTag(64);
        output.WriteUInt32(AvatarId);
      }
      gameSavedValueMap_.WriteTo(ref output, _map_gameSavedValueMap_codec);
      iMMNNGMMDAI_.WriteTo(ref output, _map_iMMNNGMMDAI_codec);
      if (UniqueId != 0) {
        output.WriteRawTag(88);
        output.WriteUInt32(UniqueId);
      }
      if (_unknownFields != null) {
        _unknownFields.WriteTo(ref output);
      }
    }
    #endif

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public int CalculateSize() {
      int size = 0;
      if (RoleBasicId != 0) {
        size += 1 + pb::CodedOutputStream.ComputeUInt32Size(RoleBasicId);
      }
      if (Tier != 0) {
        size += 1 + pb::CodedOutputStream.ComputeUInt32Size(Tier);
      }
      if (Pos != 0) {
        size += 1 + pb::CodedOutputStream.ComputeUInt32Size(Pos);
      }
      size += roleEquipmentList_.CalculateSize(_repeated_roleEquipmentList_codec);
      if (AvatarId != 0) {
        size += 1 + pb::CodedOutputStream.ComputeUInt32Size(AvatarId);
      }
      size += gameSavedValueMap_.CalculateSize(_map_gameSavedValueMap_codec);
      size += iMMNNGMMDAI_.CalculateSize(_map_iMMNNGMMDAI_codec);
      if (UniqueId != 0) {
        size += 1 + pb::CodedOutputStream.ComputeUInt32Size(UniqueId);
      }
      if (_unknownFields != null) {
        size += _unknownFields.CalculateSize();
      }
      return size;
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void MergeFrom(BattleGridFightRoleInfo other) {
      if (other == null) {
        return;
      }
      if (other.RoleBasicId != 0) {
        RoleBasicId = other.RoleBasicId;
      }
      if (other.Tier != 0) {
        Tier = other.Tier;
      }
      if (other.Pos != 0) {
        Pos = other.Pos;
      }
      roleEquipmentList_.Add(other.roleEquipmentList_);
      if (other.AvatarId != 0) {
        AvatarId = other.AvatarId;
      }
      gameSavedValueMap_.MergeFrom(other.gameSavedValueMap_);
      iMMNNGMMDAI_.MergeFrom(other.iMMNNGMMDAI_);
      if (other.UniqueId != 0) {
        UniqueId = other.UniqueId;
      }
      _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
    }

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    public void MergeFrom(pb::CodedInputStream input) {
    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
      input.ReadRawMessage(this);
    #else
      uint tag;
      while ((tag = input.ReadTag()) != 0) {
        switch(tag) {
          default:
            _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
            break;
          case 8: {
            RoleBasicId = input.ReadUInt32();
            break;
          }
          case 16: {
            Tier = input.ReadUInt32();
            break;
          }
          case 24: {
            Pos = input.ReadUInt32();
            break;
          }
          case 58: {
            roleEquipmentList_.AddEntriesFrom(input, _repeated_roleEquipmentList_codec);
            break;
          }
          case 64: {
            AvatarId = input.ReadUInt32();
            break;
          }
          case 74: {
            gameSavedValueMap_.AddEntriesFrom(input, _map_gameSavedValueMap_codec);
            break;
          }
          case 82: {
            iMMNNGMMDAI_.AddEntriesFrom(input, _map_iMMNNGMMDAI_codec);
            break;
          }
          case 88: {
            UniqueId = input.ReadUInt32();
            break;
          }
        }
      }
    #endif
    }

    #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
    [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
    void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
      uint tag;
      while ((tag = input.ReadTag()) != 0) {
        switch(tag) {
          default:
            _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
            break;
          case 8: {
            RoleBasicId = input.ReadUInt32();
            break;
          }
          case 16: {
            Tier = input.ReadUInt32();
            break;
          }
          case 24: {
            Pos = input.ReadUInt32();
            break;
          }
          case 58: {
            roleEquipmentList_.AddEntriesFrom(ref input, _repeated_roleEquipmentList_codec);
            break;
          }
          case 64: {
            AvatarId = input.ReadUInt32();
            break;
          }
          case 74: {
            gameSavedValueMap_.AddEntriesFrom(ref input, _map_gameSavedValueMap_codec);
            break;
          }
          case 82: {
            iMMNNGMMDAI_.AddEntriesFrom(ref input, _map_iMMNNGMMDAI_codec);
            break;
          }
          case 88: {
            UniqueId = input.ReadUInt32();
            break;
          }
        }
      }
    }
    #endif

  }

  #endregion

}

#endregion Designer generated code
